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  1. #21
    Ridill
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    Asura

    Quote Originally Posted by Bakthi
    Quote Originally Posted by Pearlsea
    A few ideas i would really like to see for the job is pet aggressor or pet accuracy bonus, the ability to skillchain with our pets like blu do with their magic. Also recently i thought up the idea of a bee familiar, they can be included as a ToAU set of jugs, using a jug of nectar you can summon a bee familiar which uses pollen, sharp sting and FINAL STING, this would add alot to beastmaster endgame usefulness on HNM.
    If SE added an uncapped bee jug, it would require ingredients from Nightmare Hornets.

    Really, I would be ecstatic if they allowed us to charm one thing in sea, even if it were only outside. Sure, something inside would be ideal, but I could just farm Xzomit organs and turn them in for stones if I had to. Anything that makes it so I don't have to level RDM or BLM (or NIN, or whatever) to 75 to get virtue stones on my own time.
    And FINAL STING would also probably do 37 damage to HNMs. The HQ jug would also last 15 minutes, in addition to requiring a drop off Nightmare Hornets. And the other two ingredients will be divine sap and royal jelly.

  2. #22
    Bagel
    Join Date
    Oct 2005
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    1,302
    BG Level
    6

    We've only had Chocobo for 3 months and 10 new assaults + the boat assaults for 1 month, isn't it too early to be looking forward to the new update? You should be basking in the glory of all the new content we've been given from the last two!

  3. #23
    Ashira
    Guest

    I'm still waiting for Blue Magic Skill +4/5 to be added to the Elite Beret/+1; otherwise why give it to BLU at all... hello random silly oversight. Everything else corresponds.. Divine > WHM, Enfeebling > RDM, Elemental > BLM, Summoning > SMN. Silly SE.

  4. #24
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
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    Gilgamesh

    Quote Originally Posted by Ashira
    I'm still waiting for Blue Magic Skill +4/5 to be added to the Elite Beret/+1; otherwise why give it to BLU at all... hello random silly oversight. Everything else corresponds.. Divine > WHM, Enfeebling > RDM, Elemental > BLM, Summoning > SMN. Silly SE.
    cause blu skill works differently than the afforemtnionned skills do.


    atleast it did the last time I checkd how blu skill works. Its still basically the attack rating, right ?

  5. #25
    Ridill
    Join Date
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    Quote Originally Posted by NynJa
    Quote Originally Posted by Ashira
    I'm still waiting for Blue Magic Skill +4/5 to be added to the Elite Beret/+1; otherwise why give it to BLU at all... hello random silly oversight. Everything else corresponds.. Divine > WHM, Enfeebling > RDM, Elemental > BLM, Summoning > SMN. Silly SE.
    cause blu skill works differently than the afforemtnionned skills do.


    atleast it did the last time I checkd how blu skill works. Its still basically the attack rating, right ?
    Nah, now its the proc rate of additional effects, I think. Your sword skill is now the attack rating.

  6. #26
    Bagel
    Join Date
    Oct 2005
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    1,302
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    6

    Quote Originally Posted by Ashira
    I'm still waiting for Blue Magic Skill +4/5 to be added to the Elite Beret/+1; otherwise why give it to BLU at all... hello random silly oversight. Everything else corresponds.. Divine > WHM, Enfeebling > RDM, Elemental > BLM, Summoning > SMN. Silly SE.
    It's one of the higher def head peices that BLU can wear.

  7. #27
    Hydra
    Join Date
    Aug 2006
    Posts
    108
    BG Level
    3

    Quote Originally Posted by Daemonxel

    I am hoping for AFII and possibly relic items for them.
    ewww... as long as they dont clog up the drop pools in regular dynamis with that stuff. Its bad enough that DRG and BST stuff drops as frequently as it does without more stuff no one wants getting in the way. D:

    Thinking along the way the level cap is broken and existing af maybe theyd put relic stuff somewhere else. cant see that working thou. Easier to never make it. :wink:

  8. #28
    A. Body
    Join Date
    Jan 2006
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    4,008
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    7
    WoW Realm
    Area 52

    yeah i can just see the next update.

    -Besieged changes!
    -Your npc now claps when it levels.
    -Dark knights get +10 attack using a scythe
    -chocobo circut that will be extremely buggy(Hey lets update this in the next 7 verison updates!)

    new ring hp +10
    Besieged: accuracy +5
    latent effect: attack +5 OMG

  9. #29
    Sea Torques
    Join Date
    Jun 2006
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    708
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    5
    FFXI Server
    Sylph

    Don't forget: Chocobo circuit scheduled be totally revamped 2 months after its initial release, and until then you'll be using some shitty half-baked beta version. And sorry any chocobo's raced before the update will not be able to receive any of the new advantages.

  10. #30
    Mithra Ero-Sensei
    Sex Manthra

    Join Date
    Nov 2005
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    10,160
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    FFXIV Character
    Erosensei Gulkeeva
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Magtheridon

    Quote Originally Posted by Daemonxel
    Quote Originally Posted by Sho
    Most likely. And they better pimp out BLU, I want it more broken than it is already for soloing. >_>

    Lame jokes aside, I think the update is geared towards BLU/COR/PUP. Hopefully more useful gear will be introduced, but it's laughable.
    I am hoping for AFII and possibly relic items for them.
    Thats what I'm hoping for, run around in some sexy AF2 for blu and cor so I won't see any more male cor running around in subligar+pirate hat shirtless saying how sexy they are >.>

  11. #31
    Relic Weapons
    Join Date
    Oct 2006
    Posts
    298
    BG Level
    4

    Quote Originally Posted by Gulkeeva
    Thats what I'm hoping for, run around in some sexy AF2 for blu and cor so I won't see any more male cor running around in subligar+pirate hat shirtless saying how sexy they are >.>
    I wish I was on a server where this was a problem.

    Then I look at ffxiplayers and die a little inside, though.

  12. #32
    Old Merits
    Join Date
    May 2005
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    1,210
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    6
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    Asura

    Quote Originally Posted by Khamsin
    Quote Originally Posted by Bakthi
    Quote Originally Posted by Pearlsea
    A few ideas i would really like to see for the job is pet aggressor or pet accuracy bonus, the ability to skillchain with our pets like blu do with their magic. Also recently i thought up the idea of a bee familiar, they can be included as a ToAU set of jugs, using a jug of nectar you can summon a bee familiar which uses pollen, sharp sting and FINAL STING, this would add alot to beastmaster endgame usefulness on HNM.
    If SE added an uncapped bee jug, it would require ingredients from Nightmare Hornets.

    Really, I would be ecstatic if they allowed us to charm one thing in sea, even if it were only outside. Sure, something inside would be ideal, but I could just farm Xzomit organs and turn them in for stones if I had to. Anything that makes it so I don't have to level RDM or BLM (or NIN, or whatever) to 75 to get virtue stones on my own time.
    And FINAL STING would also probably do 37 damage to HNMs. The HQ jug would also last 15 minutes, in addition to requiring a drop off Nightmare Hornets. And the other two ingredients will be divine sap and royal jelly.
    That is if you can get it to final sting, we all know it will just pollen.

  13. #33
    LD
    LD is offline
    A. Body
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    Jun 2006
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    Quote Originally Posted by Viktor Vaughn
    Expecting something good from an update is like rubbing your balls on the highway and hoping unicorns bring you pitchers of golden cranberry juice to sip from a diamond chalice while you pee freely on Indonesian midgets from Spain.

    .................................................. ........yyy-.......................


    ah....God damned if he isn't right, but..........




    What the Fuck are you On?

  14. #34
    Banned.

    Join Date
    Oct 2005
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    you know, i never really liked the approach flux took to telling us how shitty SE was at giving endgame some actual content, but honestly, he's right =/

    Everyone knows SE isn't gonna make endgame players happy this update, or next update or the update after that. I REALLY hate to be pessimistic, but i just dont trust SE to do it

    Your player status is based on how good your bot is, not how much time you've devoted to ffxi.

  15. #35
    BRP
    BRP is offline
    Banned.

    Join Date
    Dec 2005
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    I honestly don't care if it's end-game content or not, as long as I'm having fun. Pessimestic people have been more a problem to me than anything else. They rather sit there and complain than do anything and it sucks, because instead of playing the game I'm stuck with a bunch of bitchy people who do nothing but TP-Party merit outside LS events. I'm really curious how people played off-line videogames where they knew they were going to stop playing within the month and lose all the items they earned.

    If you are not having fun, then quit. Maybe it'll send a message to SE and they'll make better content, then you can come back. Hopefully, they'll listen to many players by the time this expansions starts rapping up(which will be 2 or 3 updates away)... that seemed to be the case when they turned Limbus from a capped ordeal to an uncapped one. If nothing in the game excites you, then you shouldn't even be logged in. I just wish there was more people with open minds around me.

  16. #36
    Ruke
    Join Date
    Nov 2005
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    I've heard a few rumors, and hoping that at least one of them end up happening. I haven't checked the POL website lately so I don't know if any of these were confirmed for sure or not, but I've seen a few people that seemed certain it was announced somewhere.

    The rumors being another gobbie bag quest, allowing two capped combat/magic skills, and upping the secondary job merits to a level 5 cap. They're all pretty likely things to happen some time in the future (or at least the third one), but the real mystery would be when.

  17. #37

    Join Date
    Jul 2006
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    Gilgamesh

    Quote Originally Posted by Lordender
    yeah i can just see the next update.

    -Besieged changes!
    -Your npc now claps when it levels.
    -Dark knights get +10 attack using a scythe
    -chocobo circut that will be extremely buggy(Hey lets update this in the next 7 verison updates!)
    -Dance motions added for automatons
    You forgot one 8)

  18. #38
    Black Belt
    Join Date
    Aug 2005
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    5,772
    BG Level
    8

    Quote Originally Posted by RKenshin
    The rumors being another gobbie bag quest, allowing two capped combat/magic skills, and upping the secondary job merits to a level 5 cap. They're all pretty likely things to happen some time in the future (or at least the third one), but the real mystery would be when.
    25% straight damage boost on overwhelm sounds incredibly broken...and strangely erotic...

    But making 5 upgrade would surely make those JA that started off with like 20 fucking minute timer actually usable (and awesome) instead of fucking retarded like it currently is.

    2 capped combat skill also sounds pretty nice...maybe I'd have a reason to not half ass my RNG now.

  19. #39
    Ruke
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    I'm pretty sure that they planned to eventually make the limit 5 from the beginning; it makes the most sense considering how they're setup currently. Fully upgraded most of the abilities would be brought down to a much more reasonable 5 minute recast, making ones like Diabolic Eye just like Aggressor. Same for longer ones becoming 10m abilities, just like Elemental Seal and such.

    Although, Overwhelm would be insane... As a +25% bonus to WS damage in the front of a mob, it would be almost as much damage as SA.

  20. #40
    Ayn
    Ayn is offline
    Yoshi P
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    Please god yes give me Feint on a 2 minute recast.

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