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Thread: Drk weapon question     submit to reddit submit to twitter

  1. #81
    TSwiftie
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    Again if I'm mistaken on this just point me out... But one test I ran was with getting soul voiced minuets and getting 999 Attack. It didn't do much at all for the WS.

    I do get what youre saying though~

    I can't stand casting Abs-TP for low numbers :/ Feels like a waste of two attack rounds :/ I always just let myself attack to get the TP for WS, as it feels more reliant... Yea the times I played on Tiamat for SCs I could get off two WSs with ease. Faf/Nid probably the hardest HNM to hit, and I can still manage 85% acc with meat. Although as I've noticed for best dps it's better just to use Sushi and haste eq.

  2. #82
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    Quote Originally Posted by Lithiani
    Quote Originally Posted by aurik
    Mercy Stroke is essentially the same WS as Kaiten, except it is Gravitation and uses only a d39 weapon instead of the d88 amanomurakumo.
    And can be done whilst wearing Hecatomb and with a THF main DEX and AGI damage bonus effect.
    SAM can do Kaiten without meleeing the HNM at all and giving it TP, if they melee they of course gain TP much faster. THF is going to melee the HNM and give it more TP and also poison it to boot.

  3. #83
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    Quote Originally Posted by NynJa
    ok Eternus, we get the point.

    You think relic weapons are a waste of time and money. You've adamantly posted this in about 5 threads now. WE GET THE FUCKING POINT, GO TROLL YOUR "FUCK RELICS" MENTALITY ELSEWHERE.
    quoting it because eternus obviously didnt read it the first time....

  4. #84
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    Quote Originally Posted by Lithiani
    You know, some of us actually enjoy playing those 3 hours of the game in Dynamis so much that we pay a monthly fee.
    I feel really sorry for you. Limbus >>>>>>> Dynamis. Faster paced with good rewards for just about everyone. AF2 is decent but some AF+1 destroys it for certain jobs. The Shadow items are disappointing and after you beat DL Dynamis is a chore at best. The only fun thing you can do in Dynamis is PK charmed people. You don't have to go to Dynamis to do that anymore thankfully.

  5. #85
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    Abs Haste would be nice.

    If your approaching 75% haste something is wrong.

    513 delay on Apoc x 384.75 (75% delay) = 128.25 delay on a two handed weapon. I'm sorry but that's just kinda sick.

  6. #86
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    Quote Originally Posted by Eternus
    You can switch the THF into the alliance at 2% or whatever. They can sit on the sidelines and then use their TH goodness once its needed. Yes TH works when THF is put in at the last second.
    Unless you're in a situation where you can't sub people in (BCNMs) or you don't have anyone on the sidelines. Also, unless you have conclusive evidence on when TH is polled or how its calculated, you can't say TH works when THF is put in at the last second. Historically our drops have been better when a THF is in the entire time and its gotten to the point I don't even use Mandau on Fafnir simply because its not worth it to me to leave any doubt. I know what it can do on Fafnir, nothing left to prove really.

    Using Mandau you are missing out on +1% TH omgz from Thief knife lol.
    Nope, /NIN and you get Thief's Knife as well. Don't lose that much off the WS either (provided you have enough +Attack) since subbing NIN gives MS an extra off-hand swing.

    MS doesn't look so hot on HNM just like DE.
    Just stick to playing your 4 songs for your retarded LS, its obvious you have no fucking clue what you're talking about. If your THFs are using DE on "HNMs" you shouldn't be talking about MS.

    Still would rather have SAM, DRK, or WAR in the alliance than a THF anyway. Well the saving grace of Mandau is that MS is actually better than some of the current THF WS if not all of them. The add effect poison is great for HNM LS that are skilled enough to not have to ever sleep HNM. They should have given it TH instead.
    There's some fights those jobs shine, and there's some fights those jobs flop. Either way, THF gives you hate transfer to a tank all the time and at the end of the day impact what people care about: what dropped.

    Quote Originally Posted by Eternus
    Sharkbite is 2 hit right? That is decent and now Evisceration is decent as well. I wouldn't go as far as to say MS is strong on HNM, I haven't seen anything that impressive.
    SB is 2 hits, but the number of hits does not translate into which does more damage. If it did, Dancing Edge would be fucking beast right? Here's the breakdown though, at 100-300TP Mercy Stroke is going to do as much or more than SB at 300 TP. Evisceration still sucks on HNMs (see Dancing Edge, but worst) unless you stack it with 10 job abilities and /DRK.

    Nothing like Tachi:Kaiten anways. Spiral Hell, Ground Strike, Tachi:Gekko (sometimes), and other 2h weapon WS out damage MS alot of the time on HNM. THF really is a mediocre DD on HNM, just has treasure hunter for drops. Most LS would rather use SAM, especially since the recent changes. Good thing a upgraded GKT looks to own a Mandau just due to the recent SAM changes alone. Add effect poison lawl.
    I've always said GKT is one of the strongest relics, but it still suffers the same problems as a SAM using Hagun. SAM/WAR is going to pull hate in exchange for more damage, SAM/THF is giving up a lot of damage on TA+WS but gaining a bit on SA+WS. So ya, basically you gain more damage in exchange for the same problems, which will essentially make your existing problems worst.

  7. #87
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    Quote Originally Posted by Eternus
    Quote Originally Posted by Lithiani
    You know, some of us actually enjoy playing those 3 hours of the game in Dynamis so much that we pay a monthly fee.
    I feel really sorry for you. Limbus >>>>>>> Dynamis. Faster paced with good rewards for just about everyone. AF2 is decent but some AF+1 destroys it for certain jobs. The Shadow items are disappointing and after you beat DL Dynamis is a chore at best. The only fun thing you can do in Dynamis is PK charmed people. You don't have to go to Dynamis to do that anymore thankfully.
    I hope we are seeing your days coming to an end in FFXI. Players like you that make me sick.

  8. #88
    TSwiftie
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    Yea without a doubt I've spent a lot of time on the game, and in dynamis. Granted I didn't always have "OMG THIS IS SO FUN!" moments... I still enjoyed it, and didn't sacrifice anything in my RL for it. Thats what I consider when I think if the Relic was worth it. I still have fun playing the game, met a lot of realli cool people... and shit I still goto Dynamis with Relic + 3 Full Sets of AF2 for my jobs =p.

    I agree with you on merits make a greater improvement. Even so, Apoc has raised my parses by a lot. Esp in merits/Fafnir damage.

    An optimal haste build should be 25%. (I've heard that max haste build in EQ is 25%... is this true? Easy to test with the Haste+9% Rune Chopper, but servers are down so I can't test)

    Ace's Helm - 4%
    Dusk Hands+1 - 4%
    Speed Belt - 6%
    Homam Legs - 3%
    Homam Feet - 3%
    Wyvern Earring - 5%

  9. #89
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    Quote Originally Posted by NynJa
    Quote Originally Posted by NynJa
    ok Eternus, we get the point.

    You think relic weapons are a waste of time and money. You've adamantly posted this in about 5 threads now. WE GET THE FUCKING POINT, GO TROLL YOUR "FUCK RELICS" MENTALITY ELSEWHERE.
    quoting it because eternus obviously didnt read it the first time....
    Quoting it because you are a worthless sack of flesh and guts. I did read it the first time, just I don't care what you think. Your thoughts on anything are not worth my time. Nynja is so dumb he thinks people are laughing with him, when they are laughing at him.

  10. #90
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    Quote Originally Posted by Eternus
    Quote Originally Posted by NynJa
    Quote Originally Posted by NynJa
    ok Eternus, we get the point.

    You think relic weapons are a waste of time and money. You've adamantly posted this in about 5 threads now. WE GET THE FUCKING POINT, GO TROLL YOUR "FUCK RELICS" MENTALITY ELSEWHERE.
    quoting it because eternus obviously didnt read it the first time....
    Quoting it because you are a worthless sack of flesh and guts. I did iread it the first time, just I don't care what you think. Your thoughts on anything are not worth my time. Nynja is so dumb he thinks people are laughing with him, when they are laughing at him.
    I was laughing with him

  11. #91
    Ridill
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    Gonna have to agree with Nynja on this one.

  12. #92
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    I love people that have never played a job other than bard.

  13. #93
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    Quote Originally Posted by Kirschy
    An optimal haste build should be 25%. (I've heard that max haste build in EQ is 25%... is this true? Easy to test with the Haste+9% Rune Chopper, but servers are down so I can't test)
    Yar, haste cap is 25% from gear.

    And then you get 11% and 9% from the 2 marches.

    And then 15% from the WHM/RDM spell.

    And then Hasso is +10%? (edit: Don't know the haste % of /SAM, so ?)

    That's probably the easiest way to get to haste cap (or very close), without Soul Voice on the Marches.

  14. #94
    Gnu
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    Quote Originally Posted by Mashu
    And then Hasso is +10%?
    where did u find that?

  15. #95
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    We don't use THFs to do serious damage on HNM anyways. Should be using Sharkbite on HNM in most cases. Well like doing a Light SC on Nidhogg or opening Frag. I rarely play FFXI anymore as it is boring as hell and really disappointing. You don't have to worry about me quitting, there will always be some other person who plays that is smart enough to figure out that Dynamis is a boring repetitive crapfest. Well same could be said for most activities in MMOs lol.

  16. #96
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    Quote Originally Posted by Ryko
    Quote Originally Posted by NynJa
    Amenzhole = Amenzul, Lance's "sidekick"
    Manvina = Maevina, Lance's e-gf, notorious for maleeing as whm/nin with a precious prudence torque...no she doesnt have blm lvled. Even went whm/nin to bahamut v2.
    Technically that last part isn't an especially bad idea.
    My shell goes WHM/NIN to bahamut 2 as well. It wins.

  17. #97
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    Quote Originally Posted by Mashu
    Quote Originally Posted by Kirschy
    An optimal haste build should be 25%. (I've heard that max haste build in EQ is 25%... is this true? Easy to test with the Haste+9% Rune Chopper, but servers are down so I can't test)
    Yar, haste cap is 25% from gear.

    And then you get 11% and 9% from the 2 marches.

    And then 15% from the WHM/RDM spell.

    And then Hasso is +10%?

    That's probably the easiest way to get to haste cap (or very close), without Soul Voice on the Marches.
    Aren't we trying to increase Kirschy's numbers. But that's just not fair for a drk to be swinging a Scythe around that fast. Plus the 12-15% from Catastrophe. Kirschy are you sure that the Drain effect is not additonal damage? Have you tested this and can prove it? Just seems wierd that any other HP drain weapon does the additonal damage, why doesn't Catastrophe, but again congrats, your like the only one that posts about relic scythe.

  18. #98
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    Quote Originally Posted by Gnu
    Quote Originally Posted by Mashu
    And then Hasso is +10%?
    where did u find that?
    http://www.bluegartr.com/forum/viewtopic.php?t=13067

    Was a ballpark figure thrown out by someone named archibaldcrane:

    Quote Originally Posted by archibaldcrane
    Rough 75drg/37sam Hasso estimation -

    10 swings without took 1:12

    10 swings with took 1:05.

    10% haste or so it looks like.

  19. #99
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    Quote Originally Posted by Eternus
    We don't use THFs to do serious damage on HNM anyways. Should be using Sharkbite on HNM in most cases. Well like doing a Light SC on Nidhogg or opening Frag. I rarely play FFXI anymore as it is boring as hell and really disappointing. You don't have to worry about me quitting, there will always be some other person who plays that is smart enough to figure out that Dynamis is a boring repetitive crapfest. Well same could be said for most activities in MMOs lol.
    I love people that have never played a job other than bard.

  20. #100
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    Quote Originally Posted by Kirschy
    Again if I'm mistaken on this just point me out... But one test I ran was with getting soul voiced minuets and getting 999 Attack. It didn't do much at all for the WS.

    I do get what youre saying though~
    Well, there is a cap on WS damage, which is what basically hurts Mercy Stroke (unless you get those 5-6 hitters with near capped Attack and some hidden crits). That's kind of the bane of 1-hit WS, they're not going to put up the insane multi-hit WS damage #s most of the time, but they'll provide more consistent results with less effort. All of that translates into DoT and if you're /THF, hate transfer as well.

    But ya even with 999 attack, Catastrophe is probably capping on a L5 mob at something like 1400-1500 damage? Just doing quick math at something like 2.4 x 3 x 200. You probably won't get that much on an HNM because of higher DEF and level correction penalties, but that gives you an idea of what to shoot for. I just saw a few comments about people hitting HNMs with Catastrophe for less than 100, which should never happen with sufficient attack.


    I can't stand casting Abs-TP for low numbers :/ Feels like a waste of two attack rounds :/ I always just let myself attack to get the TP for WS, as it feels more reliant... Yea the times I played on Tiamat for SCs I could get off two WSs with ease. Faf/Nid probably the hardest HNM to hit, and I can still manage 85% acc with meat. Although as I've noticed for best dps it's better just to use Sushi and haste eq.
    Ya the few times I played DRK since the patch the cast time was annoying. With Apocalypse, you at least have different options at your disposal. If Guillotine at 100 TP gives better results I'd go with Guillotine, but my experience with multi-hit WS is that the chance to miss + non-critical hits = lower damage than a 1-hit WS with a higher fTP multiplier. With Catastrophe and Spiral Hell you get more SC options although you might need to sacrifice some damage. Just to clarify though, Catastrophe does do more than a 100TP Spiral Hell right (even with Martial Scythe)?

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