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  1. #41
    Sea Torques
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    I think it's either Store TP is changing the TP return or Brutal earring doesn't follow the rules of the double attack trait, since most if not all of you are using brutal earring during WS.....

  2. #42
    Ridill
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    Quote Originally Posted by Appie
    Sorta ontopic?

    Has anybody ever had a 12 TP Asurans with Destroyers? Which looks to me like: Missing one of your two main hits, but getting a double attack proc to make 12 TP instead of 11 TP when you miss a main hit.

    I think I got this 2-3 times when I paid attention to it. Or I should say: It were the only 2-3 cases where I couldn't write it off as being hit and/or lag. At least, I'm 99% sure I didn't get hit around the time of the WS or anything else that might have affected my TP return. Am I seeing things or did other people get 12 TP Asurans too sometimes?

    I should add that I have Rajas and Brutal equipped so that changes my TP return a bit since you get like 4.9 TP return or something per hit without Store TP+ as 75 MNK.
    Asuran is 2 main hits + 6 extra hits. If your TP gain is 9 per round, main hits + 3 extra = 12 TP. If your TP gain is 10 per round, main hits + 2 extra = 12 TP.

    Every TP return between 0 and 16 (17 with Spharai/store TP) is possible with Asuran fists, and I've seen em all.

  3. #43
    Bagel
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    Yeah, except the DMG didn't look like a 4 hit Asurans, which is what threw me off. Still sounds more plausible than my story though, maybe I just got some freaky crits on the WS those 2-3 times.

  4. #44
    VZX
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    Hmm... then is it possible that all non-main hit >can not< critical on a WS?

  5. #45
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    Quote Originally Posted by Chupunpupun
    I think it's either Store TP is changing the TP return or Brutal earring doesn't follow the rules of the double attack trait, since most if not all of you are using brutal earring during WS.....
    I get 5 hit guillos sometimes as DRK/NIN with brutal.

  6. #46
    Sea Torques
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    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Chupunpupun
    I think it's either Store TP is changing the TP return or Brutal earring doesn't follow the rules of the double attack trait, since most if not all of you are using brutal earring during WS.....
    I get 5 hit guillos sometimes as DRK/NIN with brutal.
    Sorry, I think you misunderstood. I was saying, either Store TP from Rajas and brutal is changing the TP return for WS and making it seem like more than one double attack has occurred when only one DA proc (mainly the decimals adding up) or that Brutal Earring's double attack ignores the one DA proc per WS rule.

    Anyone can reproduce mutiple DA proc with just /WAR or no rajas?? If this was a recent stealth un-nerf, I can see Raging Rush coming back with a vengence.....

  7. #47
    Relic Weapons
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    we need madawc to come here and give his expert opinion

  8. #48
    Cerberus
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    Went and did some tests on bugards, just threw on some gear with no store tp and no brutal.

    http://i6.photobucket.com/albums/y24...1-38-05-09.jpg

    Very first guillotine was 2 DA

    http://i6.photobucket.com/albums/y24...1-32-12-03.jpg

    The average damage on bugards was 1000-1100, and this one is clearly alot higher.

    Edit- the normal tp return is 17.

  9. #49
    New Spam Forum
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    I have had many 6 hit guillotines and one 7 hit guillotine. I dont really use my drk very much anymore though.

    With rampage I generally see a few 8 hit rampages everytime I merit. Never seen more than that. I have heard its not possible to get more than 8 hits in the game?

  10. #50
    Sea Torques
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    Quote Originally Posted by Orph
    Went and did some tests on bugards, just threw on some gear with no store tp and no brutal.

    http://i6.photobucket.com/albums/y24...1-38-05-09.jpg

    Very first guillotine was 2 DA

    http://i6.photobucket.com/albums/y24...1-32-12-03.jpg

    The average damage on bugards was 1000-1100, and this one is clearly alot higher.

    Edit- the normal tp return is 17.
    Interesting....I definately think it was a stealth un-nerf implemented recently.

  11. #51
    VZX
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    Quote Originally Posted by Chupunpupun
    Interesting....I definately think it was a stealth un-nerf implemented recently.
    Could you tell me what was the nerf?

  12. #52
    Sea Torques
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    Quote Originally Posted by VZX
    Quote Originally Posted by Chupunpupun
    Interesting....I definately think it was a stealth un-nerf implemented recently.
    Could you tell me what was the nerf?
    I don't remember which update it was, Nny might be able to give you some better info on it but after one maintance WARs started to notice that their rampage were weaker and some WARs (maybe Nny) did some test and found that DA can no longer muti-proc during mutiple hit WSs. That's where the DA can't proc more than once in WS started......I think this was 2004 summer maybe.

  13. #53
    Sea Torques
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    If that's the case, how come I've never had a 6 hit blade: jin? Did I misread something that would make this not possible?

  14. #54
    Ridill
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    Quote Originally Posted by Stellar
    If that's the case, how come I've never had a 7 hit blade: jin? Did I misread something that would make this not possible?
    Fixed, jin is 3+offhand+2 DA maximum of 6 strikes.

  15. #55
    Sea Torques
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    Why is there a 2 DA max, isn't the thread stating that each hit could DA, making a possible 4 DA's with offhand? Maybe it's just another thing to make 2 handed weapons more equal to dual weild, by giving them two opportunities to DA.

  16. #56
    Puppetmaster
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    Somehow I doubt this was a stealth change, as I have been getting 6 hit Guillotines for over a year now every once in a while.

  17. #57
    Sea Torques
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    Quote Originally Posted by Gerion
    Somehow I doubt this was a stealth change, as I have been getting 6 hit Guillotines for over a year now every once in a while.
    And yet the topic of mutiple DAs happening during WS is just being discussed but the minute WARs notice their DAs not procing during Rampage we get a massive discussion about it.....

  18. #58
    Ridill
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    The "no double attacks during WS" stealth-nerf was around xmas 2004, lasted for a good 4-5 months if I recall, and then was reversed just as stealthily.

  19. #59
    Sea Torques
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    Quote Originally Posted by aurik
    The "no double attacks during WS" stealth-nerf was around xmas 2004, lasted for a good 4-5 months if I recall, and then was reversed just as stealthily.
    But before you were able to double attack on every hit during rampage, the nerf made it so that you only can do it once and I guess you can only do only do it once each hand now.

  20. #60
    VZX
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    I apologize for necrobump
    but some people need confirmation (again) regarding this:
    http://wiki.ffxiclopedia.org/Talk:Triple_Attack

    And on more specific topic (a slight derail, but still related IMO):
    How about triple attack?
    Have anyone experience double Triple Attack? (not double attack + triple attack as Eaglestrike mentioned before)
    Probably Homam body + all triple attack related equip / merit + Vorpal blade can show whether it's possible to have double triple attack

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