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  1. #181
    Bagel
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    FFXIV Character
    Resin Midwater
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    Gilgamesh
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    Arthas

    [derail]

    Hey, what ever happened to that thing they were gonna put in where thieves get some sort of attack bonus attacking from behind during 2hr?

    [/derail]


    Seriously, though...This update seems quite nice for PLD. I tend to agree that they should have better damage-negating abilities when not /nin.

  2. #182
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    Gilgamesh

    Quick Draw is still on a 1 minute timer (50 seconds with full merits), DO YOU FIGHT ONE MOB EVERY 50 SECONDS ?!?

  3. #183
    Relic Shield
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    Wasn't there something with quickdraw like........ shoot a normal shot, quickdraw right away.....delay is reset and you shoot right away again?

  4. #184
    Fake Numbers
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    Bismarck

    I'll take any little buff to DRK I can get. Absorb casts times are down, but the recast time of them still blows. Still, I won't be truly happy until we get this goddamn scythe mastery shit they've been talking about over and over again since the expansion came out.

  5. #185
    D. Ring
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    Ragnarok
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    Nazjatar

    they havent been, players have been.

  6. #186
    Fake Numbers
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    Bismarck

    Quote Originally Posted by izembo
    they havent been, players have been.
    No, SE themselves have kept talking about how they want to have DRKs using scythe more and are looking to give them a reason to use scythe. They just said it again at the TGS.

  7. #187
    Relic Shield
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    Apr 2005
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    6

    Isn't SE wanting you to use Scythe more reason enough to do it?

  8. #188
    Hydra
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    May 2006
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    134
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    3

    Quote Originally Posted by NynJa
    Quick Draw is still on a 1 minute timer (50 seconds with full merits), DO YOU FIGHT ONE MOB EVERY 50 SECONDS ?!?
    If I do a good job pulling do I have to sleep every mob?

    Note I said "equipment/skills/sub". A COR puller will want evasion gear, timing skills, so he doesn't get the mob there significantly prior to the pt being ready for it, and unfortunately, to be a puller COR, you would need to /nin.

    I pulled one of my PT's last week without the new quick draws, and I easily evaded attacks from puks, with evasion and utse. untill the pt was ready. Pull with Utse Ichi on, and cast into Ni if your pt takes to long.
    (evasion gear was boxer/evasion earring/evasion torque ++ though, so that is not your average COR's evasion gear)

  9. #189
    D. Ring
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    May 2006
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    Those who thinks that cutting Abs cast time in half is no big deal never thought of why we never cast the damn spells.

  10. #190
    Ridill
    Join Date
    Aug 2004
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    12,275
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    FFXIV Character
    Septimus Atumre
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    Quote Originally Posted by Lordender
    heh drk change is only good if you get a rdm who is going to actually refresh you in exp, most rdm are way to lazy to refresh drk's. Absorb spells are completely dismal in the end game should have boosted accuracy cause darkseal blows and not worth 3 merit points.
    On behalf of Red Mages everywhere, we agree to refresh Dark Knights when the need it as long as the Dark Knights agree not to waste that refresh on resisted lolnukes and lolenfeebles. Deal?

    (That was the bane of my existence when I was leveling RDM...)

  11. #191
    D. Ring
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    Quote Originally Posted by Septimus
    Quote Originally Posted by Lordender
    heh drk change is only good if you get a rdm who is going to actually refresh you in exp, most rdm are way to lazy to refresh drk's. Absorb spells are completely dismal in the end game should have boosted accuracy cause darkseal blows and not worth 3 merit points.
    On behalf of Red Mages everywhere, we agree to refresh Dark Knights when the need it as long as the Dark Knights agree not to waste that refresh on resisted lolnukes and lolenfeebles. Deal?

    (That was the bane of my existence when I was leveling RDM...)
    Deal. My elemental magic remains uncapped to this day as protest for giving us such absolute shit spells. Enfeebling... Well I cast Sleep II when people are lazy.

  12. #192
    I would prefer not to.
    Moms Spaghetti
    Philly Special

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    39,193
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    Maybe we'll get two soulflayer spells like other beastmen toa mobs!

    (whisful thinking)

    Mind Blast and Mind Purge are good, but hell I wouldn't mind Tribulation for more "I'm an asshole in ballista" purposes.

    Also with the pet update, I can now hopefully go back to my /targetnpc macro at camps. Fucking carbuncles.

  13. #193
    Banned.
    Account locked at request of user.

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    Quote Originally Posted by Mertron
    Maybe we'll get two soulflayer spells like other beastmen toa mobs!

    (whisful thinking)

    Mind Blast and Mind Purge are good, but hell I wouldn't mind Tribulation for more "I'm an asshole in ballista" purposes.

    Also with the pet update, I can now hopefully go back to my /targetnpc macro at camps. Fucking carbuncles.
    I remember seeing animations for that annoying paralyze one and the magic shield one. Logic would suggest the one BLU gets is the annoying paralyze one, and that it will cost 400 MP to cast.

  14. #194
    Jer
    Jer is offline
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    Quote Originally Posted by Res
    [derail]

    Hey, what ever happened to that thing they were gonna put in where thieves get some sort of attack bonus attacking from behind during 2hr?

    [/derail]


    Seriously, though...This update seems quite nice for PLD. I tend to agree that they should have better damage-negating abilities when not /nin.
    Every once in a while I wonder about this, because they announced it the same time they announced that Benediction would cure status effects, but still haven't seen anything else. Maybe they changed their mind

  15. #195
    I would prefer not to.
    Moms Spaghetti
    Philly Special

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    Quote Originally Posted by Priran
    Quote Originally Posted by Mertron
    Maybe we'll get two soulflayer spells like other beastmen toa mobs!

    (whisful thinking)

    Mind Blast and Mind Purge are good, but hell I wouldn't mind Tribulation for more "I'm an asshole in ballista" purposes.

    Also with the pet update, I can now hopefully go back to my /targetnpc macro at camps. Fucking carbuncles.
    I remember seeing animations for that annoying paralyze one and the magic shield one. Logic would suggest the one BLU gets is the annoying paralyze one, and that it will cost 400 MP to cast.
    please fucking god not another magic defense bonus spell. orz :/

  16. #196

    Join Date
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    Gilgamesh

    Quote Originally Posted by Septimus
    Quote Originally Posted by Lordender
    heh drk change is only good if you get a rdm who is going to actually refresh you in exp, most rdm are way to lazy to refresh drk's. Absorb spells are completely dismal in the end game should have boosted accuracy cause darkseal blows and not worth 3 merit points.
    On behalf of Red Mages everywhere, we agree to refresh Dark Knights when the need it as long as the Dark Knights agree not to waste that refresh on resisted lolnukes and lolenfeebles. Deal?

    (That was the bane of my existence when I was leveling RDM...)
    BUT SEPTIMUS! LOOK!

    http://www.cactuarsensei.com/ffxivid/mburstdrk.JPG

  17. #197
    I would prefer not to.
    Moms Spaghetti
    Philly Special

    Join Date
    May 2006
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    Quote Originally Posted by Elmer the Pointy
    Quote Originally Posted by Septimus
    Quote Originally Posted by Lordender
    heh drk change is only good if you get a rdm who is going to actually refresh you in exp, most rdm are way to lazy to refresh drk's. Absorb spells are completely dismal in the end game should have boosted accuracy cause darkseal blows and not worth 3 merit points.
    On behalf of Red Mages everywhere, we agree to refresh Dark Knights when the need it as long as the Dark Knights agree not to waste that refresh on resisted lolnukes and lolenfeebles. Deal?

    (That was the bane of my existence when I was leveling RDM...)
    BUT SEPTIMUS! LOOK!

    http://www.cactuarsensei.com/ffxivid/mburstdrk.JPG
    Can open and close virtually every skillchain!!!!!!!!!!!!

  18. #198
    D. Ring
    Join Date
    May 2006
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    7

    Quote Originally Posted by Mertron
    Quote Originally Posted by Priran
    Quote Originally Posted by Mertron
    Maybe we'll get two soulflayer spells like other beastmen toa mobs!

    (whisful thinking)

    Mind Blast and Mind Purge are good, but hell I wouldn't mind Tribulation for more "I'm an asshole in ballista" purposes.

    Also with the pet update, I can now hopefully go back to my /targetnpc macro at camps. Fucking carbuncles.
    I remember seeing animations for that annoying paralyze one and the magic shield one. Logic would suggest the one BLU gets is the annoying paralyze one, and that it will cost 400 MP to cast.
    please fucking god not another magic defense bonus spell. orz :/
    I personally like BLU as a citadel buster tank.

  19. #199
    Relic Shield
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    Bahamut

    These updates suck, where are the nerfs? I want to bitch about something

  20. #200
    Old Merits
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    Unicorn
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    Grizzly Hills

    Quote Originally Posted by Elmer the Pointy
    Quote Originally Posted by Septimus
    Quote Originally Posted by Lordender
    heh drk change is only good if you get a rdm who is going to actually refresh you in exp, most rdm are way to lazy to refresh drk's. Absorb spells are completely dismal in the end game should have boosted accuracy cause darkseal blows and not worth 3 merit points.
    On behalf of Red Mages everywhere, we agree to refresh Dark Knights when the need it as long as the Dark Knights agree not to waste that refresh on resisted lolnukes and lolenfeebles. Deal?

    (That was the bane of my existence when I was leveling RDM...)
    BUT SEPTIMUS! LOOK!

    http://www.cactuarsensei.com/ffxivid/mburstdrk.JPG
    Wow, I don't know exactly why but that made me lol so freaking hard.

    Something like "OMG WATCH ME MB STONE 2!!!!1111" just ran through my mind.

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