Item Search
     
BG-Wiki Search
Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast
Results 41 to 60 of 84
  1. #41
    Ridill
    Join Date
    Aug 2004
    Posts
    12,275
    BG Level
    9
    FFXIV Character
    Septimus Atumre
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Septimus
    Quote Originally Posted by Mifaco
    There is no "situational" WHM headgear. Use Walahra or go to hell. Fucking zenith WHM/SMN MP whores need to be headshotted.
    Atumre has over 1000HP as a level 55 WHM, I think he will be able to afford to spare 50 of them when he's level 73...
    Galkas dont count.
    Yes they do. Atum's devotions will destroy worlds.

  2. #42
    Cerberus
    Join Date
    Jul 2005
    Posts
    479
    BG Level
    4

    For what it's worth, getting WHM up to 75 is worth it to me for RR3 alone. It's just a psychological thing for me, but there's something reassuring about never having to fear dying again because you always have RR3 on. Mind you, the difference between 240 exp and 600 exp isn't all that significant, it still makes me feel better.

  3. #43
    i'm awesome.
    Join Date
    May 2005
    Posts
    9,218
    BG Level
    8

    Quote Originally Posted by Fng
    WHM builds are situational as well as race specific.



    alive 800 HP taru w/ 1000 MP > dead 400 HP taru w/ 1500 MP
    I run about 650 hp with full mp build... and you don't wear zenith when you're curing dumbass. so even if you pull hate you should have regened out of yellow switched out medicine ring and have enmity- gear on. people who don't know how to gear swap to get the most out of their mp are just foolish.

  4. #44
    Salvage Bans
    Join Date
    Mar 2005
    Posts
    835
    BG Level
    5

    Re: 5 levels, is WHM worth finishing?

    Quote Originally Posted by HAcoreRD
    Ok, my WHM has been 70 for the past several months. I been levelling BLU with my free time, but my past 2 nights off, I seeked 14+ hours each day and got no party, and there were only DDs seeking (Tanks, Healers and Refreshers are rare at this level), so I was wondering if I should toss the white clothes and condom hat on and get my last 5 WHM levels to atleast kill time while a new batch of players make their way to 55+

    Thoughts?
    People don't invite you because half of Midgardsormr thinks you're retarded.

  5. #45
    Ridill
    Join Date
    May 2005
    Posts
    13,568
    BG Level
    9

    Quote Originally Posted by layoneil
    i ENM/XP Scroll'd SMN from 40 > 48 in Monarch Linn.
    I stopped xping my ninja at about 57. It's now 25% of the way to 67. Hurray for capped enms.

  6. #46
    Salvage Bans
    Join Date
    Mar 2005
    Posts
    835
    BG Level
    5

    Over how many months?

  7. #47
    Ridill
    Join Date
    May 2005
    Posts
    13,568
    BG Level
    9

    Like, 7 months now? Could be faster if I did Vahzl/Psoxja more frequently.

  8. #48
    Relic Weapons
    Join Date
    Jul 2006
    Posts
    295
    BG Level
    4

    Quote Originally Posted by Mifaco
    Quote Originally Posted by Dustybrown
    Quote Originally Posted by rydz-asura
    um... please don't ban me or anything for saying this, but if you still wear the condom hat at 70, then please, stick to BLU... for the sake of the people you would otherwise pt with...

    There are a few different good choices for headgear at that level, I myself was fond of Raven Beret, for those times I was stuck with a 'tank' who only knew Utsusemi and no other spells... A lot of my friends do well with Gold Hairpin or Faerie if you can afford it.
    The AF1 head isn't *that* bad, if it's used situationally. You could go for one of the hairpin's, burn off the MP, and switch it in for the MND+4 and Emn-1 if you're too cheap to buy anything else for the slot. It's better than just sitting there with a slot that's technically doing nothing once the MP has been burnt off. In xp parties, I would find that I almost never had a chance to rest to full, so having only a +MP hairpin choice never benefitted me that much. Raven is better as it has more -emnity and Errant/Mahatma is a far better switch in choice after 72 (errant is ridiculously cheap too on my server).

    Using a condom hat at that level and nothing else seems kinda dumb, I'll agree. It's a lot of -emn or +MP that is being lost. But I would far prefer that over a the high level WHMs I've seen running around in V.Cloaks and WHM AF1 legs anyday. +3 Vit 4tw?

    As for the OP - it's 5 more levels and then it's done. I got incredibly bored with RDM and it sat at 72 for about 6 months or so. I'm so relieved it's finally at 75 and I only have to pick it up when people need me on the job. Being a WHM you'll probably get asked to use it quite a lot either at endgame or when helping people out with BCs and what have you. You're already 70, so I imagine you've been asked to R3 ho enough anyway. Having RR3 only benefits you so you can't go wrong there. Just be prepared that if you have a 75 WHM people will probably want you to use it. I have BRD and RDM both at 75 as well and, unless it's a meripo PT, I'm usually requested on WHM...
    There is no "situational" WHM headgear. Use Walahra or go to hell. Fucking zenith WHM/SMN MP whores need to be headshotted.
    You're an idiot. Every job has "situational" gear, WHM included. In an XP party (pre-meripo) MP is important because, as WHM especially, you're XP/hr is based on how much MP your healer has and how quickly they can get it back. You can start a party with 1000 MP or 1400 MP - you'll squeeze out a few more chains with the extra 400 MP. I don't see how that isn't benefitting you.

    Once the MP is gone, you switch it out. MP gear is therefore situational. The situation you use it in is the start of the fight. I've never had a problem getting the most MP I can at the start of the fight and then switching out practically every piece for either -EMN, haste, Cure Pot, -Cure Casting time or +MND gear as soon as the MP is burnt off. It's just best utilizing the gear you have. An extra 200MP gives you free shell and protect - then switch that +MP gear out for whatever you want (incl. Walahra in your case). You're still starting the battle with full MP and your Walahra piece on your head, but you got a "free" shell and protect out of it.

    That's what I meant by situational gear. Anyone who just wears MP even when it's burnt off is an idiot plain and simple. +MP slot = empty slot when the MP is gone. Besides, what is so great about the Walahra turban in every single situation? Haste+5% and MP+30?

    AF1+1:
    Def:21 MP+28 MND+7 Enmity-1 hMP+1
    MND ups cure potency, Enmity -1 for long battles and HMP+1 for healing.

    Nashira Turban:
    # Enmity -5
    # Haste +2%

    Mahatma Hat:
    Emnity -6
    MND +4

    Situational pieces, all of them. Walahra is nice for cool down times (haste+5%), Nashira/Mahatma is nice for -Enmity ie long ass wyrm fights where -emnity helps, and AF1+1 is a nice all-round piece or when going for max MND to aid cure potency, and when healing for mana, of course.

    I can wear my Walahra for every fight if I feel like it. Or, I can macro it in for long recasting enhancing spells eg. Haste or Regen and then switch in my Mahatma hat for curing. MND+4 and Emnity-6 is going to benefit my cures far more than Haste+5% and MP+30 (MP which has probably already been used). If I don't have fast enough cures with Cure Clogs, capped -casting time merits and some Blessed gear, something is wrong.

    Again. Situational. Using a Walahra for every situation, especially where you're doing a lot of curing is just really, really dumb.

    edit: clarification, spelling

  9. #49
    CoP Dynamis
    Join Date
    Apr 2006
    Posts
    267
    BG Level
    4
    FFXIV Character
    Rentwokay Champignon
    FFXIV Server
    Sargatanas
    FFXI Server
    Asura

    What the hell are you people doing that requires all that -Enmity?

    Yes, I still use the Condom Hat in EXP. It's one of the few pieces of headgear that can pump MND up that much. The Enmity-1 and small MP boost are just gravy.

    Walahra Turban for Haste, Erase, Blindna/Cursna, and possibly Flash. No other spells really benefit from the +Haste. You shouldn't be spamming Curaga, and Haste has no effect on the actual cast time of a spell; just the recast timer.

    But seriously, to the people saying Errant/Mahatma and Crow/Raven... What on earth are you doing? Do you use Cure IV and Curaga III only? Especially at Level 70 when Blessed gear comes into play with all the -Enmity it offers, pumping that extra -Enmity into a headgear slot when there are options that actually help you perform better is just silly.

    Of course, at endgame, things are different, but in EXP - which is what the OP and the ass beneath him are both referring to - it's just not worth it. "For long fights," sure. But I've never fought anything in Caedarva Mire - even as a WHM65 - that would qualify as a long fight.

    The only thing I'd swap out my Healer's Cap for full-time would be a Yigit Turban or, maybe, a Mahatma Cap, but I have a hard time justifying paying 900k for an additional two -Enmity that I don't need. The Yigit adds the same MND bonus as the Healer's Cap, adds a bit more -Enmity (which, again, I don't need), and the HMP+1 is very nice.

    Of course, a Healer's Cap +1 would be nice, too, but that's not a replacement, really; more of an upgrade.

    I'm not going to dive into that anti-/SMN debate. With "capped" Dark Magic on my /BLM subjob, my Elemental Seal'd Aspirs get no more than 40 from even EP, so I have to wonder what sort of voodoo you're pulling to get a 60-70 MP return from things like Imps which are dark-based. Conserve MP has its values, especially in merit parties where you don't have time to rest, but I'll gladly take my 9 MP/tick of Auto-Refresh (subjob, Noble's Tunic, Sanction, Refresh, Ballad) - which is always active - over anything a /BLM would give me.

  10. #50
    New Merits
    Join Date
    Jun 2006
    Posts
    215
    BG Level
    4

    I got a Cleric's Briault like 2 months ago but still can't find the energy to finish leveling -_- I think the job's boring lol.

  11. #51
    Bagel
    Join Date
    Oct 2005
    Posts
    1,302
    BG Level
    6

    -Enmity and MND are meaningless in XP grinds for WHM. "back in the day" when melee couldnt hit the broad side of a barn and all parties had to have a BLM if just for someone else to help spam Cure II/III on the tank because otherwise the WHM would get trashed, then enmity mattered. Now? lol.

  12. #52
    New Merits
    Join Date
    Jun 2006
    Posts
    215
    BG Level
    4

    Also I think with the upgrades to PLD that allow them to use/regain a lot more MP leads to WHM being even less active during fights (HNM), making gear choice matter even less. My LS's main WHM usually just wears one of those flowers, lilac corsages? even for most HNM lol. Guess it goes to show how weak most monsters are & how little (most) gear affects things anyway.. If I ever finished my WHM, I'd probably use turban though.

  13. #53
    The Optimistic Asshole
    Sweaty Dick Punching Enthusiast

    Join Date
    Aug 2005
    Posts
    29,624
    BG Level
    10
    FFXIV Character
    Tyche Six
    FFXIV Server
    Tonberry

    Who gives a shit about aspir, drain, and conserve MP.../SMN has +10MDB for party.

  14. #54
    Banned.

    Join Date
    Oct 2006
    Posts
    10,115
    BG Level
    9

    Quote Originally Posted by Rilu
    yes, automatically rolls over.

    My rule is always keep it on EXP, not merits.
    More like a reply, i liked your avatar so i was Photobanging it.

    Stay tuned....

    *done* ; ;

    My gif editing skills suck -.-;

  15. #55
    Melee Summoner
    Join Date
    Jun 2006
    Posts
    25
    BG Level
    1

    Quote Originally Posted by Rentwokay
    What the hell are you people doing that requires all that -Enmity?
    I'd rather not be 1-shotted by Tiamat after an hour of fighting, tyvm.

  16. #56
    i'm awesome.
    Join Date
    May 2005
    Posts
    9,218
    BG Level
    8

    Quote Originally Posted by Rentwokay
    What the hell are you people doing that requires all that -Enmity?

    Yes, I still use the Condom Hat in EXP. It's one of the few pieces of headgear that can pump MND up that much. The Enmity-1 and small MP boost are just gravy.

    Walahra Turban for Haste, Erase, Blindna/Cursna, and possibly Flash. No other spells really benefit from the +Haste. You shouldn't be spamming Curaga, and Haste has no effect on the actual cast time of a spell; just the recast timer.

    But seriously, to the people saying Errant/Mahatma and Crow/Raven... What on earth are you doing? Do you use Cure IV and Curaga III only? Especially at Level 70 when Blessed gear comes into play with all the -Enmity it offers, pumping that extra -Enmity into a headgear slot when there are options that actually help you perform better is just silly.

    Of course, at endgame, things are different, but in EXP - which is what the OP and the ass beneath him are both referring to - it's just not worth it. "For long fights," sure. But I've never fought anything in Caedarva Mire - even as a WHM65 - that would qualify as a long fight.

    The only thing I'd swap out my Healer's Cap for full-time would be a Yigit Turban or, maybe, a Mahatma Cap, but I have a hard time justifying paying 900k for an additional two -Enmity that I don't need. The Yigit adds the same MND bonus as the Healer's Cap, adds a bit more -Enmity (which, again, I don't need), and the HMP+1 is very nice.

    Of course, a Healer's Cap +1 would be nice, too, but that's not a replacement, really; more of an upgrade.

    I'm not going to dive into that anti-/SMN debate. With "capped" Dark Magic on my /BLM subjob, my Elemental Seal'd Aspirs get no more than 40 from even EP, so I have to wonder what sort of voodoo you're pulling to get a 60-70 MP return from things like Imps which are dark-based. Conserve MP has its values, especially in merit parties where you don't have time to rest, but I'll gladly take my 9 MP/tick of Auto-Refresh (subjob, Noble's Tunic, Sanction, Refresh, Ballad) - which is always active - over anything a /BLM would give me.
    Hey there's this stuff called magic accuracy and plutos staff. ya it like increases your spells by alot man! You should try one! Also, you sound like you don't even know what you're talking about. /SMN adds one more MP/tick in your little 9 mp/tick. You wanna do some math little buddy :D?

    SMN Refresh

    tick = 3 second intervals
    60 seconds = 20 ticks
    1 mp = 1 tick
    1 minute = 20 mp
    5 minutes = 100 mp

    Other Refresh Sources

    tick = 3 second intervals
    60 seconds = 20 ticks
    8mp = 1 tick (refresh 3, ballad 3, sanction 1, nobles 1)
    1 minute = 160 mp
    5 minutes = 800 mp

    You're losing 100 mp for a gain of conserve mp, situational eseal sleepga, and a 10 mp aspir spell that you can eseal for guaranteed numbers or cast in downtime for mp return

    You're gaining more than 100 mp every 5 minutes with /blm and you're saving an assload everytime you conserve a r3 or rr3. For numbers lets say you save 100 mp from a 250 mp sell, you just compensated for 5 minutes of /smn with a single spell. Fuck /smn.


    Quote Originally Posted by Luke
    Also I think with the upgrades to PLD that allow them to use/regain a lot more MP leads to WHM being even less active during fights (HNM), making gear choice matter even less. My LS's main WHM usually just wears one of those flowers, lilac corsages? even for most HNM lol. Guess it goes to show how weak most monsters are & how little (most) gear affects things anyway.. If I ever finished my WHM, I'd probably use turban though.
    Sounds to me like your WHM sucks and either forgets to change gear or is a Manthra that needs to perpetuate his femininity.

  17. #57
    New Merits
    Join Date
    Jun 2006
    Posts
    215
    BG Level
    4

    Or maybe she wears it because it's signed by her best friend who was forced to go join their army? >.> Tarutaru female btw.

    My point was that in most cases it doesn't matter what headgear is worn for WHM's. It's actually funny to see her run by with a flower on while we're fighting KB or Kirin etc though.

  18. #58
    Salvage Bans
    Join Date
    Oct 2006
    Posts
    733
    BG Level
    5

    Quote Originally Posted by aurik
    Quote Originally Posted by layoneil
    i ENM/XP Scroll'd SMN from 40 > 48 in Monarch Linn.
    I stopped xping my ninja at about 57. It's now 25% of the way to 67. Hurray for capped enms.
    and your katana and ninjitsu skill? >.>

  19. #59
    Ridill
    Join Date
    May 2005
    Posts
    13,568
    BG Level
    9

    Quote Originally Posted by Swatt
    Quote Originally Posted by aurik
    Quote Originally Posted by layoneil
    i ENM/XP Scroll'd SMN from 40 > 48 in Monarch Linn.
    I stopped xping my ninja at about 57. It's now 25% of the way to 67. Hurray for capped enms.
    and your katana and ninjitsu skill? >.>
    Way behind lol. I skilled up ninjutsu in beseiged for a while by just wheel spamming. Its probably @64 or @65. Katana skill definitely needs a skillup pt or 5 before I actually go xp it. On the plus side, my throwing skill is nearly capped @50 from chucking shurikens at the bugard in monarch linn.

    The same goes for my axe skill; I warped right after hitting 37 and since then have enm30'd my way up to 41, leaving my skill in the dust. That first party is going to be a doozy.

  20. #60
    Ridill
    Join Date
    May 2005
    Posts
    13,568
    BG Level
    9

    Quote Originally Posted by elphaba
    i've scrolled my nin from 20 to 27, plan to do that to 37 and then just sit in besieged and chuck tsurara at mobs >.>
    Do it to 40, spamming ichi elementals will drive you insane.

Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast

Similar Threads

  1. What level is Campaign worth it?
    By Hogie in forum FFXI: Everything
    Replies: 22
    Last Post: 2009-03-30, 15:04
  2. Cemetery Cherry Drop - How much is it worth?
    By XcelLeviathan in forum FFXI: Everything
    Replies: 17
    Last Post: 2006-06-12, 19:12
  3. ninjutsu earring: is it worth it?
    By Andarvi in forum FFXI: Everything
    Replies: 36
    Last Post: 2005-10-12, 23:36
  4. Max Shield skill. Is it worth it?
    By Hirronimus in forum FFXI: Everything
    Replies: 75
    Last Post: 2005-10-06, 12:17