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Thread: Salvage: Zhayolm Remnants     submit to reddit submit to twitter

  1. #2061
    Ayn
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    Re: Salvage: Zhayolm Remnants

    Better than having it drop Tsukikazu Togis constantly.

  2. #2062
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    Re: Salvage: Zhayolm Remnants

    Quote Originally Posted by Arthars
    5F madame been droppping nothing except hikazu gote for my group ever since the epic 4/2 drops when first discovered (2 enlil body, 1 gote, 1 trousers)

    gote gote gote gote gote gote goteeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee eee

    6F i only seen enlil tiara lol

    guess my salvage luck is up

    or maybe the frogs are filled with loots after 1/2 year since we havent found them, and they are at last outa stock now with people farming them every run

    as for gote being the best MNK hand piece, i actually agree, since with good acc and counter and subtle blow(in salvage boss expecially), its actually a good meat piece of gear

    however my co tank thinks her MNK AF2+1 gloves are better tho /shrug

    she's getting spharai soon, hope this gote actually change her thinking

    Trade ya, our luck has been:

    Gote -> no drop -> no drop -> no drop -> no drop -> no drop -> no drop -> skadi35 -> no drop -> no drop -> no drop -> no drop -> no drop.

  3. #2063
    Black Belt
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    Re: Salvage: Zhayolm Remnants

    Quote Originally Posted by Thefrost
    I'm sorry, but i don't believe those slops actually drop from this mega...
    We've got 3 of them back-to-back xD It doesn't like dropping Ares for us though =/

  4. #2064
    Chram
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    Re: Salvage: Zhayolm Remnants

    I'm sure this has been asked already but I couldn't find with a quick search: when going for boss do most groups pop 3FS for the extra hp and mp? or is bringing a thief enough to get the hp and mp you'll need?

    we have 8-10 people most nights, as reference.

  5. #2065
    Ridill
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    Re: Salvage: Zhayolm Remnants

    Quote Originally Posted by cdgreguh
    well that wiki update appears to be wrong. After needing to move because of a hate shift I was at 12.4 from BC, and 9.2 away from the tank. I was not hit with AOEs, but I was hit by discoid. No Bodb's Slops
    This is correct.

    Discoid range is 10' from target.
    IS/Discharge range is 10' from chariot.

    Fraudopedia is full of bunk info.

  6. #2066
    Lostbane
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    Re: Salvage: Zhayolm Remnants

    Quote Originally Posted by mackerel

    That's the correct pop condition for the floor 1 madame. The gent is tough with no cells.
    If you're going to pop the 5th floor north madame for 35s anyway, you're going to be clearing the first 3 rooms on floor 3 south for stats, so the choice you're making is:
    12 puks + 1 mamool + 1 gent with no cells used
    or 20ish squishy mamools and pets and a rampart with nearly everyone fully unlocked
    I know what I'd choose.
    If your group still wants morrigan/ares hands, you can clear 3 rooms south + full north on floor 3, and still have time for madames on 5+6.
    Well the idea was to aim for the 6th floor because we have someone who wants the marduk head and as they've been to a lot of our runs and we'd take in a few other NMs on the way we thought we'd try for it.

    Run was a mess. MNK was not on (sick) and a couple of other players didn't show. We decided to try it to see how rough popping the gent was and it just was taking far too long. So I guess next time we just skip it and farm cells like crazy and go for 5FN as it has nicer toys as well.

    We dropped the idea of 6f froggy and popped anything else we could.

    Was a bit of a disappointment after the run before.

  7. #2067
    Relic Shield
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    Re: Salvage: Zhayolm Remnants

    1F NM is too hard to pop, even if you have many monks. Whatever you do, it will always be faster to clear 3FS (10-15minutes only with 3 dds) than clear puk wing without cells.

    My group isn't godly equiped or anything, but with only 6 people ( mnk sam cor whm thf drk) we did 3Fs+5FN+6F with 15 minutes to spare after killing 6F. And that was because 6F madamme spamed charm, since we arrived on 6F with 35 left. We have the thief kite the madames when everyone else is charmed, works well on 5f, skadi feet and hide/flee make it really easy to kite, and avoid accidental regen.

  8. #2068
    Groinlonger
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    Re: Salvage: Zhayolm Remnants

    Some groups are maxed on Zhayolm 25, so it's better for them to opt for the 1F + 2F + 3F + 5F + 6F runs and forego the boss so you don't waste a run getting 4F 15 you may need.

  9. #2069
    Cerberus
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    Re: Salvage: Zhayolm Remnants

    How do groups do 35s and boss in same run? :/ Bring a bunch of mnk's and split up or something? We usually only have about 15 min left after 6F Madame and I don't know how we can speed it up more.

  10. #2070
    Very Sexy Nerd
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    Re: Salvage: Zhayolm Remnants

    Don't bring more than 6-8 people

  11. #2071
    Chram
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    Re: Salvage: Zhayolm Remnants

    Quote Originally Posted by Julian
    Don't bring more than 6-8 people
    or let players 9+ know upfront that they're just there to absorb discoid hits and better bring an inventory full of potions and leave their gear at home.

  12. #2072
    Sea Torques
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    Re: Salvage: Zhayolm Remnants

    Ten people, three fully unlocked.

    5N Poroggo no-show...

    The only oddity about it was there was earth weather at the time... possibly another spawn condition?

  13. #2073
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    Re: Salvage: Zhayolm Remnants

    Quote Originally Posted by Francisco II
    Ten people, three fully unlocked.

    5N Poroggo no-show...

    The only oddity about it was there was earth weather at the time... possibly another spawn condition?

    Nope, one of your friends lost a cell to para, or forgot to lot one, or lotted one while inventory was full, and was too afraid to admit he/she fucked the run.

    Or which do you think is the case:

    1. Someone forgot to mention they missed something, lost a cell, or used while paralyzed, and then didnt want to admit it when everyone was trying to figure out what was wrong.

    2. There is some secret glitch in the game that only happens 1/1000 times to a special group of 10 preventing the madame from popping.

    I will leave which option is more likely up to you.

  14. #2074
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    Re: Salvage: Zhayolm Remnants

    Quote Originally Posted by Clynt
    How do groups do 35s and boss in same run? :/ Bring a bunch of mnk's and split up or something? We usually only have about 15 min left after 6F Madame and I don't know how we can speed it up more.

    I bring a solid group of 7.

    9-10 min on first floor.

    10-14 min on second floor (full clear NE wing, then farm 3 unlocks armor in other wings).

    8 min on 3rd floor (usually takes this long to get everyone full unlocked, sometimes less).

    5 min on 4th floor to sneak/inv and kill rampart.

    10-15 min on 5th floor to get past gears, get ready, and kill madame, depending on how charm spammy she wants to be (last time we didnt get charmed once, time before it charmed EVERY tp move).

    That leaves 40 min to clear 6th floor and kill boss.


    My group can do 5FN madame + boss runs rather easily, but we are always close on time and that is with doing everything perfect and not wasting a second. I am not sure how some would do 5FN and 6FN and boss, but perhaps they are willing to share their strat. The extra time of killing the needed NMs to pop 6FN and actually killing that NM would leave us with not enough time.

    Any group here actually do both and boss regularly?

  15. #2075
    Sea Torques
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    Re: Salvage: Zhayolm Remnants

    Quote Originally Posted by Neosutra
    Quote Originally Posted by Francisco II
    Ten people, three fully unlocked.

    5N Poroggo no-show...

    The only oddity about it was there was earth weather at the time... possibly another spawn condition?

    Nope, one of your friends lost a cell to para, or forgot to lot one, or lotted one while inventory was full, and was too afraid to admit he/she fucked the run.

    Or which do you think is the case:

    1. Someone forgot to mention they missed something, lost a cell, or used while paralyzed, and then didnt want to admit it when everyone was trying to figure out what was wrong.

    2. There is some secret glitch in the game that only happens 1/1000 times to a special group of 10 preventing the madame from popping.

    I will leave which option is more likely up to you.
    We compared screenshots. All of us were unlocked. Thanks for playing.

  16. #2076
    E. Body
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    Re: Salvage: Zhayolm Remnants

    [quote=Francisco II]
    Quote Originally Posted by Neosutra
    Quote Originally Posted by "Francisco II":1fk2ealh
    Ten people, three fully unlocked.

    5N Poroggo no-show...

    The only oddity about it was there was earth weather at the time... possibly another spawn condition?

    Nope, one of your friends lost a cell to para, or forgot to lot one, or lotted one while inventory was full, and was too afraid to admit he/she fucked the run.

    Or which do you think is the case:

    1. Someone forgot to mention they missed something, lost a cell, or used while paralyzed, and then didnt want to admit it when everyone was trying to figure out what was wrong.

    2. There is some secret glitch in the game that only happens 1/1000 times to a special group of 10 preventing the madame from popping.

    I will leave which option is more likely up to you.
    We compared screenshots. All of us were unlocked. Thanks for playing.[/quote:1fk2ealh]
    someone forgot to use a stat cell til after u ported up maybe?

  17. #2077
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    Re: Salvage: Zhayolm Remnants

    [quote=Wolfknight]
    Quote Originally Posted by Francisco II
    Quote Originally Posted by Neosutra
    Quote Originally Posted by "Francisco II":a36j11ye
    Ten people, three fully unlocked.

    5N Poroggo no-show...

    The only oddity about it was there was earth weather at the time... possibly another spawn condition?

    Nope, one of your friends lost a cell to para, or forgot to lot one, or lotted one while inventory was full, and was too afraid to admit he/she fucked the run.

    Or which do you think is the case:

    1. Someone forgot to mention they missed something, lost a cell, or used while paralyzed, and then didnt want to admit it when everyone was trying to figure out what was wrong.

    2. There is some secret glitch in the game that only happens 1/1000 times to a special group of 10 preventing the madame from popping.

    I will leave which option is more likely up to you.
    We compared screenshots. All of us were unlocked. Thanks for playing.
    someone forgot to use a stat cell til after u ported up maybe?[/quote:a36j11ye]

    You can use a cell right in the madame room and it will still pop.

    And show the SSs. Your not special and neither is your group. Someone forgot something and didnt tell.

  18. #2078
    Salvage Bans
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    Re: Salvage: Zhayolm Remnants

    You can use a cell right in the madame room and it will still pop.
    Proven by my group yesterday.
    MNK didn't use INT as it turned out but its his first time doing the madames with us so all is good.

    MP is easily missed as well since melees don't usually lot them and usually not supposed to.

  19. #2079
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    Re: Salvage: Zhayolm Remnants

    I'm incredibly paranoid about people really being fully unlocked. I double-check with them periodically (which may annoy them, but whatever, 5FN not being popped would be more annoying). After we kill the VIT and MND mamools on the 3rd floor, I verify that "You have no purple shit on your screen, right?" Of course, this leads to some wiseass making a comment about our linkpearl, which is purple, but it gets the job done.

    As for NMs + boss, I don't know. I suspect people that can do it will just say "kill faster". We generally have about 10 minutes left after 5FN and 6F madames.

  20. #2080
    Odd
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    Re: Salvage: Zhayolm Remnants

    there's no sure fire way to hit all nms plus boss, just gotta fight as efficiently as possible and get lucky on frog tp moves

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