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Thread: Blind II Question:     submit to reddit submit to twitter

  1. #1
    High House Shadow
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    Blind II Question:

    Hello.

    Has anyone merited Blind II three times?
    And if so, have you noticed a marked improvement over the Blind I spell (with effectiveness versus mp consumption) and does it overwrite the ninja spell Kurayami: Ni?

    Thank you for your attention and information.

    See you on the servers~

  2. #2
    Bagel
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    Quote Originally Posted by wiki.ffxiclopedia.org
    Each additional merit increases blind effect by 1 and magic accuracy by 2.
    Quote Originally Posted by wiki.ffxiclopedia.org
    -Blind II will overwrite Ninjutsu spell Kurayami: Ichi and Blind.

    -Blind II and Kurayami: Ni do not overwrite one another when Blind II is Level 1 or 2 from merits.

    -Blind II when merited at Level 3 may overwrite Kurayami: Ni.

  3. #3
    High House Shadow
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    Yes, thank you, I did read that.
    I also notice it says it may overwrite it.
    I'd rather not toss in the merits to take BlindII to level three then have it not overwrite Kurayami Ni.

    At current, I would have to take merits out of BioIII to do this and I'm perfectly willing to do so if the effort is worth it.

  4. #4
    Bagel
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    Um.. the effort isnt worth it

    What on earth would you be blinding that would be worth giving up the opportunity to have para2, slow2, bio3, or dia3 instead?

    There is very little in this game that is actually important that is evasion tanked.

  5. #5
    ٩๏̯͡๏)۶

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    I agree. I had blind2, but when I saw it couldnt even overwrite nin blind, screw that. Let the nins use their tools (and get barely resisted) and save your merits for phalanx II

  6. #6
    Fake Numbers
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    Just let ninjas do it or let plds have fun with their flashing

  7. #7
    Bagel
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    Quote Originally Posted by Scragg
    Just let ninjas do it or let plds have fun with their flashing
    Not that I dont agree that it isnt worth it, but pld's flashing has nothing to do with blind - the two dont affect each other anymore, they both stack.

  8. #8
    High House Shadow
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    When these options were first available, I merited BlindII x1 and I was displeased with the results.
    I tried out DiaIIIx2, BioIIIx2, SlowII and ParalyzeII.

    At present, I have taken the DiaIII out completely and put two into SlowII and ParalyzeII. I have one potency in earth magic accuracy and ice magic accuracy (five in convert and three in wind magic accuracy), so I feel I could afford to take one out of the ParalyzeII for the third level of BlindII (completely negating BioIII).

    Mostly, I tend to duo things with a ninja, so that's why my question is in particular, aimed at overcoming Kurayami: Ni.

  9. #9
    Bagel
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    Quote Originally Posted by Artemas
    When these options were first available, I merited BlindII x1 and I was displeased with the results.
    I tried out DiaIIIx2, BioIIIx2, SlowII and ParalyzeII.

    At present, I have taken the DiaIII out completely and put two into SlowII and ParalyzeII. I have one potency in earth magic accuracy and ice magic accuracy (five in convert and three in wind magic accuracy), so I feel I could afford to take one out of the ParalyzeII for the third level of BlindII (completely negating BioIII).

    Mostly, I tend to duo things with a ninja, so that's why my question is in particular, aimed at overcoming Kurayami: Ni.
    Well, just be sure to realise that even if 3 merit blind II doesnt overwrite Kurayami, it doesnt necessarily mean it isnt stronger blind. Blind is incredibly hard to quantify, but the relevent parallel that can be drawn is slow I vs hojo:ni. Slow can be made a fair bit more potent than hojo with a suitable mind build, but never overwrites it.

  10. #10
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    A second merit into Dia III is most likely the best option for RDMs. Maybe even a third if your ninjas use paralyze. Though I must say they are very good for parties where NINs are cheap-asses.

    Dia III is great...merit it.

  11. #11
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    DIA > BIO in most cases. Defense if broken already so you wont be casting BIO on endgame mobs, and defenetly wont be casting BIO during merit parties.

  12. #12
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    Quote Originally Posted by Kattice
    A second merit into Dia III is most likely the best option for RDMs. Maybe even a third if your ninjas use paralyze. Though I must say they are very good for parties where NINs are cheap-asses.

    Dia III is great...merit it.
    Have you even ever played NIN?? Do you realize how long it takes a NIN to cast Jubaku: Ichi? That's 4+ seconds they wasted. If there's a rdm with me meriting, I don't enfeeble; if there isn't.. I toss out a hojo. That's not me being a cheap-ass; that's me choosing to DD rather than attempting to do your job.

  13. #13
    Bagel
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    Quote Originally Posted by Vigion
    DIA > BIO in most cases. Defense if broken already so you wont be casting BIO on endgame mobs, and defenetly wont be casting BIO during merit parties.
    Won't be casting Dia III in merit parties either.

    I'm not sure how you can say dia>bio then turn around and say defence is broken, since thats what dia does, lower defence.

    I was thinking 3x phalanx, 1x slow, 1x para, 1x dia, but I'm still not sure. I've been noticeing para II hasn't been going off worth shit recently. I'm really quite irked at it, but haven't had time to test it to see if they broke it.

  14. #14
    Melee Summoner
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    YES Defense may be broken but when you lower a monster's attack then you see a significant change.

    as for me I'm planning on doing 3xslowII 3xparalyze II

    But thats just me

  15. #15
    Ridill
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    Quote Originally Posted by Hilander
    YES Defense may be broken but when you lower a monster's attack then you see a significant change.

    as for me I'm planning on doing 3xslowII 3xparalyze II

    But thats just me
    You only see a change if the monster actually hits you.

  16. #16
    Smells like Onions
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    Dia III is good for meriting, especially used with minuets and/or chaos roll. It's not too mp friendly though, so use with caution(especially if you're main healer, which happens often for rdms).

    As for blindII it might be more potent than kurayami fully meritted, but as someone said before, nothing in the game that really matters relies on evasion and merits in blindII are a waste when you have so many better choices.

  17. #17
    Chram
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    Quote Originally Posted by FFXIFlux
    Quote Originally Posted by Vigion
    DIA > BIO in most cases. Defense if broken already so you wont be casting BIO on endgame mobs, and defenetly wont be casting BIO during merit parties.
    Won't be casting Dia III in merit parties either.

    I'm not sure how you can say dia>bio then turn around and say defence is broken, since thats what dia does, lower defence.

    I was thinking 3x phalanx, 1x slow, 1x para, 1x dia, but I'm still not sure. I've been noticeing para II hasn't been going off worth shit recently. I'm really quite irked at it, but haven't had time to test it to see if they broke it.
    Phalanx II x3 is soooo worth it. Get it, love it. Wether you're helping the tank stay alive, or keeping melees from taking spike damage, its way more useful than the 6% increase from slow >> Slow II. Not to say you shouldnt merit Slow, Para, Dia, etc. (Flux the above is what I would do if I was RDM) but I think first of all Phalanx II should be gotten, then figure out what you want from there. I'd probably go Dia III/Slow IIx2 Phalanx 2 x3.

  18. #18
    Relic Shield
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    What about Blind II as a hate/enmity spell? I use blind a LOT when tanking... it's cast pretty fast and gives a lot of hate, not to mention low MP cost. Ya or nay?

  19. #19
    Pandemonium
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    if you want your mages to take 20 less damage from things have them eat a fucking taco. Merit 3 para 2 slow 1 dia, the rest of you are retarded for deluding yourselves into thinking phalanx 2 makes any kind of difference compared to para or slow on HNMs or dia3 on merit mobs.

  20. #20
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    Quote Originally Posted by Carbon
    What about Blind II as a hate/enmity spell? I use blind a LOT when tanking... it's cast pretty fast and gives a lot of hate, not to mention low MP cost. Ya or nay?
    When I was fucking around with a Nin friend, we tested Blind II vs. Kurayami: NI for hate, by casting at max distance, both him first/me first, and before the mob could attack, and it would always go towards me(Blind II). However he was only 73, if that even matters.

    So based on that it has more base hate than Kurayami:Ni, as does Paralyze II.

    How use full that is in the long run, I really don't know. As my only "tank" job is War, and I've not tanked anything as Rdm since new merits.

    Blind II is nice if you Duo with a Blu or Thf a lot, I think it was worth the merit, more than 1 don't really think so.

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