
Originally Posted by
Izzy

Originally Posted by
Amele
thanks to kirshy in advance for this information.
most haste is expressed as an increment of 5/512 (except for very large chunks of haste, which generally don't appear on gear.) 10% haste if it existed on one piece would be ~51/512 10% haste on two 5% pieces is 50/512 (25/512 + 25/512)
the haste cap from gear is 25% or 128/512.
"25%" printed in gear would be only 125/512 (24.4%) unless you happen to have a black belt (the only gear piece I'm aware of that was indicated as having a non-increment of 5/512 exact haste - Rune Chopper might be the other depending on whether SE was generous, but the discrepency doesn't get >=1/512 until 10% on one piece)
so for with few exceptions, you need 26% haste gear to reach the actual gear haste cap, but the final piece is 'only' worth about .6% over "25%" haste (which is really 24.4% haste).
as for gear questions:
I have gear setups for Hexa Strike already. The WS gear I posted was for Randgrith, which is single hit. Do you have any suggestions for that? I'm guessing I won't need heavy accuracy for that.
so randgrith wins outside? I know you had mentioned a couple times inside dynamis that hexa seemed to perform better.
accuracy is still a big deal, since (let's say) 100 100 100 0 0 (60% accuracy) vs. 100 100 100 100 0 (80% accuracy) the 20% boost to accuracy is the equivalent of a 33% boost in damage. (obviously at "real" accuracy numbers this is less exaggerated. but at 90% accuracy, +10 acc is worth about 5.5% more damage, which is pretty significant.) if you're pegged at 92-94% with sushi or something (since I doubt you can eat meat in exp on whm

) I'd rethink the accuracy suggestions, but I would be surprised if you were during weaponskill.
with randgrith I'd probably lean toward the +1 hat, although if you don't already have one, I don't think it'll be significantly better for you (likely around 3damage difference between it and sallet, with slightly less accuracy.)
body? I'd still stick with the Jupon (if you average say, 500 damage randgriths, 1% more accuracy is the equivalent of a 5damage boost to your per ws average. and +6 mnd isn't going to add +3.5% to the randgrith damage) but the jubbah would be much closer so I think you'd be justified in switching to it for ws.
feet: again, I'd consider hydra gaiters if they're accessible, otherwise you've made the right choices.