
Originally Posted by
Ferien
Did the BLMs do anything besides kill Jorm and sleep-nuke the adds, or were there times when it was necessary for them to help cure, or paralyna? I'm wondering how self-sufficient the 3-man team of PLD/NIN, RDM/DRK, and BRD/WHM would be in just holding it indefinitely. Obviously Requiem and Bio III isn't going to counter Auto-Regen, and that setup isn't going to kill it, but if you can potentially hold Jorm with a party of 3, there's still the chance of reducing it to 4 or 5-man.
There are other ways of dealing with adds besides killing them (an LS on my server used a THF with striders to kite them for the entire duration of their attempt, apparently it was never an issue) and even if you do kill them, 2 good BLMs could do it easily, especially with the GHorn. At what point then does Jorm's Auto-Regen become the limiting factor?
BLM's don't cure in our ls unless it's like.. 2 blms + pld holding tiamat

.. They might have cured themselves once or twice in an emergency like when we all went into the red.. but.. I as pld was responsible for curing myself, .. well.. hell.. everyone... franchise and caudle (RDM->BRD) did emergency cures if I was busy but.. i'd say I did 95% of the curing the entire fight.
We could hold it with BRD/RDM/PLD np, but you need to realize that if an add came in we would be pressured.
Could it be done w/ 5?.. meh.. the adds might over power you eventually, and the room for mistakes are cut.. I think 5 maybe.. but it would take 5-6 hours probably to counter regen.. i'm not willing to put myself through any more torture to try
