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  1. #141
    Black Belt
    Join Date
    Aug 2005
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    Quetzalcoatl

    That looks like those gun thingys in earlier FF games.

    You know... Iron Giant, then the things with their feet in the air doing a down kick on your head, and then the guns that shoot AoE bombs at you...

    Either way, this looks fun

  2. #142
    Ridill
    Join Date
    Jan 2005
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    9

    Quote Originally Posted by Zilong
    Quote Originally Posted by Exporta
    Janice go fuck yourself stupid pos, you should learn japanese so i can make fun of you 8)
    I don't understand the words you just said, try speaking American, it's the only language I understand.
    lol

  3. #143
    Bagel
    Join Date
    Jul 2006
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    1,391
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    6

    With no weapons (dagger/sword/gun/bullets) it would be pretty hard to do that 25% of stuff we do on top of rolls.
    Iono about you, but even in Limbus (which would likely be the closest current comparison) I do a lot more then just rolls.
    (You can't Quick Draw without a Gun and bullets equiped)
    oh my...
    do you feel the urge to compete even on something said with an emote next to it?

  4. #144
    Sea Torques
    Join Date
    Nov 2005
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    FFXIV Character
    Mio Hime
    FFXIV Server
    Excalibur

    what's surprising is not even all the alla fools are happy about this.

  5. #145
    I'm not safe on my island
    Nikkei will still get me.

    Join Date
    Oct 2006
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    20,043
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    10

    Quote Originally Posted by Matricide
    what's surprising is not even all the alla fools are happy about this.
    .........

    THEN SALVAGE IS WIN

  6. #146
    23 years old
    Rating: total douchebag

    Join Date
    May 2005
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    8,371
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    8

    Quote Originally Posted by Elcura
    Quote Originally Posted by Zilong
    Quote Originally Posted by Exporta
    Janice go fuck yourself stupid pos, you should learn japanese so i can make fun of you 8)
    I don't understand the words you just said, try speaking American, it's the only language I understand.
    lol
    Another victory for america!

  7. #147
    Forum Donator
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    Jun 2005
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    5
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    Titan

    If the rewards are decent, then this might stem the tide of those leaving otherwise its another Hydra. Great idea but terrible implementation.

  8. #148
    Relic Shield
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    Jan 2005
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    1,554
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    6
    FFXI Server
    Odin

    How many people are still more concerned about the update resetting HNMS earlier part of NA time when they are just about to drift through JP time back to us, than they are about what the update is bringing?

  9. #149
    Salvage Bans
    Join Date
    Nov 2006
    Posts
    968
    BG Level
    5

    That looks bad fucking ass. I can't wait for the badass armor that's coming with it like the +5 INT +2 Enmity +10 HP body piece for MNK/NIN/SAM, and +12MP +12HP +4DEX +5 RATK piece for WAR/DRK.


    BAD AISH SE, BAD FUCKING AISH.

  10. #150
    Melee Summoner
    Join Date
    Oct 2005
    Posts
    46
    BG Level
    1

    Everyone gather together 2 hours before midnight, finish salvage, 20 minute break, salvage again
    This sounds good in theory, but... it only works if you live around Japan... so for all of us in NA time... we can't just take a 20 min break...

    So... instead, we will have to wait 1 hour as the scattered 18ish people log on... *every day*

    I don't get why they have to require a minimum number of people... I like Limbus better, where you can solo / duo / etc. (But for that, Limbus should really be instanced)

  11. #151
    Ruke
    Join Date
    Nov 2005
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    7

    This sounds a lot like an 18 man CoP dynamis run minus the drops, with more annoying limitations that have to be unlocked. I guess time will tell for sure though soon enough.

  12. #152
    Relic Shield
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    Nov 2005
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    6

    Quote Originally Posted by Kuya
    Quote Originally Posted by Kyreth
    Quote Originally Posted by Kuya
    Quote Originally Posted by Obev
    http://www.playonline.com/pcd/topics...147/1147_3.jpg

    Whatever that is, it's a big win in my book.
    It looks like ugh....

    Its looks like um...

    A giant shoe.
    As long as it's special attack isn't landing on your head, I have no problem with that. Nice model though, I've always thought S-E's been good at making weird and cool monster models.
    Oh I agree.

    Its a pretty cool shoe.
    Looks more like a tank to me.

  13. #153
    ExcaliMod
    Paper Towels? Who needs paper towels, Under the sink they go!

    Join Date
    Oct 2005
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    FFXI Server
    Sylph

    http://www.vegatransports.com.au/sta..._aat_tanks.jpg

    reminded me of this

    Not sure why, barely similar but this came in mind when I first saw the pics.

  14. #154

    Sweaty Dick Punching Enthusiast

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    Ragnarok

    Quote Originally Posted by RKenshin
    This sounds a lot like an 18 man CoP dynamis run minus the drops, with more annoying limitations that have to be unlocked. I guess time will tell for sure though soon enough.
    Limitations based around arbitrary and fucking random ??? spawnings that require nothing but MGS to get to... yeah, I can see having problems with that.

    I have no problems with these limitations though, since they said they're unlocked by defeating certain enemies. If the encounters you're intended to defeat while weakened are done correctly, they'll be strategic and fun.. and not 'normal' fights by any means. For instance, if you cant cast magic, the enemy you have to defeat has a shit ton of HP and only attacks by casting Tier5 spells over and over, in which the target has to run out of range or die.

    I dont think anybody would have a problem with battles catered to the weaknesses, such as this. And im sure everyone, melee whms included, would have some fun running up and whacking something like this before being forced to run for their lives.

  15. #155
    Un-Rad Conrad
    Join Date
    Oct 2006
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    5,019
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    Carbuncle

    Seems to me that Periqia and Leujaoam points are going to be combined for the same Salvage area. They're both located in Caedarva, so it makes sense...

    Either that, or it's two different maps of the same Remnant area.

    I also tend to think that the sixth staging point (Nyzal or however it's spelled) is going to be the Dyna-Xarc/Proto-U/O of Aht Urghan. Clear all the other areas, the sixth area and staging point are released at that last desk, and you fight a big monster there for the ultimate drops.

    If that's been said before forgive me, I think I may have skipped a couple pages of the thread.

  16. #156
    IN CANADA!
    Join Date
    Sep 2006
    Posts
    472
    BG Level
    4

    http://www.playonline.com/pcd/topics...147/1147_5.jpg
    does anyone think the mithra on the right is fucking huge?

  17. #157
    Sea Torques
    Join Date
    Apr 2006
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    588
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    5

    Quote Originally Posted by bebeci
    http://www.playonline.com/pcd/topics...147/1147_5.jpg
    does anyone think the mithra on the right is fucking huge?
    Rofl, that looks really weird.

  18. #158
    Bagel
    Join Date
    Oct 2005
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    1,302
    BG Level
    6

    Well... has some potential for short-term fun. I like that they say it's going to be challengeing, it means they've at least tried to make it difficult.

    The weird-ass mobs pictured are in line with sky and sea weirdness, which is fine, but when it comes down to it, you don't feel very heroic beating up crabs, baby frogs or weird mechanical block monsters that look like dog toys in a fantasy RPG.

    The 18 person limit is a little dissapointing, but expected after Limbus and CoP Dynamis. The problem is that it doesn't promote people making strong linkshells or giving people any desire to stick around to help their linkshell. When you have 20 people show up for an 18 person event you're makeing people actually WANT to quit your game. I feel that SE has thrown in the towel and are accepting that declining player numbers means a 36 person event will soon be too hard to get the people for.

    New icons, new effects, looks like SE has put some work into salvage anyway. Hopefully it doesn't follow dynamis/limbus etc. with just endless trash mobs to grind through with an uninteresting lootless boss at the end.

  19. #159
    Salvage Bans
    Join Date
    Aug 2004
    Posts
    835
    BG Level
    5

    Quote Originally Posted by bebeci
    http://www.playonline.com/pcd/topics...147/1147_5.jpg
    does anyone think the mithra on the right is fucking huge?
    lmfao just noticed that, but maybe it's a JA that "shrinks" players?

  20. #160
    CoP Dynamis
    Join Date
    Jan 2006
    Posts
    292
    BG Level
    4

    Quote Originally Posted by bebeci
    http://www.playonline.com/pcd/topics...147/1147_5.jpg
    does anyone think the mithra on the right is fucking huge?
    Sure looks chopped in. 7 player Salvage? Maybe kitty was added as an afterthought?

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