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  1. #41
    Bagel
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    I dont think its a garunteed 100% pop this way, but we always get temperence to pop extremely quickly, within 2 sets of PH. Normally, it pops on the first set of PH's..

  2. #42
    Nidhogg
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    When I first dragged 4 other BLMs out to sea to test it over a year ago, we popped it in a tower the first time we killed the PHs, then kept killing them to see how long his "cooldown" was until the next pop, and it didn't happen for over an hour so we gave up.

    Then later I read a post on these forums (possibly by Faranim? I want to give credit where it's due) saying that the cooldown had been changed to like 15-20 min, so we returned to that strat because even if a BLM fucks up and it despawns it isn't a problem with 20 mins vs. 1+ hour. Every time since then we've popped it right away with this method, and even once or twice we have had someone mess up and despawn it and we've been able to pop it again right after. My guess is Kaylia, you're remembering from back when he had a significantly longer cooldown.

    Edit: Delekii has been gone a while too; the pop method he was referring to that can sometimes take 2 sets of PHs is starting with the LS split between Hume and Mithra tower and running everyone as fast as possible through Hume + Mithra > Taru > Galka > Elvaan, which was what we'd been doing before we started just putting people in every tower. The every-tower method has popped Temperance from the first set of PHs every time--just make sure everyone sent to a tower has a RR pin.^^;

  3. #43
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    we've been here for over 2h now, at first it was just a group of 6'ish roaming between 3 towers, more people came and now we have either a solo mage or a team of melee+healers at towers.

    Are you guys saying kill them all at once? As in if they're on diff timers, let them stay till all of them repop? There's a chance it's at the tower we're not at , but if it moves, we should have got it by now. My LS is always getting bad luck on temperance, infact we've never seen him pop ><

  4. #44
    Demosthenes11
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    Wow, best read here in a while (non-drama of course).

    Solo blm method of popping sounds intriguing, want to try that out.

  5. #45
    Nidhogg
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    Quote Originally Posted by Lordwafik
    we've been here for over 2h now, at first it was just a group of 6'ish roaming between 3 towers, more people came and now we have either a solo mage or a team of melee+healers at towers.

    Are you guys saying kill them all at once? As in if they're on diff timers, let them stay till all of them repop? There's a chance it's at the tower we're not at , but if it moves, we should have got it by now. My LS is always getting bad luck on temperance, infact we've never seen him pop ><
    Most of the times we've done it since reverting to this method we've made everyone in their towers wait and not kill their PH until everyone has theirs to 10%, then finish them all off at once. However, last 3-4 times it's just been "kill it when you get in position and keep killing PH if it repops before everyone else is ready," and that's worked too, although that could just be luck. Best way to describe it is it's the same as Faith's ???, except that it's not a ???, just a 100% chance of popping from the appropriate PH.

  6. #46
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    Then later I read a post on these forums (possibly by Faranim? I want to give credit where it's due) saying that the cooldown had been changed to like 15-20 min, so we returned to that strat because even if a BLM fucks up and it despawns it isn't a problem with 20 mins vs. 1+ hour. Every time since then we've popped it right away with this method, and even once or twice we have had someone mess up and despawn it and we've been able to pop it again right after. My guess is Kaylia, you're remembering from back when he had a significantly longer cooldown.

    Yeah, it's possible. Most of my testing go back to the beginning, when we were still discovering how to pop those NM. Might be before we discoverd Ix'drk, Ix'drg (it was like 3 week after release of sea). I quitted not too long after.

  7. #47
    ٩๏̯͡๏)۶

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    Quote Originally Posted by Suiram
    Quote Originally Posted by Lordwafik
    we've been here for over 2h now, at first it was just a group of 6'ish roaming between 3 towers, more people came and now we have either a solo mage or a team of melee+healers at towers.

    Are you guys saying kill them all at once? As in if they're on diff timers, let them stay till all of them repop? There's a chance it's at the tower we're not at , but if it moves, we should have got it by now. My LS is always getting bad luck on temperance, infact we've never seen him pop ><
    Most of the times we've done it since reverting to this method we've made everyone in their towers wait and not kill their PH until everyone has theirs to 10%, then finish them all off at once. However, last 3-4 times it's just been "kill it when you get in position and keep killing PH if it repops before everyone else is ready," and that's worked too, although that could just be luck. Best way to describe it is it's the same as Faith's ???, except that it's not a ???, just a 100% chance of popping from the appropriate PH.
    Update, we found out it got popped by the first Zdei at the Galka tower, the only tower my LS was not at. My friend's LS were there farming chips and they got it, we were at the other 4 for at least 2 hours, so is it possible the "???" doesn't move? Or did we get a string of bad luck where the thing repopped at galka every single time?

  8. #48
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    Quote Originally Posted by Lordwafik
    Update, we found out it got popped by the first Zdei at the Galka tower, the only tower my LS was not at. My friend's LS were there farming chips and they got it, we were at the other 4 for at least 2 hours, so is it possible the "???" doesn't move? Or did we get a string of bad luck where the thing repopped at galka every single time?
    I'm almost certain we got a pop on a 2nd kill at the same tower, when there was no one else around. Also, if it wasnt moving, everyone would get it after a complete run (5 towers), which is not the case. Unless maybe it's down for 3min, like the "???" in garden.

    Is it possible the pop rate simply increase depending of the number of PH down? 1 down = 5% 2 down=10% 3down=20% 4down=40% 5down=80-100%

  9. #49
    nsx
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    I believe its random off of any tower, but when its time to pop comes and that tower isn't killed it get 'stuck' in that tower.

    This often happens when you are killing 4 of the 5 repeatedly (Galka being the odd tower out). Someone finally runs to galka and w/out fail it pops first PH.

  10. #50
    Ridill
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    first virtue get.

  11. #51
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    so idealy if we have numbers for this we need to send 4 blms to each tower and probably the main alliance at the 5th(possibaly galka tower?)?
    and all kill their PHs at the same time.. what happens if it pops for one of the blms? they let it despawn and repeate or what do they do?
    Oh, and I was in the palace before I made this thread and poped JoT from 1st PH at galka tower and no one was there I dunno if that helps.. I also tried elvaan and hume towers before that and no pop.. lol I killed the PH in the small room where it pops so as soon as hes dead JoT spawned claimed by me so i did what a taru blm would do.. /fear and warp

  12. #52
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    ^
    They use RR hairpin and sacrifice some xp for the benefit of your ls.


    1) Blm/rdm can gravity it for 1min, and zone it to an elevator and hold a while like this

    2) If they cant for some reason, or prefer not to risk training a bunch of ghrah/pot, they can just kite it in the small room (they can last a good 30sec). Once they are up, they have 3min to pull it again once it reach his spawn position.


    If your ls isnt able to gather in one tower in less than 12 min (3-4rr), you suck ;p

  13. #53
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    the hard part is to convince the blms to do that lol >.< but what if we leave the MA just running from hume+mithra+taru towers and 2 blms at galka and elvaan? or would it be hard for the MA to get to those towers?
    the reason am asking is that I dont think my ls can offer 4 blms but only 1-2 ; ; so the question is if u have 1-2 blms where would u position them?

  14. #54
    Nidhogg
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    Quote Originally Posted by McTaru
    the hard part is to convince the blms to do that lol >.< but what if we leave the MA just running from hume+mithra+taru towers and 2 blms at galka and elvaan? or would it be hard for the MA to get to those towers?
    the reason am asking is that I dont think my ls can offer 4 blms but only 1-2 ; ; so the question is if u have 1-2 blms where would u position them?
    It's easiest to have your MA (you mean 'main alliance' right?) start at Galka because it's the one that takes the longest to get to. BLMs aren't the only job that can solo Temperance PH, RDM can too, and can hold it longer than BLM can without dying. I'm sure some other jobs can solo easily as well. The more people you have running around trying to cover multiple towers, the less it becomes a 100% pop, which is the whole point of doing it this way to begin with.

  15. #55
    Sea Torques
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    Quote Originally Posted by nsx
    I believe its random off of any tower, but when its time to pop comes and that tower isn't killed it get 'stuck' in that tower.

    This often happens when you are killing 4 of the 5 repeatedly (Galka being the odd tower out). Someone finally runs to galka and w/out fail it pops first PH.
    Possibly then, it could work that one of the possible PH is "active" at a time. When the time comes, the "active" mode moves only between PHes that are alive (possibly it only moves to PHes that are Unclaimed/Unaggro).

    It would make sense, with it being Temperance...

  16. #56
    Ridill
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    We go tower to tower clock-wise and always make sure the PH dies inside the little room (yea wicked superstitious about temp since he's such a bastard)

    But 99% of the time he pops at one of the 5 towers on our first run through if noone else is in zone.

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