Is Hexa still better than a fully merited Realmrazer?
Is Hexa still better than a fully merited Realmrazer?
In my experience no, I've only used on trash mobs but 5/5 Realmrazer was averaging ~200 more damage than Hexa Strike. The latter can spike higher but it seems to be pretty much what SE said it would be, hexa if 3 crits connected.
I guess it sounds like Hexa is still the Abyssea go-to WS. Outside of Abyssea, Realmrazer might be better.
I decided to login yesterday, and got Realmrazer from 0 to 5 merits. I played with it a bit outside of Abyssea, and it seems Realmrazer was doing about 200-300ish more damage than Hexa.
Now, I'm trying to figure out what gear I should be using for this. I'm still going to want accuracy gear for the WS but, for example, I'm using the ASA legs with +2 DA and 3% crit damage. I've been told Realmrazer doesn't crit, so that's an entirely useless stat. Should I be using MND gear instead? I'm also using STR feet, which I'm guessing aren't ideal for Realmrazer.
Rubeus Spats for legs: STR+10 INT+13 MND+13 Accuracy+10 Evasion+10 Haste+3%. makes for Good TP legs and WS legs. One of the highest MND on legs for whm.
I use any of the +8 or more mnd feet for ws'ing
You're using Elemental Belt+Gorget, right? I can only hope you read the whole last page or know this already...
From there, Accuracy > MND > Attack > DA/TA. Rube spats are a golden choice.
Realmrazer should still contend with Hexa in Abyssea, it will just be using different atma. If you're using Razer with crit atma of course it's gonna underperform. It's also the most fun you can have on Atma of Echoes active days.
Of course I read all of the posts in the thread I created and post in...
I think I'm just out of date with what gear is available and shit. I had a best-in-slot list for TP/WS a year ago that seems way outdated now. Now it seems I need a best-in-slot list for TP/Hexa/Realmrazer.
This just came out in the last patch. https://www.bg-wiki.com/bg/Shedir_Manteel
DEF:63 Accuracy+10 Attack+10 Magic Accuracy+5 "Magic Attack Bonus"+5 Haste+4% Potency of "Cure" effects received +3%
Makes a great tp body
I looked up a bunch of item sets yesterday. The only ones I could find are worked around fighting DC mobs, which is all fine and well, except none of these setups have nearly enough accuracy to hit anything worthwhile. What is good ballpark figure for how much accuracy I would need to hit something decent?
Define "worthwhile."
Something not fodder. A VT mob I guess.
The "WHM Melee" set on my FFXIAH profile should work fine versus VT targets and up to T3 jeuno VWNM. I'll make an accuracy set in a few minutes, but I seriously doubt you'd need it for anything that WHM would want to hit in the first place. Plus, there's always Auspice.
I can't find your FFXIAH profile![]()
They aren't under his current Fenrir character making you actually have to dig for his sets.
http://www.ffxiah.com/player/Bismarck/Sylow#item-sets
Ahhh yes, these are the ones I was looking at.
Nml misses you Final!
I didn't realize those sets show up on the wrong character. Ah, well.
Yeah, I was messing around with mobs last night outside of Abyssea. Realmrazer is by far better than Hexa, and I don't even have WS gear based around Realmrazer yet.
Using these "optimal" sets:
http://www.ffxiah.com/item-sets/242197 (RR)
http://www.ffxiah.com/item-sets/242193 (HS)
I get Realmrazer to be about 15% ahead of Hexa Strike on average, but Hexa Strike has the potential to spike higher.
Rumor has it that Hexa Strike may have an attack penalty, which would hurt it even more, but just 'cause you heard it ...
Just realized I'm saying shit everyone knows already. Nice to have Asymptotic figuring all this shit out so I don't have to do anything now! hahaha