
Originally Posted by
divisortheory
oh, lol. Anyway, yea. The fact that I got 3,436 with two different amounts of people is pretty conslusive.
Edit: Ok I figured it out. VZX always refers to damage formulas using "2 digit rounding". Apply the same here.
4,400 / 256 = 17.1875
Truncate to 2 digits = 17.18
Multiply by 200 = 3,436
Yeah that's what I thought it was earlier (3 digit truncation actually) but that doesn't work with other data. But I was operating under the assumption that you actually saw one person get hit for 3436. Having 4 people get hit with 859 and even one with 1415, one with 1416 (depending on how the base damage is distributed) floats with the prior understanding.
Edit: Because the shell happens after the damage is divided so it's
floor(1100 * 200/256) = 859, no truncation in the term for shell.
Hmm, but that way might work, too. Someone who gets hit solo with shell 4 post a screenshot please.