
Originally Posted by
Tamashii
it seems each system has its drawbacks:
if it's done it by 'merit', then the novice players will start drama about favoiritism.
alternately, if done by points, people will tend not to put in the effort - just attend, do their bare minimum, and get what they want, and leave; higher event failure rate.
in all cases, any system or rule is not 100% foolproof because the x-factor is the PLAYERS THEMSELVES not trying hard and doing their best, not thinking in a teamwork fashion, being overly selfish/immature. and in the end, there's just not enough decent considerate people on a server to create many good linkshells.