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  1. #21
    Cake Mix
    Sweaty Dick Punching Enthusiast

    Join Date
    Sep 2006
    Posts
    30,317
    BG Level
    10
    FFXIV Character
    Cakey Yama
    FFXIV Server
    Leviathan
    FFXI Server
    Unicorn

    May be a slightly newb question but.. I just used it and I love it. ;o I was curious.. >.> How do you save the parses? Lol.

  2. #22
    Black Belt
    Join Date
    Jul 2004
    Posts
    5,720
    BG Level
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    FFXI Server
    Bahamut

    file -> export parse.

  3. #23
    Cake Mix
    Sweaty Dick Punching Enthusiast

    Join Date
    Sep 2006
    Posts
    30,317
    BG Level
    10
    FFXIV Character
    Cakey Yama
    FFXIV Server
    Leviathan
    FFXI Server
    Unicorn

    Hrm.. export parse is blacked out >.> lol


    Edit: I'm a dumb ass. I fixed it, thanks.

  4. #24
    Ho Mamthra
    Join Date
    Jun 2005
    Posts
    760
    BG Level
    5
    FFXIV Character
    Michaera Khitell
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    mine will get right. The only time it will be wrong is when a melee or ranged attack gets wedged in between.
    That is awesome. :D That'd eliminate a lot of the problems, and a lot of the questions I get sometimes like "OMG WHY IS KIRIN ON THE PARSE? " when I used to parse LS events. Lookin' forward to seeing it~

    WRT real time parsing, there's that UtsuWatch app that someone made on the Windower forums, that thing has something similar (which is half the reason to actually use it), but it only did some random stats for self.. Acc, r.acc, eva, parrying, and something else. And it's been really buggy. >.> And certainly not on this scale. This I like instead.

  5. #25
    Campaign
    Join Date
    Mar 2006
    Posts
    6,192
    BG Level
    8

    Perhaps add a setting that says which party member has an additional effect weapon and then you can add any 'Additional Effect' lines to their tally on the fly? It's not going to be often that there's more than one person with added effect weapons is it?

  6. #26
    Melee Summoner
    Join Date
    Mar 2005
    Posts
    28
    BG Level
    1

    will you have a version out that will work on a 64bit os?

  7. #27
    Black Belt
    Join Date
    Jul 2004
    Posts
    5,720
    BG Level
    8
    FFXI Server
    Bahamut

    Quote Originally Posted by Kroni
    will you have a version out that will work on a 64bit os?

    This version doesn't?

  8. #28
    Yoshi P
    Join Date
    Jul 2005
    Posts
    5,016
    BG Level
    8

    Haven't tested it, but I'm pretty sure it doesn't.

    I should probably stop responding so much here though lol, I don't want BG to become the DvsParse support forum :D

  9. #29
    Hayleystrator
    Join Date
    Jul 2004
    Posts
    7,069
    BG Level
    8
    FFXI Server
    Bahamut

    Using your parser right now, penis is currently erect. Good job.

    Nothing like a little bit of e-peen too. I love this parser.

    http://img115.imageshack.us/img115/1619/partyzq1.jpg

    We were doing a "last chain" at which time my real food wore off, so I ate a mithkabob and it destroyed my accuracy %. ;;

  10. #30
    Black Belt
    Join Date
    Jul 2004
    Posts
    5,720
    BG Level
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    FFXI Server
    Bahamut

    Quote Originally Posted by divisortheory
    Haven't tested it, but I'm pretty sure it doesn't.

    I should probably stop responding so much here though lol, I don't want BG to become the DvsParse support forum :D

    just like 1 mmo is enough for me, 1 forum is enough for me ((

  11. #31
    Melee Summoner
    Join Date
    Mar 2005
    Posts
    28
    BG Level
    1

    Quote Originally Posted by Zigma
    Quote Originally Posted by Kroni
    will you have a version out that will work on a 64bit os?

    This version doesn't?
    no it doesnt unfortunatly.

    all the memory readers are broke on vista/64 too, so i cant fix the code ;;

  12. #32
    Yoshi P
    Join Date
    Jul 2005
    Posts
    5,016
    BG Level
    8

    When I release the next version I'll scan for possible incompatibilities (I can think of one glaring one off the top of my head) and update them to be more portable and you can try it again. But I can't test it on my own, unfortunately.

  13. #33
    Melee Summoner
    Join Date
    Mar 2005
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    28
    BG Level
    1

    thank you kindly sir.

  14. #34
    Yoshi P
    Join Date
    Jul 2005
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    5,016
    BG Level
    8

    Quote Originally Posted by Kroni
    thank you kindly sir.
    Since you mentioned memory editors I wonder if you have Visual Studio 2005 installed. If so, and if you have a place where you can host an approximately 600 megabyte file, I just thought of a way I can figure it out and get it working without needing a 64-bit OS to test on.

  15. #35
    Black Belt
    Join Date
    Jul 2004
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    5,720
    BG Level
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    FFXI Server
    Bahamut

    Quote Originally Posted by Kroni
    Quote Originally Posted by Zigma
    Quote Originally Posted by Kroni
    will you have a version out that will work on a 64bit os?

    This version doesn't?
    no it doesnt unfortunatly.

    all the memory readers are broke on vista/64 too, so i cant fix the code ;;
    Im running windows vista it worked without any error.

  16. #36
    Yoshi P
    Join Date
    Jul 2005
    Posts
    5,016
    BG Level
    8

    Quote Originally Posted by Zigma
    Quote Originally Posted by Kroni
    Quote Originally Posted by Zigma
    Quote Originally Posted by Kroni
    will you have a version out that will work on a 64bit os?

    This version doesn't?
    no it doesnt unfortunatly.

    all the memory readers are broke on vista/64 too, so i cant fix the code ;;
    Im running windows vista it worked without any error.
    Are you running a 64-bit version of the OS, with a 64 bit processor?

  17. #37
    Black Belt
    Join Date
    Jul 2004
    Posts
    5,720
    BG Level
    8
    FFXI Server
    Bahamut

    Quote Originally Posted by divisortheory
    Quote Originally Posted by Zigma
    Quote Originally Posted by Kroni
    Quote Originally Posted by Zigma
    Quote Originally Posted by Kroni
    will you have a version out that will work on a 64bit os?

    This version doesn't?
    no it doesnt unfortunatly.

    all the memory readers are broke on vista/64 too, so i cant fix the code ;;
    Im running windows vista it worked without any error.
    Are you running a 64-bit version of the OS, with a 64 bit processor?
    no, 32bit with 64bitpro

  18. #38
    Yoshi P
    Join Date
    Jul 2005
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    BG Level
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    Quote Originally Posted by Zigma
    no, 32bit with 64bitpro
    Yea that's why you haven't seen any issues, you need to have both a native 64 bit CPU, as well as a native 64 bit OS to start seeing 64-bit compatibility issues. I'm still a little surprised though that there's a problem at all, as FFXI should run in 32-bit compatibility mode. Maybe it's related to Windower /shrug

  19. #39
    Hydra
    Join Date
    Mar 2005
    Posts
    114
    BG Level
    3

    Quote Originally Posted by divisortheory
    Quote Originally Posted by Zigma
    no, 32bit with 64bitpro
    Yea that's why you haven't seen any issues, you need to have both a native 64 bit CPU, as well as a native 64 bit OS to start seeing 64-bit compatibility issues. I'm still a little surprised though that there's a problem at all, as FFXI should run in 32-bit compatibility mode. Maybe it's related to Windower /shrug

    Kroni is basically complaining for me. I run Vista, RMT Ultimate at home. (yes i know you cannot get this, but I have it legally gogo tec net pro)

    its 64x Vista, on a AM2/5200+. FFXI is in 32bit comp.

    I haven't been able to find a memory reader that works, I assume that is where the problem is. Art Money comes up with a font similar to wingdings on crack...

    ~ Mikeal

  20. #40
    Old Merits
    Join Date
    Apr 2006
    Posts
    1,006
    BG Level
    6

    I got an error, then I installed the .net framework and it worked.

    Really needs the magic damage, As awesome as it felt to Parse 50% of the damage in the party... It was with 2 BLU as the other DDs. :D


    I do love the setup though, Very crisp.

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