
Originally Posted by
Alleya
The STR cap is reached when your str overwhelms the mob's vit so completely that you hit at the top of your attack curve every single round.
Not really. STR and Attack have different effects. STR, or what people refer to as fSTR, increases your WDMG. So with enough STR that 49 damage axe will hit like a 53DMG axe, and then be subject to pDIF for damage.
Chiz your 120 STR number works for Daggers and probably Katanas on most mobs, the cap will be a bit higher for any 2-handed user.
As Aurik stated, fSTR cap is 8+weapon rank. Weapon rank is DMG/9. So daggers have a weapon rank of 3-4, but scythes will be around 10. You need around 4 STR to increase the fSTR bonus for melee weapons and around 2 for ranged weapons.
So for something like daggers fSTR cap is 8+4 so +12. Which means that if you have enough STR Chiz' Mandau will hit like a 51DMG weapon. I'm not sure exactly where the fSTR bonus begins and if it's directly where STR = VIT or if there is something else there (I believe there is) but you'll need about 48 STR over the mobs vit. Just to note a lot of mobs' VIT scores are not rediculously high. I think a JP site determined Deco weapons to have 73-75 VIT? So if you go with that Chiz' Mandau will cap out in fSTR around 120.
But for other weapons like Scythe the fSTR cap is 8+10 so 18, which means 72 STR-ish over a mobs VIT, which is something like 150 STR. This is also a nice added bonus to Gkat, 75% STR mod on WS's and they pretty much can fully cap fSTR out too.
But also as stated, if STR is a ws mod it can never be capped, it'll always increase damage.