I can see why that would happen. If Clank hits the Gigantobugard first, I'm willing to bet that from the on out, Gigantobugard would always be an enemy and Clank would always be a player.Originally Posted by doofy
I can see why that would happen. If Clank hits the Gigantobugard first, I'm willing to bet that from the on out, Gigantobugard would always be an enemy and Clank would always be a player.Originally Posted by doofy
thanks :D i never could figure out/get the other parser to show how much damage i was doing unless the mob died, now I can set filters and see how much I do with souleater ridill/kraken(not at the same time, obviously) on HNMs
I think the other one updates either every 50, or every 100 lines of chat.Originally Posted by Robert
Thank you, this thing just confirmed that my E-peen is as big as it should be!
Looks splendid. I'm a mage first and foremost, but it worked in a lowbie party for me, and I'm eagerly awaiting another update. Love it.
What do corsair's shots count as if they are counted
ninja edit: Nope not into account at all ;o
The other ones simply update when one of your .log files changes, and then it adds in the information it receives from that file. I wrote a very simple one that did this myself, easy to do in most languages. I dunno how many lines the .log files have though.Originally Posted by divisortheory
Pretty sure it's 50 or 100Originally Posted by WizerdRemora
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I don't want to register on your site just to post a problem there, so I'll do it here. I'm pretty noobish when it comes to the technical parts of computers, so hers my prob:
DvsParse.exe - application error
The application failed to initialize properly (0xc0000135). Click on OK to terminate the application.
This happened when trying to run DvsParse.exe
{help me out}
Unfortunately I can't provide technical support on this forum (I doubt the mods want me doing that anyway). Actually, I think I'm already going above and beyond by answering any questions at all here.Originally Posted by Vic
Just like with the previous poster who had a problem, I'm not trying to be a dick and I want you to be able to use the parser as much as anyone else, but the other forum is there for a reason, and when someone else comes along with the same problem it doesn't make sense to refer them to away from that forum to find the solution. Registration takes a few seconds, it doesn't seem like much of an inconvenience >.>
lol Fine >.>
Vic should have just installed the .Net Framework 2.0 as was mentioned in this thread, lol.
Anyway, thanks for sharing this with the community, divisor!
Nice parser, very simple and has everything that is needed for the typical melee burn party.
I was wondering if you could enter a new section that reports each fight individually aswell?![]()
It's planned for a future version, check the readme file :D Trying to do some more important stuff first, I knocked magic and additional effects out the other day and released that version already, but I think it'll take me a few weeks before I get another version out due to the complexity of the next few things I'm going to add.Originally Posted by Liion
please make corsair shots next version ; ; and me love you longtime
Make sure the logging is on and do a parse as Corsair then send me the .dvsc file so I know what the messages look like.Originally Posted by LinktheDeme
Finally got into an EXP party, I love this thing. Thank you so much.
live stats are great, much better than being updated every 50.
Just confirming you know i mean quickdraw i assume correct? Just not normal bulletsOriginally Posted by divisortheory
Well I've never used COR before, but it doesn't really matter if I get a full chat log of COR related stuff it'll be enough for me to eventually be able to add full support for anything COR related that isn't already there. Hell I can even parse rolls and report on the rolls too lol.Originally Posted by LinktheDeme