- To avoid farming purposes, Mobs that were lower than the player before this change started to become lower accuracy. However after the patch, mob's strength still remained strong and previously those mobs who missed like no tommorrow has become hard hitters (the cannot solo easy pray has been nerfed this day), which became more diffcult for users to solo.
- Square anounced that they haven't touched the monsters higher from their level, but the next day people could start to hit fairly well towards IT conned monsters. As a fact, the next day from this patch, The Dark lord has been defeated for the first time.
- The PT level difference affecting the net exp has been implemented.
- Change in food. Before it was a fixed number has been changed into %.
- <TP> command has been implemented.
- The WS which was worthless without having Sneak attack (since they were not hitting), the WS that was treasured most which were the elemental based WS (Like red lotus blade) which were 100% hit, resists on these attacks has been implemented. (aka... nerf)
- Magic burst now displays in the log.
- When half resisted it never displayed the damage. The elemental magic has been revised. However healing, bloodpact, dark and holy magics aren't revised even now.
- Teleport Vazl and Escape has been implemented.
- Crosscounter's name has been displayed as D29. This has been fixed.
- The search of new hunting ground continued and now started to explore the north. Fei-Yin become another popular hunting ground.
- Invis, Sneak and deodorise now are dropped from normal monsters of corresponding level. The exploration speed has increased from this.
- Bst charm was 5min before, but changed into 15seconds. Now officially bsts were considered as a solo able job.
- Bad loot in the treasure chest has been implemented which now has jewlries and gil.
- Previously Bastokans could purchase all kind of ore in the vendor near the airship departure place. This has been nerfed, and the camping of guild has exceeded.