Item Search
     
BG-Wiki Search
Page 5 of 30 FirstFirst ... 3 4 5 6 7 15 ... LastLast
Results 81 to 100 of 592
  1. #81
    Fake Numbers
    Join Date
    Nov 2005
    Posts
    79
    BG Level
    2

    Oh. Something i forgot...

    Are they planning on opening server migration/paid migrations (a la WoW) soon?

    That is all.

  2. #82
    Relic Weapons
    Join Date
    Dec 2005
    Posts
    298
    BG Level
    4

    Quote Originally Posted by DontGiveYourPasswordOut
    Quote Originally Posted by Lithiani
    Give Ulli the other Golem weaponskills.

    Ullikummi readies Thunder Break.... fuck yeah!
    I hope that was sarcasm.
    What's wrong with making ulli harder. Easier for gilsellers to die. Bind, lol that would own them.

  3. #83
    Cerberus
    Join Date
    Apr 2005
    Posts
    411
    BG Level
    4
    FFXIV Character
    Cortana Windraker
    FFXIV Server
    Excalibur

    Quote Originally Posted by DontGiveYourPasswordOut
    Quote Originally Posted by Lithiani
    Give Ulli the other Golem weaponskills.

    Ullikummi readies Thunder Break.... fuck yeah!
    I hope that was sarcasm.
    Think he is refering to make it so gil sellers get raped

  4. #84
    ٩๏̯͡๏)۶

    Join Date
    Jun 2005
    Posts
    12,248
    BG Level
    9
    FFXI Server
    Asura
    WoW Realm
    Barthilas

    since SE respond better to diagrams than walls o'text, here's my suggestion for BST charming new creatures.

    http://img182.imageshack.us/img182/7...hartkh1.th.jpg

    Bah I made a mistake, lvl55 should be 'much weaker' not just weaker.

  5. #85
    BRP
    BRP is offline
    Banned.

    Join Date
    Dec 2005
    Posts
    15,019
    BG Level
    9

    Quote Originally Posted by Lordwafik
    since SE respond better to diagrams than walls o'text, here's my suggestion for BST charming new creatures.

    http://img182.imageshack.us/img182/7...hartkh1.th.jpg

    Bah I made a mistake, lvl55 should be 'much weaker' not just weaker.
    I'd say get rid of the Arcana/Demon one and give Beastmasters "Meditate" ability, which gives them a weaker charm to Beastmen outside Demons at around the same level they can charm Arcana in your chart. But, that is just in my opinion.

    Oh and maybe they should get that level 55 ability(the one with the Bugard/Griffion) at level 40, because they are smaller than the ones you can charm at 50 and you can't encounter Griffions at level 55 ;x. One more critical comment, the Ghrah are not very "beast like"... would make more sense to replace it with... like a Hpeme.

  6. #86
    Ridill
    Join Date
    Oct 2005
    Posts
    10,210
    BG Level
    9
    FFXI Server
    Asura

    Quote Originally Posted by BRP
    Quote Originally Posted by Lordwafik
    since SE respond better to diagrams than walls o'text, here's my suggestion for BST charming new creatures.

    http://img182.imageshack.us/img182/7...hartkh1.th.jpg

    Bah I made a mistake, lvl55 should be 'much weaker' not just weaker.
    I'd say get rid of the Arcana/Demon one and give Beastmasters "Meditate" ability, which gives them a weaker charm to Beastmen outside Demons at around the same level they can charm Arcana in your chart. But, that is just in my opinion.

    Oh and maybe they should get that level 55 ability(the one with the Bugard/Griffion) at level 40, because they are smaller than the ones you can charm at 50 and you can't encounter Griffions at level 55 ;x. One more critical comment, the Ghrah are not very "beast like"... would make more sense to replace it with... like a Hpeme.
    I wouldn't give BST "Meditate". If they want that, they can sub SAM.

  7. #87
    Ridill
    Join Date
    May 2005
    Posts
    13,568
    BG Level
    9

    He means pet-meditate, a la xolotl's hat.

  8. #88
    ٩๏̯͡๏)۶

    Join Date
    Jun 2005
    Posts
    12,248
    BG Level
    9
    FFXI Server
    Asura
    WoW Realm
    Barthilas

    Quote Originally Posted by BRP
    Oh and maybe they should get that level 55 ability(the one with the Bugard/Griffion) at level 40, because they are smaller than the ones you can charm at 50 and you can't encounter Griffions at level 55 ;x. One more critical comment, the Ghrah are not very "beast like"... would make more sense to replace it with... like a Hpeme.
    Hpemde would make for horrible pets, once the mouth opens it's all over.

    Ghrahs can change to spiders and birds, which would suit beast-like abilities. The only ones that can change to human form are VT anyway, nobody would want to use those outside a familiar.

    2 pets indoors 2 pets outdoors is fine imo.

  9. #89
    BRP
    BRP is offline
    Banned.

    Join Date
    Dec 2005
    Posts
    15,019
    BG Level
    9

    Errrrrr.... Mediate. Typo >.>

    EDIT: Well I suppose the Ghrah is debatable, I guess its function outweights its probability, but probably should include Hpeme as well.

  10. #90
    Relic Shield
    Join Date
    Aug 2006
    Posts
    1,741
    BG Level
    6
    FFXI Server
    Shiva

    No pets indoors in Sky. >.> And only one outside. Why should Sea be any differnt. WHY!! =(

  11. #91
    Relic Shield
    Join Date
    Nov 2005
    Posts
    1,728
    BG Level
    6

    Quote Originally Posted by Lordwafik
    Quote Originally Posted by BRP
    Oh and maybe they should get that level 55 ability(the one with the Bugard/Griffion) at level 40, because they are smaller than the ones you can charm at 50 and you can't encounter Griffions at level 55 ;x. One more critical comment, the Ghrah are not very "beast like"... would make more sense to replace it with... like a Hpeme.
    Hpemde would make for horrible pets, once the mouth opens it's all over.

    Ghrahs can change to spiders and birds, which would suit beast-like abilities. The only ones that can change to human form are VT anyway, nobody would want to use those outside a familiar.

    2 pets indoors 2 pets outdoors is fine imo.
    would make a great Jugpet though(goldfish) their attack is insane with mouth open.

  12. #92
    Ridill
    Join Date
    May 2005
    Posts
    13,568
    BG Level
    9

    Quote Originally Posted by Lordwafik
    Quote Originally Posted by BRP
    Oh and maybe they should get that level 55 ability(the one with the Bugard/Griffion) at level 40, because they are smaller than the ones you can charm at 50 and you can't encounter Griffions at level 55 ;x. One more critical comment, the Ghrah are not very "beast like"... would make more sense to replace it with... like a Hpeme.
    Hpemde would make for horrible pets, once the mouth opens it's all over.

    Ghrahs can change to spiders and birds, which would suit beast-like abilities. The only ones that can change to human form are VT anyway, nobody would want to use those outside a familiar.

    2 pets indoors 2 pets outdoors is fine imo.
    They could even go so far as make them immune to charm while in ball form, and then stay as the bird/spider form while you have them charmed.

  13. #93
    ٩๏̯͡๏)۶

    Join Date
    Jun 2005
    Posts
    12,248
    BG Level
    9
    FFXI Server
    Asura
    WoW Realm
    Barthilas

    Quote Originally Posted by spooky
    No pets indoors in Sky. >.> And only one outside. Why should Sea be any differnt. WHY!! =(
    Because we get 0 indoors, and 0 outdoors, aswell as the fact (on asura) sea is empty and would make for some awesome bst pts.

    @ Aurik, yeah a "locked" charm would be nice too. That way 2 bsts can differentiate, one has a "bird" one has a "spider".

  14. #94
    Relic Shield
    Join Date
    Aug 2006
    Posts
    1,741
    BG Level
    6
    FFXI Server
    Shiva

    Quote Originally Posted by Lordwafik
    Quote Originally Posted by spooky
    No pets indoors in Sky. >.> And only one outside. Why should Sea be any differnt. WHY!! =(
    Because we get 0 indoors, and 0 outdoors, aswell as the fact (on asura) sea is empty and would make for some awesome bst pts.
    @ Aurik, yeah a "locked" charm would be nice too. That way 2 bsts can differentiate, one has a "bird" one has a "spider".
    Fair enough.

  15. #95
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    Re: Questions to SE - November

    Quote Originally Posted by Miji
    I didn't mention anything about AF drop rate, but I seriously doubt you average 9 pieces per CoP dynamis run. What I did mention was currency drop rates, that regardless of how much time you spend in dynamis, you're still spending the same 1 million gil for less currency (and less AF) on the same timer.
    Dynamis-Valkurm, just finished
    122 currency
    1 - a monster helm -1
    1 - a monster belt
    1 - a pair of valor leggings
    1 - a bard's cape
    2 - a cleric's belt
    1 - an abyss burgeonet -1
    1 - a saotome koshi-ate
    2 - a sorcerer's belt

  16. #96
    Relic Weapons
    Join Date
    Apr 2006
    Posts
    357
    BG Level
    4
    FFXI Server
    Lakshmi

    Re: Questions to SE - November

    Quote Originally Posted by NynJa
    Dynamis-Valkurm, just finished
    122 currency
    1 - a monster helm -1
    1 - a monster belt
    1 - a pair of valor leggings
    1 - a bard's cape
    2 - a cleric's belt
    1 - an abyss burgeonet -1
    1 - a saotome koshi-ate
    2 - a sorcerer's belt
    So less currency, and an average of 9.5 relic pieces per run. Oh wait, for 2 runs. What do you really average, or is your shell picking up the slack for everyone else's lackluster drop rates? Also, would you like a cookie?

  17. #97
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    Re: Questions to SE - November

    Quote Originally Posted by Miji
    Quote Originally Posted by NynJa
    Dynamis-Valkurm, just finished
    122 currency
    1 - a monster helm -1
    1 - a monster belt
    1 - a pair of valor leggings
    1 - a bard's cape
    2 - a cleric's belt
    1 - an abyss burgeonet -1
    1 - a saotome koshi-ate
    2 - a sorcerer's belt
    So less currency, and an average of 9.5 relic pieces per run. Oh wait, for 2 runs. What do you really average, or is your shell picking up the slack for everyone else's lackluster drop rates? Also, would you like a cookie?
    122 currency in 2 hours, 90 minutes if you consider the fact that you spend the first 30 minutes doing random bullshit just for the hour extension.

    what do you average in cities ??

  18. #98
    New Spam Forum
    Join Date
    Jan 2006
    Posts
    192
    BG Level
    3

    Ninja add the question regarding DM earrings. please

    On my server forums a good point was brought up that relates to them and SE not catering for player versatility. People have progressed alot in the last 2~3 years. When we leveled our first jobs to 75 we were excited about doing sky, we did DM and had the option for an earring. Having only one job at the time made your choice logical. Abyssal to BLM, Bushinomimi to SAM etc.

    Well in the time since my first job to 75 i have since leveled 4 more, 2 of which (WAR and NIN) have become more important to me. SE really needs to make this a repeatable quest to obtain a different earring.

    I seriously don't see why they can't do this. Make it like repeating AF quests even, you can drop your earring, talk to an NPC again to be able to re-enter the BC and obtain a different earring.

    I really hope you can add this, it's been so long now and i really want to see them do something about it. I know many others do too.

    Regards,

    Silfer

  19. #99
    Ridill
    Join Date
    Aug 2005
    Posts
    22,165
    BG Level
    10

    Quote Originally Posted by Silfer
    Ninja add the question regarding DM earrings. please

    On my server forums a good point was brought up that relates to them and SE not catering for player versatility. People have progressed alot in the last 2~3 years. When we leveled our first jobs to 75 we were excited about doing sky, we did DM and had the option for an earring. Having only one job at the time made your choice logical. Abyssal to BLM, Bushinomimi to SAM etc.

    Well in the time since my first job to 75 i have since leveled 4 more, 2 of which (WAR and NIN) have become more important to me. SE really needs to make this a repeatable quest to obtain a different earring.

    I seriously don't see why they can't do this. Make it like repeating AF quests even, you can drop your earring, talk to an NPC again to be able to re-enter the BC and obtain a different earring.

    I really hope you can add this, it's been so long now and i really want to see them do something about it. I know many others do too.

    Regards,

    Silfer
    Or they could just fix all the jobs we've quit playing due to utter worthlessness.

  20. #100
    Old Merits
    Join Date
    Sep 2004
    Posts
    1,198
    BG Level
    6

    Quote Originally Posted by Elmer the Pointy
    You know, it's kinda funny...

    Call me retarded if you want, but when I see those "Sky bottleneck" charts it just all seems so much clearer to me than long paragraphs of explanation and ranting.

    Less questions, more clip-art!
    Always asked for pictures, never gotten any till yesterday

Page 5 of 30 FirstFirst ... 3 4 5 6 7 15 ... LastLast

Similar Threads

  1. Letter to SE with suggestions on improving end game, etc
    By Kiyara in forum FFXI: Everything
    Replies: 12
    Last Post: 2008-05-27, 08:04
  2. Replies: 1
    Last Post: 2005-05-25, 12:30
  3. Question to the Rdm's in BG
    By Abood in forum FFXI: Everything
    Replies: 2
    Last Post: 2005-03-16, 03:39
  4. Question to The Order.
    By Symbios in forum FFXI: Everything
    Replies: 12
    Last Post: 2005-02-16, 22:04
  5. A question to the RNG's
    By in forum FFXI: Everything
    Replies: 1
    Last Post: 2004-12-15, 09:33
  6. A question to the blue..
    By Keftenk in forum FFXI: Everything
    Replies: 1
    Last Post: 2004-07-29, 01:23