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Thread: Salvage: Zhayolm Remnants     submit to reddit submit to twitter

  1. #2701
    Cerberus
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    We do split up on the 2nd floor, but only after the frog is down. (1st floor we rarely have to farm more than the inner rooms + 1 additional sj or magic room). I am going to try to split the group up before the 2nd floor frog pop on the next run to see if we can squeeze a couple of extra minutes in though. We do normally do NM's + boss, but when you get back to back to back (to back) charmga's on occassion, there's really not much else you can do besides settle for 5f + 6f (+ break stuff/ curse/ mpk a taru if you have one near)

  2. #2702
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    If we ever had 7, we would either bring a RNG or a BLM to fill the lone-person party spot. Whichever job that was would stay back and help us fight the frog.

    Make sure (although it's not totally necessary) that the BRD gives you troubadour songs before he takes off with the others to the SE quadrant. I'd say about 40-50% of the time, the frog doesn't even use chorus with just me hitting it. I actually try to blink tank it as good as possible by using counterstance and shadows so that the madame's TP gain is limited.

  3. #2703
    Salvage Bans
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    We've been clearing 2/J/3/5/6/boss with 10+ min left pretty consistently of late with NIN (Kikoku, 5/5 Usu) DRG BRD COR THF SCH WHM. The 7th is the WHM early on, the THF later. SCH isn't necessary, but SCH makes 1F a lot easier in all zones and Accession Stoneskin/Regen II is nice for Discoid. He also nukes frogs.

  4. #2704
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    just wondering what subs, I assume nin/war, drg/sam?, brd/whm, cor/rdm?, whm/sch?, thf/nin, and sch/rdm?

  5. #2705
    Cerberus
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    What kind of dmg is the Kikoku NIN able to do on the Chariot? Enough that the DRG doesnt have to hold back much, or do they co-tank? Guess with COR + BRD any solid DD can put out some ok numbers on Chariots, but I haven't used a NIN in Salvage since the first couple of months after it was introduced. Getting to the point where I wouldn't mind mixing up our setups a bit just to have a little more fun with it.

  6. #2706
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    Okay, My setup for Zhay is hypothetically MNK MNK THF(mandau) BRD WHM RDM, SAM+BLM in outter party but generally we havent had more than 5 people show up lately. Here is the issue, idk how, but we friggin suck at killing this fast. The NM's spam charmga us and screw us constantly on time, half he time the Mandau THF just doesn't show up because we end upstarting too late for them, generally we alteast have BRD MNK THF SAM RDM at the least, my question is how do you guys handle the frog NMs? second and third floor frogs are a joke like a total joke, we've barely been charmed by them using a good Sc of Asuran > gekko > mercy stroke, normally reduces third floor frog to like 40-50% in first 10 seconds depending, but 5f and 6f idk what it is, but 5f frog just rapes our time.

    Idk, our general path is:

    First floor: split into two gorups: 1 group does SE Ne, other does Nw, SW, for cells, we only kill 2 cuz I pull on bard with super aweomse Mobname<cell> script to identify which has cells.(we -should be done- within 15mins but generally takes longer cuz certain people bitch about cells. /cough overimportant thinking mandau thf /cough)

    Second floor: clear room, kill mamool, pop frog kill frog(all of us), one group SE, another group Nw, etc. NW pops jakko while other group farms other room, i port us up.( I don't know timing for this, but in general I imagine it should only take 15-20mins at most)

    Third floor: depends on what we are doing but generally: west, south, do 3fs frog, port up, port up. (15-20mins I'm assuming), but I don't know how you can cut down time here, because of the fact you -have- to kill all those mamools anyways just to pop frog + rampart, maybe we just kill too slow.

    Fourth floor: like 2-3mins I'm guessing.

    Fifth floor: sac pull gears, party moves south, bard songs > engage> thf gets up unweaks engages.

    Sixth floorwe've gotten here twice ever) and haven't killed it either time.

    our main issue is stupid charmga.

    Do you guys just spam damage to it, or hold MNK TP for Shoulder Tackle, while rest of group deals damage?, how weak are they to BLM nuking?

    Is it faster to do 1 melee @ a time?

    Frogs slow us down so much, it seems almost impossible to -kill- them and do mega, I don't know.

    Any advice on timing etc?

    In advance, I didn't have time to read through 91 pages of posts to look for any information on this, so I apologize if It seems I'm lazy, but we are going in like 4hours, and I'm in class XD

    anyways, thanks in advance o.ob

    Also, we may be losing/kicking the mandau thief just because, they make things harder than it has to be, i.e. demanding ranged/sub/magic/legs to pull usu head NM fomors in SSR lolol, I pulled it on brd last night w/o cells or sub <.<

  7. #2707
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    get a good blu <_<, stunlock makes frogs a joke assuming the blu is well geared and has the major three stun spells, then other DD can go spam on it. Also do your mnks have penace, if not make them merit it to max 5/5 penace constantly on stuff like frogs makes huge difference in tp moves, and also if can get whm auspice helps reduce tp moves more, and do you full gear your DD, if not that will slow you down more than time saved for fewer kills ussually. And do you always make sure to keep DoTs on to prevent regen when you're charmed? and Generally just kill 5F frog even if no blu, should be fine DDing w/o stun and 6F should be done very quickly if your sam two hours him down, or mnk[though feeds more tp].

  8. #2708
    Cerberus
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    Alexander

    You should be super tanking the Usu Head NM room too (any decent DD can handle the super tank roll), not sure why people still stagger pull that room

  9. #2709
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    Lekotas,

    Shoulder Tackle can stun charmga move. If your mages are good and know where to stand, just lullaby the melees when charmed and rdm sleeps the NM (ofc don't use dot if you do it this way). Shouldn't really waste a lot of your time really.

    How much do you farm 2nd floor? Shouldn't really spend time getting more than 4 cells per room unless you are doing boss run.

    It's hard to do all frogs and megaboss since there are quite a few mobs u need to clear on 6f too. I think my group did it one-two times with 6ppl but we had relic mnk and thf. An alternate of 3f frog is to do 1f instead. 1 person must not use any cells and after u clear one wing, have everyone log out except that person who is completely locked. I personally don't like to do 1f frog and prefer 3south.

    Maybe you need to seperate it into two runs, 5f frog + boss and then 5 + 6fl.

  10. #2710
    Melee Summoner
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    Ok here are my questions:

    We're gonna do the - less than 30 min frog - for 15's. But as useless as this run is, we'd really like to add F5.

    We're planing to go with 4 ppl . Here are the options
    P1: RDM BRD DD
    P2: BRD THF WHM DD
    P3: DD
    P4: DD COR

    I was thinking going with RDM BRD DD DD

    My questions:
    1) Has anyone make it?
    2) Would 6 ppl better than 4? imo no, but i might be wrong?
    3) Do TH really help on F3 for MP cell? If so, should we go with DD DD THF RDM?
    4) Talking about MP cell, could it worth it duping them on F2 ?


    Any advices welcome. Thx

  11. #2711
    Sandworm Swallows
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    Quote Originally Posted by Drace View Post
    You should be super tanking the Usu Head NM room too (any decent DD can handle the super tank roll), not sure why people still stagger pull that room
    I don't know, we used to super tank that room and switched away from it because it was far too cell dependent. And shouldn't this be in the SSR thread?

  12. #2712
    Salvage Bans
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    1) People have done 4FN and 5FN, I don't remember how many in the party. I haven't.
    2) I'd think 5-6 would be better than 4; it doesn't take long to farm all 4 inner rooms, which gives you enough cells for 6. I'd add THF and COR; RDM doesn't get abi, COR doesn't get SJ, THF doesn't get magic.
    3) Yes, TH is very important for MP if you're doing 4FN. Also for rings/ranged in 2F NE. I'd add THF rather than drop the BRD.
    4) If you get MP in the starter chest, definitely.

  13. #2713
    Nidhogg
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    @Asya

    1. Some people, including my old salvage group, have done 2F > Jakko > 4N > 5N > 6F > Boss, if you search through this thread it's about halfway in.

    2. 6 people would be better than 4 (and may be necessary? because you need to kill very quickly on the first 3 floors), but I wouldn't go with more than 6-7 for this.

    3. TH affects ring/range/body on 2F, and HP/MP on 3F If you go with 6-7 as I advise, then yeah probably have one of them a THF.

    4. If you get an MP cell from chest, then yes, duping it from 2F frog is probably a good idea. It's the only drop you need that isn't guaranteed and changes the number of mobs you have to fight until it drops (rings/ranged you kill the same mobs regardless and if it doesn't drop you're just screwed, and body you'd have to be seriously unlucky not to get 3).


    Basic strat: Clock entry time when you get sucked in. 1F Kill the 4 inner rooms' droppers while someone goes to the portal, port when all dropped. 2F is normal, just be as fast as possible. 3F send someone to the north portal asap while everyone else goes south and kills mamools. Port up with 30 seconds left and pray you got at least 3 MP (or abort and don't port if you think 5F/6F is preferable to 3F if you can't have all of it). Once on 4F, kill the mamools for the HP and stats, then kill Madame, then kill wrong Rampart and cycle the floor killing Mamools until your 3 unlocks have their HP and stats. Since you'll have probably 60 min left in the zone or more after 4F madame dies, you should actually have enough time to do 6F and Boss as well after 5F.

  14. #2714
    Cerberus
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    Quote Originally Posted by ringthree View Post
    I don't know, we used to super tank that room and switched away from it because it was far too cell dependent. And shouldn't this be in the SSR thread?
    I was just responding to this line from the poster a bit above me :0

    Quote Originally Posted by Lekotas View Post
    Also, we may be losing/kicking the mandau thief just because, they make things harder than it has to be, i.e. demanding ranged/sub/magic/legs to pull usu head NM fomors in SSR lolol, I pulled it on brd last night w/o cells or sub <.<
    Staying off topic though! - if you have one of your DD fill out their gear first, I don't see supertanking that room being a problem at all. I have done it on MNK, SAM, WAR and have never had any issues with it. Just put on some turtle gear and have mages erase defense down asap, huge time saver.

  15. #2715
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    Quote Originally Posted by Asya View Post
    Ok here are my questions:

    We're gonna do the - less than 30 min frog - for 15's. But as useless as this run is, we'd really like to add F5.

    We're planing to go with 4 ppl . Here are the options
    P1: RDM BRD DD
    P2: BRD THF WHM DD
    P3: DD
    P4: DD COR

    I was thinking going with RDM BRD DD DD

    My questions:
    1) Has anyone make it?
    2) Would 6 ppl better than 4? imo no, but i might be wrong?
    3) Do TH really help on F3 for MP cell? If so, should we go with DD DD THF RDM?
    4) Talking about MP cell, could it worth it duping them on F2 ?


    Any advices welcome. Thx
    I would really recommend 6 people over 4, as going with 4 people doesn't save any time due to Zhayolm being designed for 5-6 people. You're guaranteed 5-6 of everything just killing the 4 inner rooms. And I would really recommend bringing a THF for 3F cells. The only thing you need from there is MP cells, the remaining stat cells can be obtained on 4F. However, MP cells can really suck without THF.

    Anyway, I would recommend 2-houring 3F, as it really speeds up the whole run if you plan on going this route. Also, I would recommend the 6th person, whomever it might be (or the BRd if the BRD 2-hours as well, if you choose to go with 4/5 people) head to the teleporter ASAP. If you're like us, you'll usually arrive on 3F between 20-24 minutes, which gives you plenty of time to clear the first rooms of mamools. As long as you're there before the 26 min mark, you're good to go. Any later then that and you'll need flee, and hope you get 3 MP cells and reach the tele before the 29:50 mark.

    either way, good luck. It can be quite challenging, but its actually quite easy once you get it down.

    edit: If your THF demands anything, you should kick him. All first armor cells should go to main DD in SS. Super tanking Usu head room is much easier and faster imo.

  16. #2716
    Melee Summoner
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    Ok we're going with the whole team, so we should be 6-8

    Was thinking of using BRD 2hour @ the begining of F2 first room since this is the area where we'll find the more mobs in a row, and melee 2h on F2 Frog with our RDM subing DRK and 2houring too.

    I had in mind that it would be better to avoid charm by zerging F2 but now that you mentioned 2houring on F3 hmm...

  17. #2717
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    The first charm on F2 doesn't really cost you any time, just use that minute to run to the porter.

  18. #2718
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    Ok went smooth

    SAM DRG MNK RDM WHM THF BRD
    F1 8 min
    F2 14 min

    We actually used CS stun + melee 2hour on F2 frogs, was done in 20 sec what was the plan.

    Of course F5-F6 didnt drop but that's not a surprise ^^

    Was easier than I tought. thx for advices

  19. #2719
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    I'm kind of curious if this is a glitch or if it's always been this way. When we fight the 5th floor madame my group chooses to all get charmed by frog chorus. I have evaded frog chorus twice now. I've never seen anyone else evade frog chorus. Furthermore, when I do evade frog chorus my toon still disappears from the screen, it's just that I never reappear in frog form. The first time this happened my toon was invisible to the entire group until we reached the 6th floor. The second time this happened my toon reappeared upon death. Is this intentional or should I report it to a GM the next time it happens? For the curious I was on rdm/whm both times this happened at about 15.2 distance and I don't wear resist charm gear.

  20. #2720
    Bagel
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    That is most likely a glitch. I've never seen exactly that happen, but I know my character can glitch when I get charmed and vanish till charm goes off.

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