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Thread: Salvage: Zhayolm Remnants     submit to reddit submit to twitter

  1. #361
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    Small note, but apparently the english name of "Discord" is actually "Discoid". Sounds pretty fuckign stupid lol, I almost wonder if it was a glitch.

    6th floor chariot still sucks ass.

    Also, Discoid seems to be exactly equal to 3,436 Needles. lol, no clue where that shit comes from.

  2. #362
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    A JP friend in my LS said the other day that he had read it was 4400. Shell 4 being 200/256 of base damage, it would be 3437. I've recently come to believe that the way magic -% gear/effect is calculated may be subtly different than what we had originally thought, which could explain why it's one value off for such a high number, too. Or it could be 4398 needles or something lol


    Edit: This is after we timed out at BC btw. He also said that the group he had heard this from had won with 3 MNK tanks? lol I don't know the details.

  3. #363
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    Another point of interest is that Discoid is EXTREMELY short range. I almost think a BLM/NIN kite nuke fight is a viable option now. We had a guy sitting down who couldn't possibly have been more than distance 7 away from the mob, and he didn't get hit.

  4. #364
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    Or it could be Breath damage and not Magic damage.

    I fought the Nyzul version of Battleclad and 3 people eating Discoid did about 300ish to them, whereas other people have reported eating it for well over 1000 for multiple people.

    Go fight it 8 times and try all the elemental resistances or something. Pretty sure when I bother to fight this we'll just not care and suck it up and deal with it when it uses Discoid.

  5. #365
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    http://i4.photobucket.com/albums/y13...ay/discoid.jpg

    Was actually 2 people, nothing special except Shell IV

  6. #366
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    Small note, but apparently the english name of "Discord" is actually "Discoid". Sounds pretty fuckign stupid lol,
    Bada-bing.

    I'm curious to see if various barspells will do anything for Inertia Stream and the other annoying TP-based chariot attack..

  7. #367
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    Quote Originally Posted by Keider
    http://i4.photobucket.com/albums/y13...ay/discoid.jpg

    Was actually 2 people, nothing special except Shell IV
    Looks like 950 needles with Shell IV.

    Anyone know the exact damage reduction on Shellra V merited once, twice, or three times?

  8. #368
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    Quote Originally Posted by Suiram
    Edit: This is after we timed out at BC btw. He also said that the group he had heard this from had won with 3 MNK tanks? lol I don't know the details.
    Next time we go I'm thinking about doing this with 1-1.5 parties who do nothing but follow BC around the room, while still using the exact same BLM/NIN kite/nuke zerg that we use for LBC. The "follow party" will be all the MNKs, NINs, myself as THF, etc. I just bought a Merman's Harness and 2 Merman's Rings from the AH. Gonna stack Magic Damage- gear and see how much of a difference it makes against the boss next time.

    We really need to speed up the first floor. Last time we lost a lot of time because even though I used the modified DAT to tell me exactly which mbos would drop cells, we cleared the SE and NE wing anyway for extra weapon and magic cells, wasting a lot of time. I'm also considering ignoring all 4 Mamools on the first floor from now on. There's only one per wing, so next time I'll just sneak invis past the mamool and camp in the hallway between room 2 and room 3.

    I'm pretty sure that nto killing mamools at all will shave a good 5-7 minutes off the first floor, and never clearing more than the 8 mobs per wing that drop cells will shave a good 10-12 minutes off. If so, that means 15-20 minutes saved on the first floor. the Poroggo Gent isn't worth it IMO, 8 mobs for 2 cells.

    Anyone know what the Mamools on the 4th floor, and gears on the 5th floor drop?

  9. #369
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    Mamools on 4th floor south side drop more hp/stat cells, gears only drop cards.

  10. #370
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    So after the 1st floor, there really is no more weapon/magic/subjob/ability cells in the zone?

  11. #371
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    Nope

  12. #372
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    Quote Originally Posted by divisortheory
    Quote Originally Posted by Keider
    pic
    Looks like 950 needles with Shell IV.

    Anyone know the exact damage reduction on Shellra V merited once, twice, or three times?
    Quote Originally Posted by Page 5 from the Nyzul Isle Initial Findings thread
    Just looked up chariots on the wiki, we had Battleclad Chariot the Zhayolm boss on the 1st floor. Discord was the move I saw, 1k damage to the BST, 1k dmg to his pet and must have been one other of us left standing too.
    About 99% certain it's not Needles, or at least not constant, maybe some Breath/Needles combo based on both its current HP and how many people are in range if anything. More than likely it's just an AoE Breath though. Mine was at about 5% when Discoid got off.

  13. #373
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    Does Magic Def. Bonus gear work against Breath damage? How about Magic Damage -% gear?

  14. #374
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    What setup did the person who reached boss w/ 6 use? And how much time you spent on the floors/what you farmed on 2nd?

    Just tried doing this w/ 7, ended up clearing 3rd floor and still not having all the hp+mp we needed -_-

    ran out of time while killing chariot (6th floor)

  15. #375
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    Breath damage is based on level and HP of the mob using it, determined by the WS. Magic Def. Bonus doesn't do anything for it, nor does Shell, not sure about Magic Damage -%, but I would be inclined to say it doesn't because there is Breath Damage -%, both of which I have never bothered to try against a breath WS. Anyone who's eaten Kirin's breath knows it does 500 when it's not resisted, even if you got Shell or MDB. You can resist it of course, frequently you'll see it do 250 or 125 and stuff. Breath WS's for mobs seem to be different formulas and probably have caps compared to BLU spells. A Demonic Rose in Boyahda, or even Vivian for that matter doesn't do that much for breath damage. However, I was on the receiving end of a Bad Breath from a Mamool Ja BLU NM and it did over 1k damage to me. The formula for BLU's Bad Breath adds your HP/8 with your level/3 and can be resisted by earth, and that NM probably did have around 8k HP or so (it was the Finding Faults NM). Also compare Dragon Breath from standing in the direct line of fire vs. standing on the side. Difference with Discoid is since it's AOE and not fan-shaped it's the same as standing in Fafnir's grill everytime. The lower BCC's HP is, the less it'll suck.

    So, through that I'd say it's a fair argument that Discoid is an uncapped Breath Attack, probably light based or something (it shoots out white lasers iirc, play with that if you want).

  16. #376
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    Quote Originally Posted by Lindstrom
    Breath damage is based on level and HP of the mob using it, determined by the WS. Magic Def. Bonus doesn't do anything for it, nor does Shell, not sure about Magic Damage -%
    Based on this alone, I think we've just proven that it's not a Breath attack, yea?

  17. #377
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    Quote Originally Posted by divisortheory
    Quote Originally Posted by Lindstrom
    Breath damage is based on level and HP of the mob using it, determined by the WS. Magic Def. Bonus doesn't do anything for it, nor does Shell, not sure about Magic Damage -%
    Based on this alone, I think we've just proven that it's not a Breath attack, yea?
    Certainly makes for a different strategy than having a bunch of MNKs gather around it, huh? Wonder if the people using that strategy had them wearing Osodes.

  18. #378
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    Quote Originally Posted by Julian
    What setup did the person who reached boss w/ 6 use? And how much time you spent on the floors/what you farmed on 2nd?

    Just tried doing this w/ 7, ended up clearing 3rd floor and still not having all the hp+mp we needed -_-

    ran out of time while killing chariot (6th floor)
    Battledressed Chariot is the one in Nyzul Isle.

  19. #379
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    Honestly, with 6 it should be a breeze to get to the top with time remaining. If you don't have HP/MP after the 3rd floor, kill mamool on the 4th floor.

    A big mistake people make seems to be spending too much time on the 1st and 2nd floor.

    Most people don't need subjobs.
    Only melees need abilities.
    Only black mages need hands.

  20. #380
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    It's pretty easy to prepare for a boss run here, where the only places you could get screwed are 2nd gear and 3rd floor stat cells. First floor you can map out your entire course before you even enter and save yourself a lot of time. Worst thing that I've had to deal with in the zone was getting only 2 ranged cells from the lizards when we had 2 RNG and myself a BRD. We also skipped all but 2 Wyverns and stopped by to kill Jakko, and still had time and capability to get to 6th floor Chariot and clear the surrounding gears and work on the Chariot. Without CHR restored and without my Gjallarhorn, I was still able to sleep the 6th floor Gears and Chariot (pretty sure I only had Body, Waist/Back, and Weapon as far as gear goes). We were also cheating, the RNGs were both using KC's.

    I think this boss is designed to be defeated without getting a majority of your shit back, unlike Bhaflau which gives you more cells on less floors. I also think it's designed to be tackled with a smaller group, though I don't know why people would need to do Bhaflau or even the other zones with a full alliance either other than just giving people the chance to go.

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