That and the armory crates sometimes contain "Dusty Reraise" scrolls as well.Originally Posted by NynJa
That and the armory crates sometimes contain "Dusty Reraise" scrolls as well.Originally Posted by NynJa
I'm hearing this is nearly impossible to get past first floor without 3-4 monks, yay or nay? They said took like 30 minutes to kill a crawler, and had to use healing cycles to bring it down. They had 12 people btw. How many people/monks did you guys have and what did you do differently?![]()
I have a feeling there are a lot of melees that need to work on your H2H skill. Get to work!
BTW..... MOST IMPORTANT QUESTION. Did anyone use assualt armor in salvage and is the latent on?
I took my storm to Salvage, but I never got the earring unlock item to test it. ;_;Originally Posted by Janice
You dont need mnks just select your mobs right. We skiped wamoras and went for bombs because they would be easyer, sure enough they droped the equiip weapon thinger
DRGs is where its at. Call Wyvern before you go in and let the wyvern kill the mobs.
edit; Err here's the video I was talkin about in the AIM chat yesterday for anyone who was there..
http://files.filefront.com/Salvagedwmv/ ... einfo.html
k, have time to do updates whenever now, will keep it fairly updated as new shit comes
doesnt PUP need Job Abilities to make it's pet attack making loldrg the only useful pet job in the beginning?(just glanced over the OP)
Nimbus Cell = AGI (fairly certain)
Costenellus Cell (sp) = Head/Neck pieces
cant remember others right now![]()
Pet command arent JA according to what was said in another post in the other tread. They need ability to use their element thing thoOriginally Posted by Rocl
oh, didn't bring any pet jobs in when we went![]()
Silver Sea route again, this time with 6 people, NIN MNK MNK BLM RDM BRD. Got everyone fairly unlocked by the end of the first floor, and by the end of the 2nd floor we were only missing like 1-2 equip slots/attributes each. Gained a better understanding of the first room of the third floor. There are Archaic Gear in the middle, some roaming around the perimeter of the room, and the blue Imp, Devilet, as I mentioned in my last post. You can pull the ones at the perimeter easily, then pull Devilet, it'll warp off every 10% HP or so, and when it does, occasionally some of the gears in the middle will move off to the perimeter where they are easier to pull.
Killing all the gear in the room pops Gyroscopic Gear, who dropped this
http://img211.imageshack.us/img211/7467/anuhandskv4.jpg
Then we moved to the next room, which had several Archaic Gear, as well as Archaic Gears (plural, as there are 3 of them fused together, they're in one of the images from the POL announcement). And an Archaic Rampart, that used a move called "Reinforcements" spawning first a Garm (undead dog) and then a Haunt. We had about 10 seconds left after we killed it.
I wonder if these follow a pattern of clear a room > pop an NM > drops the armor like what happened with our Anu's Gages. In case the paths you can take are different, for reference we took the east path on the first floor and the northeast path on the second floor.
Edit: Oh and also, we skipped the last room on the first floor by having our BRD, Delekii, sneak through, and something odd happened, here is his picture:
http://i21.photobucket.com/albums/b2.../crewaggro.jpg
Edit 2: Sorry for all the edits, but I totally forgot. Two of the regular Archaic Gear in that first room of the third floor dropped a "Silver Sea Card" Ex but not Rare. No clue what it's for.
Some random info I gathered when we did ours last night.. (Bhaflau, which was really Halvung?) Some stuff may need to be corrected.
You do lose buffs when you enter, as expected, but you don't lose food.
Items do work inside, but not anything that needs to be equipped (e.g., hi pot tank, rr pins, etc..) until you unlock the respective slot.
The mobs do aggro, but not like dynamis/Limbus mobs--everything aggros and links as it should, so far, and they don't link across families.
Random items that I can remember since I forgot to write down half of them for some reason:
Dusty Potion - 300HP Potion
Strange Milk - 5 HP/tic Regen drink, lasts a loooong time.
Body Boost - Max HP boost (does not unlock HP, though)
Monarch's Drink - TP Regen
Assassin's somethingorother - Increases Magic Acc
Strange Juice - HP (and MP?) regen
Will add more when we go in again. All the chips that unlocked spells/abilities/atributes/etc were all self explanatory and in the descriptions, so I didn't mark those down. But the stuff in the chests you couldn't see til you got it out. :/ Chips could be traded (bazaared for one gil), temp chest items couldn't. And in our zone we had a piece of Ares' feet, Morrigan's feet, and the MNK/SAM/NIN hands drop, if that helps any. I'm not sure what "stage" they were, because I was running around too frantically at the time. x.x But that was all. And since we were in there blind we only got to the third floor.
For reference, it might not be a bad idea to stick with melee-heavy setups if possible, since the mages (at least in this particular one) were useless for a long while, and the slowest part of the run was the very beginning. :/ Can't speak for the 4th and 5th levels though.
Pictures from the run Suiram described above. Chat logs were mostly to record TP moves and drops.
http://img154.imageshack.us/img154/7...8031412ql3.jpg
http://img154.imageshack.us/img154/1...8035077so1.jpg
http://img154.imageshack.us/img154/6...8075220pf5.jpg
http://img291.imageshack.us/img291/7...8084168wc9.jpg
http://img291.imageshack.us/img291/3...8124140qj0.jpg
http://img136.imageshack.us/img136/1...8155964hd3.jpg
http://img136.imageshack.us/img136/4...8185378xv0.jpg
http://img84.imageshack.us/img84/701...8255853ix0.jpg
http://img84.imageshack.us/img84/817...8260346as3.jpg
http://img138.imageshack.us/img138/6...8335380yr6.jpg
http://img138.imageshack.us/img138/2...8364622xy0.jpg
http://img138.imageshack.us/img138/4...8365933og2.jpg
http://img169.imageshack.us/img169/6...8373113op5.jpg
http://img269.imageshack.us/img269/3...rogear1eu8.jpg
http://img226.imageshack.us/img226/1...rogear2lr5.jpg
Anyone determine whether choosing a set locks you into that set?
http://img.photobucket.com/albums/v6...220_013418.jpg
top floor >.> destroyed our party, wafik will post more i'm sure
info from Lunarians Ls' run at Mount Zhayolm (I wasn't there, going off of what slott posted)
Floor 1:
SE: puks (weapons)
NE: Ziz (Magic)
NW: Raptors (abilities)
SW: Bugards (SJ)
clearing any of the 4 makes a frog pop.
Zenists are in each hall, drops chest w/ 18 potions
Frogs drop 10 milk or 10 acc drinks
Floor 2:
NE: Draco lizards (Body, Ranged, Ring/earring, waste/back)
Clearing these popped mamool ja savant. Dropped several diff potions.
SE: Draco lizards (Hand, Body)
NW: Wyverns (skipped)
SW: Wyverns (skipped)
Trading a cell to a socket spawned a poroggo madame. Frog w/ charmga.
Floor 3: Mamools and an archaic rampart, ran passed to a portal
Floor 4: frogs and mamools.
Ah we just came out of salvage and wow is it great! Everything scales accordingly, yes bombs still self destruct, but they're not gonna hit you for retarded amounts, or mpk everyone. We didnt use -that- many hi potions, because focusing on the right mobs will unlock things right away.
Killing bombs first gave us weapons/abilities/spellS? forgot, aurik will post more later as he parsed, then wamouras geared us up. Keep proceeding to the top, doing the same thing, some mobs will focus on stat boosters, some will focus on gear.
Do what I did and have Ventrillo open and one person announcing who can lot what. By the end of the run almost everything was freelot, but things like weapons we'd give to the ninjas first so they can keep hate, then freelot to the other melee (aside from mnks) , then the mnks took them when the other melees had weapons, so hate can be shared properly.
After you get even a few people their weapons, the thing becomes cakewalk. Get 1 whm spells, the thing is a joke, it's really fun and I highly encourage everyone to do it.
No more camping nidhogg for Dalmatica when you can do something much more fun and get something that outclasses it greatly.
We got this card on the third floor from the Triple Gear mobs
http://img519.imageshack.us/img519/1193/bhafcardio8.jpg
which did not go into this slot that we found on the same floor, in that picture you can read the text when you touch the slot
http://img519.imageshack.us/img519/7660/slotaz5.jpg
MNK hands off a flan, third flood.
http://img97.imageshack.us/img97/609...ethandsao8.jpg
5th floor boss.
http://img97.imageshack.us/img97/1094/longbowqk1.jpg
A Luminian card eh? TO THE EBON PANELS.
My group just got out of Zhayolm. We made it up to the sixth floor with 13.
All of the info about drops that Evelyn posted is on point. We also cleared the wyverns and got head/neck (same item) rings/earrings (same item) and ranged which is important for BRD and RNG.
The third floor is a bunch of mamools that dropped status stuff like STR DEX VIT etc.
On the fourth floor there were frogs to the north which we ignored and a tunnel leading I think south/west that had mamools. There was also an inactive portal to the east. We snuck past the and there were 4 ramparts that were actually numbered "first" "second" "third" "fourth". When you kill one, the portal is activated. If you kill the right one it took you to the next floor. If you killed the wrong one, you went back to the beginning.
On the fifth floor were several large rooms full of Archaic Gears. We killed several but no drops. I MGS past the gears and brought an Archaic Chariot to the alliance, but gears magic aggro'd and we wiped. We got the chariot to 60% even with gear aggro. It was a lot harder than anything else in the zone, but not impossible. Apparently the gears have large magic aggro range. Someone ran for the portal and took us up to the sixth floor.
On the sixth floor we saw several Archaic Chariots. Unfortunately, we ran out of time before weakness wore so we didn't get to try and fight one.
Screenshot of the chariot which looks like the one wafik found but a different color scheme:
http://img184.imageshack.us/img184/4...0023110zy1.png
Here's all the drops we got:
First floor
Bifrons (6 kills)
SJ item (Duplicatus)
HP item (Humilus)
MP item (Spissatus)
Weapon/shield item (Incus)
Wamouracampa (6 kills)
Ring/earring item (Virga)
Body item (Cumulus)
Waist/back item (Cirrocumulus)
Ranged/ammo item (Undulatus)
Leg/feet item (Stratus)
Hands (Radiatus)
Head/neck (Castellanus)
Trolls (3 kills)
SJ item (Duplicatus)
MP item (Spissatus)
Weapon/shield item (Incus)
Wandering Wamoura (3 kills)
Magic item (Praecipitatio)
Ability/WS item (Opacus)
Second Floor
Empathetic Flan (4 kills)
Magic item (Praecipitatio)
Ability/WS item (Opacus)
Trolls (7? kills)
HP item (Humilus)
Body item (Cumulus)
VIT (Congestus)
CHR (Mediocris)
INT (Velum)
STR (Pannus)
Sulfur Scorpion (7 kills)
HP item (Humilus)
Weapon/shield item (Incus)
VIT (Congestus)
CHR (Mediocris)
STR (Pannus)
MND (Pileus)
Didn't get any agi (nimbus) or dex (fractus) down items at all.
Third Floor
Black Pudding (6 kills)
SJ item (duplicatus)
Ring/earring item (Virga)
Body item (Cumulus)
Leg/feet item (Stratus)
Hands (Radiatus)
Weapon/shield item (Incus)
Magic item (Praecipitatio)
a pair of Hoshikazu Tekko
Archaic Gear
Nothing!
Archaic Gears (1 kill)
Magic item (Praecipitatio)
a Bhaflau card
Fourth Floor
Archaic Chariot
Nothing!
Fifth Floor
Long-bowed Chariot
Didn't kill.