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  1. #221
    Ridill
    Join Date
    Aug 2004
    Posts
    12,275
    BG Level
    9
    FFXIV Character
    Septimus Atumre
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    Quote Originally Posted by SassiAsura
    Honestly I think we're missing the big picture here...

    now with the option to ignore npc...

    /targetnpc won't target wyverns (MOSTLY) or avatars in dynamis and besieged...

    Hurray.
    Hurray indeed...

    Quote Originally Posted by Square-Enix
    You will always be able to target monsters' pets, player character's pets in PvP, and Fellows regardless of the ignorepet command.

  2. #222
    Old Merits
    Join Date
    Nov 2006
    Posts
    1,141
    BG Level
    6

    Quote Originally Posted by Toth
    Activate should also be 10 minutes for PUP. Seriously.
    And repair should be 30 seconds, etc etc. Maybe if we complain enough like the PLDs do, PUP might actually be useful!

  3. #223
    Old Merits
    Join Date
    Jan 2006
    Posts
    1,076
    BG Level
    6
    FFXI Server
    Unicorn
    WoW Realm
    Grizzly Hills

    Quote Originally Posted by Jkun
    Quote Originally Posted by Toth
    Activate should also be 10 minutes for PUP. Seriously.
    And repair should be 30 seconds, etc etc. Maybe if we complain enough like the PLDs do, PUP might actually be useful!
    If they listen to the allakan00b board enough (and dear god I typed allakhanoob on address bar, lol) PUP will be a tank or something.

  4. #224
    Sea Torques
    Join Date
    Nov 2005
    Posts
    641
    BG Level
    5
    FFXI Server
    Asura

    Quote Originally Posted by Septimus
    Quote Originally Posted by SassiAsura
    Honestly I think we're missing the big picture here...

    now with the option to ignore npc...

    /targetnpc won't target wyverns (MOSTLY) or avatars in dynamis and besieged...

    Hurray.
    Hurray indeed...

    Quote Originally Posted by Square-Enix
    You will always be able to target monsters' pets, player character's pets in PvP, and Fellows regardless of the ignorepet command.
    Yes, exactly I don't need to target pets I can't attack.

  5. #225
    Cerberus
    Join Date
    Dec 2005
    Posts
    438
    BG Level
    4

    Quote Originally Posted by SassiAsura
    Honestly I think we're missing the big picture here...

    now with the option to ignore npc...

    /targetnpc won't target wyverns (MOSTLY) or avatars in dynamis and besieged...

    Hurray.
    Damn now Drg really is totally useless now....can't even mess up other people's targeting >.<;;

  6. #226
    Old Merits
    Join Date
    Nov 2006
    Posts
    1,141
    BG Level
    6

    Quote Originally Posted by Kenai
    Quote Originally Posted by Jkun
    Quote Originally Posted by Toth
    Activate should also be 10 minutes for PUP. Seriously.
    And repair should be 30 seconds, etc etc. Maybe if we complain enough like the PLDs do, PUP might actually be useful!
    If they listen to the allakan00b board enough (and dear god I typed allakhanoob on address bar, lol) PUP will be a tank or something.
    I'd rather have that than the fucking mages SE thinks we are.

    Errant gear at endgame OH YEAH!! My no natrual MP pool can't WAIT!

  7. #227
    Ridill
    Join Date
    Oct 2005
    Posts
    10,210
    BG Level
    9
    FFXI Server
    Asura

    Quote Originally Posted by Kyreth
    Please, name another job whose spells require completing huge chunks of an entirely different expansion to gain them.
    SMN

    Released as part of the core FFXI game, but requires RoZ and CoP for all its avatars except Carbuncle.

    If they can make SMNs go through a completely different expansion to get their primary avatars, and then another completely different expansion to get one more bonus avatar, then they'll have no problem making BLU get CoP for a few of their spells.

    Allanoobs just complain about sea spells because they can't get sea.

  8. #228
    Xavier
    Guest

    The new Shield Mastery combined with the upcoming Aegis has given me something close to happiness this morning.

  9. #229
    Jer
    Jer is offline
    Old Merits
    Join Date
    Mar 2006
    Posts
    1,125
    BG Level
    6

    Quote Originally Posted by SassiAsura
    Quote Originally Posted by Res
    [derail]

    Hey, what ever happened to that thing they were gonna put in where thieves get some sort of attack bonus attacking from behind during 2hr?

    [/derail]
    I was under the impression this had been added 2-3 patches ago.
    If it was added, it was much more subtle than advertised. I haven't noticed a difference. When it first came out, I thought it said something along the lines of all attacks from behind during 2 hr would now be equivalent to Sneak Attacks or something along those lines.

  10. #230
    New Spam Forum
    Join Date
    Apr 2006
    Posts
    159
    BG Level
    3

    Quote Originally Posted by Jer
    Quote Originally Posted by Res
    [derail]
    Hey, what ever happened to that thing they were gonna put in where thieves get some sort of attack bonus attacking from behind during 2hr?
    [/derail]
    Every once in a while I wonder about this, because they announced it the same time they announced that Benediction would cure status effects, but still haven't seen anything else. Maybe they changed their mind
    Didn't see anyone else answer this, but Ambush is already in-game. Merit2 job trait rather than an addition to 2-hr.

    I've never noticed if my Benediction was upgraded or not, but I was under the impression that change was already added.

  11. #231
    Sea Torques
    Join Date
    Jul 2006
    Posts
    624
    BG Level
    5
    FFXI Server
    Shiva
    WoW Realm
    Kilrogg

    yes benediction cures all status ailments now.

  12. #232
    Sea Torques
    Join Date
    Nov 2005
    Posts
    641
    BG Level
    5
    FFXI Server
    Asura

    The upgrade to bene was that it additionally removed negative status affects (with certain obvious exceptions)... no?

  13. #233
    Salvage Bans
    Join Date
    Oct 2006
    Posts
    814
    BG Level
    5

    NIN SUCKS THEY SHOULD MAKE NINJA THE WAY IT USED TO BE WTF PLD IS TOO STRONG...
    Oh this is BG...

    So, I wonder if AllaLOLninwhiners are going to ask that Ustusemi be returned to its original state where, TP Moves could actually miss you and leave all shadows up...and TP moves only took one shadow....and Ranged Attacks would miss with Shadows up....NIN is too weak oh noos

    Oh while they are at it they should return Goblin Rush to a single hit for 1/3rd damage instead of 3 hits like the animation is

  14. #234
    Sea Torques
    Join Date
    Nov 2005
    Posts
    641
    BG Level
    5
    FFXI Server
    Asura

    They should remove spell lock effect from the game... I hate not being able to do shit while curebombed etc...


    Oh and Kockback interuption should get removed too!

  15. #235
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    if you're going to bring up knockback interruption, I'd like to know why the fuck when I pull a mob while its in the middle of casting something, it'll start casting AND CHASE MY ASS DOWN, then FINISH the cast.

  16. #236
    Fake Numbers
    Join Date
    Nov 2006
    Posts
    95
    BG Level
    2

    Quote Originally Posted by NynJa
    if you're going to bring up knockback interruption, I'd like to know why the fuck when I pull a mob while its in the middle of casting something, it'll start casting AND CHASE MY ASS DOWN, then FINISH the cast.
    heh yeah that always annoyed me...but atleast they can't do it anymore after the initial aggro. plus you can always get revenget in ff12

  17. #237
    Sea Torques
    Join Date
    Aug 2006
    Posts
    521
    BG Level
    5

    Quote Originally Posted by Lordwafik
    WHERE ARE MY BEASTMASTER FIXES
    Don't worry, Wafik. I'm pretty sure they'll have that new batch of lv 68 capped worm jug pets ready in time for Christmas.

  18. #238
    Banned.
    Account locked at request of user.

    Join Date
    Feb 2006
    Posts
    9,841
    BG Level
    8

    Quote Originally Posted by Mr.City
    Quote Originally Posted by Lordwafik
    WHERE ARE MY BEASTMASTER FIXES
    Don't worry, Wafik. I'm pretty sure they'll have that new batch of lv 68 capped worm jug pets ready in time for Christmas.
    SE might be nice and give them an uncapped Coeurl that can only use Chaotic Eye.

  19. #239
    New Spam Forum
    Join Date
    Apr 2006
    Posts
    159
    BG Level
    3

    Quote Originally Posted by Priran
    Quote Originally Posted by Mr.City
    Quote Originally Posted by Lordwafik
    WHERE ARE MY BEASTMASTER FIXES
    Don't worry, Wafik. I'm pretty sure they'll have that new batch of lv 68 capped worm jug pets ready in time for Christmas.
    SE might be nice and give them an uncapped Coeurl that can only use Chaotic Eye.
    It's Brain Broth (Coeurl Familiar) and Cunning Brain Broth (Crafty Clyvonne) that SE has had in dats since like '96. The suspense is killing me. =/

  20. #240
    Relic Shield
    Join Date
    Sep 2004
    Posts
    1,726
    BG Level
    6
    FFXI Server
    Bahamut

    Quote Originally Posted by BAWWWWWWW I'M A ALLA QQ PLD BITCHING ABOUT THE CHANGES
    My biggest beef with meriting as a PLD is keeping hate. Doing a TP-Burn style party its impossible to be effective as a tank. Hopefully the Sentinel upgrade will be a good hate generator, and worth meriting down.
    The "straight damage mitigation" description for the new sentinal sounds a lot like a type of phalanx to me. (something I think paladins have been long overdue for) Unfortunately, the 30 second duration isn't quite what I wanted to see. I was hoping for something more like defender (maybe a level 60 or 65 ability), which could be used continuously and give a gimped phalanx (like 15 points - same as level 1 phalanx 2 and would be stackable with it).
    pld need a damage to mp conversion job trait thatll work only without nin sub. thats just my 2 cents tho.
    The sentinel thing seems like the idea toss around about -% damage taken but seems kind of like a token upgrade. Sentinel just doesnt seem to last long enough to be all that super useful. Might be more useful endgame for hate but I dont see it being all that useful in xp or merit parties.
    Increased hate generation for 30 seconds is great...but @#%^ing hell its only 30 seconds. You really can't start spamming cure spells during that time b/c u run out of mp. 30 seconds in the long run is worthless. Def/Vit is @#%^ed up endgame, and there is too much involved with fixing it...to the point its not worth it. The only real feasable solution is -xx% damage...which I am glad they got the point and are adding something about it. But 30 seconds is sh*t...whether your talking about pre-merit parties, merit parties, or HNMs... 30 seconds is so minimal its rediculous.

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