Inspired by:
http://i53.photobucket.com/albums/g6...obots/drub.jpg
I've spent hours trying to wrap my head around this one, but failed. I'm taking it to the people: just how many hits is Rushing Drub?
Inspired by:
http://i53.photobucket.com/albums/g6...obots/drub.jpg
I've spent hours trying to wrap my head around this one, but failed. I'm taking it to the people: just how many hits is Rushing Drub?
I always thought it was mamool's version of pentatrust (they do it with a staff, but spear/staff are usually in same category if you look at the "??? item"). Same way shackle fist is fomor's asuran fist.
Pretty sure it's a 5 hit, and you evaded 1 of them.
That's a negative. When that happens, it says this:Originally Posted by Blackice
Almalexia's Copy Image effect wears off.
The Mamool Ja Blusterer uses Rushing Drub, but misses Almalexia.
Thus, Rushing Drub is 4 hits.
Secondary question: I had alway heard Spike Frail was 2 hits, but I'm pretty sure I saw a screenshot somewhere on here of "3 of ****'s shadows absorb the..."
Dont want to get off topic, but how "firespit" works. It's absorbed by 3 shadows sometime, but not always...is there any rule or its just random?
If you have exactly 3 shadows up, it takes all 3 shadows. If you have 4 shadows up, it damages you I believe, and doesn't affect your shadows. If you have 1 or 2 shadows up, same thing. Damage without affecting shadows. That's how I've understood it anyway, I could be wrong. Maybe it absorbs with 4 up too.Originally Posted by Kaylia
I was under the impression that Spike Flail was one of those moves that changed with the Utsusemi update a couple years ago, where your ninjutsu skill affects how many shadows are taken. The same as Whirl of Rage, I mean.Originally Posted by Bagel
As far as I know Spike Flail is the same as WoR, shadows based on ninjutsu skill.
3 hits.
From what I've seen I'm almost certain that mobs can double attack on a WS with multiple swings just like we can. I'm pretty sure it's just 3 hits and that one happened to double attack. I know I've seen Goblin Rush take an extra shadow before as well.
As for Firespit, it'll only get absorbed by shadows if you have at least 3 up, in which case it would absorb all three of those shadows leaving you with 0 or 1. If you don't have 3 shadows up, you take damage.
Even the mage monsters have double attack?Originally Posted by RKenshin
4 hits.
All the Mamools' "Rushing" WS are Vorpal Blade renamed to fit their specific weapon. Mamool that use swords still call it Vorpal Blade. Vorpal is 4 hits.
Crawlers and such can double attack; why not? Maybe they're /war.Originally Posted by Kurp
I've never seen Rushing Drub take 3 shadows without doing damage. I'm certain it's 4 hits.Originally Posted by RKenshin
I demand you restore my name.
I've gotten a few of the 4 hit absorption again earlier today, so I'm inclined to believe it's a 4 hitter.
I heard it's absorbable only by 3 shadows...need a research involving jormungand and a few bottle of hard liquor or something.Secondary question: I had alway heard Spike Frail was 2 hits, but I'm pretty sure I saw a screenshot somewhere on here of "3 of ****'s shadows absorb the..."
Crawlers, crabs, etc don't have jobs while beastmen do. Taking goblins as an example: the warriors have double attack and the thieves have triple attack (assuming they're high enough level to have the trait). The other goblin jobs only attack once per round. Mamool Ja appear to be the same.Originally Posted by Stilgar
Mamool Ja don't double attack any normal melee swings, probably because there are none with the warrior job. The thieves have triple attack. In any case, no double attacks on normal swings should rule out /WAR. I don't think any monster in the game has a sub job. So, I'd think that if the WS could double attack, that would mean it would be a trait of the WS and not the actual monster.
I doubt that is the case though. I think the WS is simply 4 hits.
Mandies are monks, worms are BLMs, most mobs seem to be WARs. I think non-sentient mobs can have jobs (usually WAR or BLM), but they're not as "obvious" as sentient enemies. I could be wrong, though. A lot of non-sentient monsters could simply have Double Attack and a lot could know black magic. Basically, their job would be their family, and they get all abilities and spells accordingly.
But the reason 4 shadows absorbed the attack is simply because the "Rushing" series of attacks are 4 hits.
Question: Do Mamool Ja thieves use Rushing Slash or whatever or do they use Vorpal Blade?
I've had Firespit eat 3 of my shadows, and then proceed to deal over 800 damage to me.Originally Posted by RKenshin
I think firespit is like goblin bombs. There are two weaponskills with the same name and animation with different results.
e.g. Firspit 1 = High damage ignores shadows, Firespit 2 = 3 hit fire attack, can be absorbed by shadows.
I've had 4 shadows up and have had firespit absorb 3 quite a few times.
Most of the ToAU mobs' multi-hit weaponskills can miss single attacks. For example, pecking flurry from colibri is a 4 hit weaponskill, but will either miss entirely or absorb 1-4 shadows if your evasion is high enough. You can even parry hits from pecking flurry. I know that b/c I once got a .1 and a .2 parrying skill up from a single pecking flurry attack (which then took 2 of my shadows).
Rushing drumb & vorpral thrust, and vorpral blade I've had absorb up to 4 shadows, but sometimes as few as 2.