Yes, you need to kill Jakko.
Yes, you need to kill Jakko.
Yes, you need to kill Jakko and make sure that any veteran player who hasn't experienced the frog update much knows NOT to port up after popping Jakko![]()
Killing Jakko takes 15-30 seconds, but yes you do have to kill it now.
No need to kill the Wyverns around Jakko either just get your Bard to sleep them, Jakko goes down fast
ya somtimes we will split up and have the brd and mnk take the other lizs, and have the others start on wyverns, or should we stick together
o_o;;
just kidding.
Anyway: time-saving protip: on 2fNE madame, when you get charmed... have whoever isn't charmed kite everyone towards the next farming room. Saves a good 2-3 mins.
We've also gotten into the habit of having all melees hold TP and set up a WS stun order for twitch-stunning every frog TP move (as soon as the orange lines appear). As long as your melees are good at stunning quickly, the only thing that should get through your stuns is Magic Hammer and an occasional Water Bomb. Sure it seems sooo slow to kill them without damaging TP moves, but it's much faster than getting charmed constantly. Using these methods we've been able to consistently do 5+6+boss with 15+ mins to spare with 6 people. But yeah zhayolm was one of the last zones we figured out how to do well. Either way, who cares. 5 months straight of SSR, here we come!
or just let one DD+ mage duo the frog while the 4 other start farming. saves even more time. When teh frog dies, the 4 man group will already have 4 hands 4 feet.
I meant that stun rotation idea more for 5f+6f frogs which tend to take longer and tend to be a lot more annoying with TP moves.
This is proves my point exactly.
You aren't giving advice, you are telling people how you do things.
You have a relic and exceptional gear.
People that are just starting Salvage are not likely to be as well geared as you, so it will take longer to do everything. Jakko in 15 seconds is probably not reasonable for most people starting Salvage.
10 minutes on the fifth floor max on a bad day? With perfect stunning and a relic sure. For people on their first couple of weeks this just isn't going to happen. Stuns on frogs are never perfect, even with exceptional players who are prepared for it.
You are obviously very good at Salvage, but that does not mean you are very good at giving advice. In fact, your inability to realize that there can be experiences outside of your own means that you are actually quite poor at giving advice.
How you get "Killing Jakko takes 15 to 30 seconds, but yes you do have to kill it now" to him telling him what to do every run I don't know. And 30 seconds is not very unlikely for a new group as he is extremely weak.
So, is Zhayolm Remnants bugged now?
5F frog didn't pop today... We've popped the damned thing god knows how many times, but today it didn't pop with 3 fully unlocked people. And no, someone didn't "fuck up" and didn't want to admit it, we had 3 unlocked people.
Anyone else had the same problem?
Popped 5F on yesterdays run... so I dunno. Obviously someone fucked up and didn't want to admit it (sarcasm)
One ZR one of our unlockers saved one of his cells until we were in the room; he used it for full unlock and...no Madame. So he relogged, and the Madame popped.
have the frogs been nerfed or something? pretty weak to melee damage and dont charm as much as i remember
My group's been compiling data on frog melee/magic weakness for quite a while, and the results are inconclusive. Doesn't appear to be based on what day we enter, or moon phase or anything else we can think of.
Protip: Use formless strikes when frogs are being resistant to melee damage. It's awesome... and speeds things up a LOT.