Tell your retarded mages to stop moving so that the mnk can get hate back, lol.Originally Posted by divisortheory
Tell your retarded mages to stop moving so that the mnk can get hate back, lol.Originally Posted by divisortheory
Only takes 1-2 hits to kill a mage, especially a taru. Since he's double attacking anyway, the result wouldn't have been much different, MNKs would have gotten hate back since everyone else in the hate queue would have died.Originally Posted by aurik
He doesn't hit that hard, he takes a few hits to hit me down, just tell the taru to stand still so the mnks can get hate back. Works like a charm whenever any mage gets hate.Originally Posted by divisortheory
You can't cure them inbetween hits? With gear and pro4, they should only be taking ~200 per shot.
Other than that, I don't know what to say but stop taking bad monks / mages. We don't have problems with our monks retaining hate, 4/4 on killing the chariot with plenty of time to spare.
The mages range from average to above average, the MNK is primo. We'll probably just go with the nuke/kite strat from now on, just wanted to give this one a try so that I could say I had. We normally can get up to 5 BLMs, but this time we only had 3. With BRD RDM WHM WHM BLM x5 it's a pretty trivial fight with the nuke/kite strat. On lower turnout days I'll just do Silver Sea or Arrapago.Originally Posted by aurik
Also probably just luck, but lately we've been getting 15-20 SJ and magic cells per run.
Yet he can't hold hate, and our monks (not just me) do fine. You have a weird definition of primo.Originally Posted by divisortheory
Didn't some of those include at least one blm reraise zombie part? and one die unclaimed or something? Just seems to be a slightly false impression of how smooth this goes, or how easy it is.Originally Posted by Aurik
He can hold hate fine. Mob didn't turn once until he used Homing Missile, and then Counterstance+Boost+Focus+Dodge+Chi Blast didn't get hate back. I'm pretty sure he's limited by the same rules that you are in the game, so if there's something else that he could have done to get hate back let me know what it was. Not that it matters anyway, since there's no point using a strategy that I don't prefer over one that I do prefer.Yet he can't hold hate, and our monks (not just me) do fine. You have a weird definition of primo.
Did he smack it first before using those JAs? Because 0 hate x Abilities = 0 hat still.Originally Posted by divisortheory
Aurik usually WS's then uses the other JAs.
None of them had a BLM zombie fest, the first one had me call wipe when we got screwed a little with me holding it on RDM with Bio, that zombie was the one it died unclaimed, the next ones were fine.Originally Posted by Nikko
I can check the logs, but I think he may have Chi Blasted first since it had already run a little ways away. Anyway, there's no need for anyone to be defensive about the strategy, it obviously works fine for some ppl. I was just posting my results since I'd been told in this thread that I shouldn't knock it until I've tried it.Originally Posted by Lordwafik
PLD/NIN, MNK/NIN x2, WHM x2, RDM x2, BRD makes the strat a little easier because PLD can get hate back with a Flash and Sentinel.Originally Posted by divisortheory
Yeah, Divisor, you really need an emergency PLD or something for that strategy.
I agree with Wizerd and Ryushii. We used the MNK tank method when we went after LBC for Jatayu's Morrigan Robe, but had Map go PLD. His only job was to spike hate if a Homing Missile went off and it worked like a charm the two times it did go off.
Setup was 2 MNK/NINs, PLD/NIN, and a random assortment of BLMs WHMs RDMs and a BRD.