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Thread: Salvage!     submit to reddit submit to twitter

  1. #161
    WHO DAT NATION
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    We did Bhaflau Remnants last night and got to the boss. We only killed the chariot on the floor below and did not kill any of the gears. It spammed discharge (paralyze + dmg) often with the occasional Homing Missles (does like 500-800 dmg). Pretty much zerged it the best way we could with the limited amount of people we had at the time. Didn't expect to win, but just wanted to see what we could do to it. Managed to get it down to 31%.

    http://img510.imageshack.us/img510/6443/img0007vy8.jpg

  2. #162

    Sweaty Dick Punching Enthusiast

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    Not gonna let myself be one of those fags who makes the nth salvage topic, so i'll ask this here.

    I just got another permit after doing salvage last night. Its not JP midnight for another 30 minutes(when i got the permit) and it hasn't been anywhere near 24 hours yet.

    The cooldown is supposed to be 24 hours. Is this not related to when you get the permit, but when you enter? I'm not going to try to enter solo because I dont want to waste AP.

    Whats the deal

  3. #163
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    Daylight saving time has ended.

  4. #164

    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Janice
    Daylight saving time has ended.
    To repeat, when I got the second permit it wasn't JP midnight yet. I understand that it is now, I didnt come running here to post it right away. It was 11 something PM when I checked, according to this.

    No, it wasnt anywhere close to midnight that could've resulted in the clock being slightly off.

  5. #165
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    It's probably when you get the permit. Pick one up sunday afternoon. Wait til monday night, do salvage, then go get another tag right away.

  6. #166
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    It's based on when you get the permit, not when you enter. Like with Assault, you can do 2 in 1 day if you didn't use a permit you got yesterday.

    By the way, in Arrapago, I observed something that I haven''t seen mentioned yet. Before we engaged a certain Rampart, it was spawning mushroom-type mobs whenever it did Reenforcements. That said, after we engaged it, when it used Reenforcements, it summoned a Demonic Rose. The Demonic Rose was much harder than anything we had fought so far (problem seemed to be mostly evasion from what I've heard) and was even significantly harder than the Rampart itself.

    I speculated that perhaps it isn't the Ramparts themselves that are significant, but rather what they summoned (they are doorways after all). It seems unlikely to me, but I figured I'd throw that out anyway.

  7. #167
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    Quote Originally Posted by Sykes
    It's based on when you get the permit, not when you enter. Like with Assault, you can do 2 in 1 day if you didn't use a permit you got yesterday.

    By the way, in Arrapago, I observed something that I haven''t seen mentioned yet. Before we engaged a certain Rampart, it was spawning mushroom-type mobs whenever it did Reenforcements. That said, after we engaged it, when it used Reenforcements, it summoned a Demonic Rose. The Demonic Rose was much harder than anything we had fought so far (problem seemed to be mostly evasion from what I've heard) and was even significantly harder than the Rampart itself.

    I speculated that perhaps it isn't the Ramparts themselves that are significant, but rather what they summoned (they are doorways after all). It seems unlikely to me, but I figured I'd throw that out anyway.
    I have had a couple groups farm the ramparts for pop mobs, waiting for another type to spawn, some kind of HQ, but to no avail. They didnt try for that long though, as too much time was being wasted.

  8. #168
    Ho Mamthra
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    Here's a somewhat silly question that may have been answered already. I haven't been keeping judicious track of the thread or anything so if it has, just let me know. But does the gear that has an effect in Assault (e.g. Storm Loop, etc) have its effect in Slavage? It's a very Assault-type deal so I would assume so, similar to the Ashu Talif, but we just haven't had the chance to really test it yet. Too much trying to figure out what we want to do and organize lots and stuff.

    Anyone tested it out?

  9. #169
    A. Body
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    Quote Originally Posted by Neosutra
    I have had a couple groups farm the ramparts for pop mobs, waiting for another type to spawn, some kind of HQ, but to no avail. They didnt try for that long though, as too much time was being wasted.
    Do Rampart-summoned mobs have any cell drops whatsoever?

  10. #170
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    Quote Originally Posted by Michaera
    Here's a somewhat silly question that may have been answered already. I haven't been keeping judicious track of the thread or anything so if it has, just let me know. But does the gear that has an effect in Assault (e.g. Storm Loop, etc) have its effect in Slavage? It's a very Assault-type deal so I would assume so, similar to the Ashu Talif, but we just haven't had the chance to really test it yet. Too much trying to figure out what we want to do and organize lots and stuff.

    Anyone tested it out?
    I tried my assault storm earring our last run and no go. The +15 mp didnt add on so it seems like assault effect items continue to be useless. Strange that they work in the ashu talif quests and not salvage.

  11. #171
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    Nowhere special to put this, its just something I noticed

    Unlike the assault set gear (yigit), salvage gear has nothing with specific set values AND salvage gear is pretty damn hard to get. So what is my theory? Instead of all or nothing, you get some of the bonus based on how many pieces you have AKA if you have 2 pieces you get 2% haste from skadi, 4% from 3, 7% from 4, 10% from all 5.

    Just a thought to keep in mind.

  12. #172
    Ridill
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    Quote Originally Posted by Jooeetheplatypus
    Nowhere special to put this, its just something I noticed

    Unlike the assault set gear (yigit), salvage gear has nothing with specific set values AND salvage gear is pretty damn hard to get. So what is my theory? Instead of all or nothing, you get some of the bonus based on how many pieces you have AKA if you have 2 pieces you get 2% haste from skadi, 4% from 3, 7% from 4, 10% from all 5.

    Just a thought to keep in mind.
    What makes you think Skadi gear will have a hidden haste effect?

    Also, I'm afraid I don't see what you're trying to say. There's no difference in the way Assault gear and Salvage gear set bonuses are portrayed. Pahluwan, for example, says "Enhances 'Subtle Blow' Effect", and Marduk says "Enhances 'Fast Cast' Effect". Neither gives a specific value of enhancement. So what reason is there to believe wearing 3 out of 5 pieces of Marduk would give you a partial Fast Cast bonus, especially when Assault gear set bonuses don't work that way?

  13. #173
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    Quote Originally Posted by Khamsin
    Quote Originally Posted by Jooeetheplatypus
    Nowhere special to put this, its just something I noticed

    Unlike the assault set gear (yigit), salvage gear has nothing with specific set values AND salvage gear is pretty damn hard to get. So what is my theory? Instead of all or nothing, you get some of the bonus based on how many pieces you have AKA if you have 2 pieces you get 2% haste from skadi, 4% from 3, 7% from 4, 10% from all 5.

    Just a thought to keep in mind.
    What makes you think Skadi gear will have a hidden haste effect?

    Also, I'm afraid I don't see what you're trying to say. There's no difference in the way Assault gear and Salvage gear set bonuses are portrayed. Pahluwan, for example, says "Enhances 'Subtle Blow' Effect", and Marduk says "Enhances 'Fast Cast' Effect". Neither gives a specific value of enhancement. So what reason is there to believe wearing 3 out of 5 pieces of Marduk would give you a partial Fast Cast bonus, especially when Assault gear set bonuses don't work that way?
    Err meant increase crit hits for skadi, not haste, sorry. The difference is in the yigit. While the subtle blow and magic/breath damage reduction could be scaled, autorefresh couldnt (reasonably at least.)

    Anyways its just something I saw and seems to make some sort of sense to me. Not saying it will for sure.

  14. #174
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    I think it will require the full set for any effect, I just worry about the magnitude of the effect. The worth of the Ares' set could be vastly amplified based on its DA+ (moreso for those mortals out there w/o Ridills and work with Axe / Axe + meat more often); however, the shit effect of the Assault sets is where the concern lies. Wanton emoness perhaps, no point in speculating but it sure does help my procrastination tonight.

    Isn't there a taru somewhere with full Usukane or was that a .dat mod in the SS? It seemed unlikely but they had been making a shitload of progress in Salvage based on their prior posts, name escapes me.

  15. #175
    Ridill
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    Quote Originally Posted by Wulfgang
    I think it will require the full set for any effect, I just worry about the magnitude of the effect. The worth of the Ares' set could be vastly amplified based on its DA+ (moreso for those mortals out there w/o Ridills and work with Axe / Axe + meat more often); however, the shit effect of the Assault sets is where the concern lies. Wanton emoness perhaps, no point in speculating but it sure does help my procrastination tonight.

    Isn't there a taru somewhere with full Usukane or was that a .dat mod in the SS? It seemed unlikely but they had been making a shitload of progress in Salvage based on their prior posts, name escapes me.
    Tyche, and totally dat modded.

  16. #176
    Paging Dr. Nat
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    i have a question and im not sure if its been answered yet or not, there is so much info here I might have missed it.

    if one DCs during Salvage and the others are teled to the next floor, what happens to the DCed person? Is he stuck on the previous floor? or is he teled up when he gets back?

  17. #177
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    Quote Originally Posted by Natallon
    i have a question and im not sure if its been answered yet or not, there is so much info here I might have missed it.

    if one DCs during Salvage and the others are teled to the next floor, what happens to the DCed person? Is he stuck on the previous floor? or is he teled up when he gets back?
    We had this happen on a low-man run about a week ago. She dc'd, came back, and didn't move up until we hit the next floor 'porter, which brought her to us.

  18. #178
    Paging Dr. Nat
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    dang! ok, thanks for the response.

  19. #179
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    When this happened to us the person got automatically teleported to the floor we were in.

  20. #180
    Paging Dr. Nat
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    Quote Originally Posted by Julian
    When this happened to us the person got automatically teleported to the floor we were in.
    actually thats what happened to us just now (in a run at the moment).

    a recent fix maybe?

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