Actually that was my point at the end of that post. I don't really question whether the full set will outperform a set of pre-salvage gear, but what I'm unsure about is if a full set of usukane is stronger than a mix-and-match build of usukane/other gear. I was unclear on this part in looking over my last post so that's my mistake.Originally Posted by aurik
Deciding between Shura/Bando/Byakko vs Usukane Togi/Gote/Haidate and any mixes of those choices is what I'm mostly up in the air about after a little further consideration. Oh and note: I do all 2 STR > 1 attack and 2 DEX > 1 acc conversions for my comparisons as I feel it is a more accurate way to compare them. With that in mind, comparing the trio to eachother it looks like this:
Shura/Bando/Byakko:
+0 STR
+15 DEX
+43 Att
+17.5 Acc
Usukane Togi/Gote/Haidate:
+13 STR
+13 DEX
+16.5 Att
+22 Acc
Difference:
+13 STR
-2 DEX
-26.5 Att
+4.5 Acc
Now the question to ask is if the loss of 26.5 Att and 2 DEX really worth +4.5 Acc and +13 STR? IMO I'd have to say no, especially considering STR's rather miniscuel roll in your overall damage/per hit average vs attack. But, I wouldn't go as far to say my opinion is the cut and dry correct answer either as I believe it can easily be debatable, which again is why I'm unsure about full usukane for MNK.
And, this is without considering the option of mixing up those three choices to make other combinations which could be more promising than this one, and give different results for the comparison. I haven't attempted to study further into other combinations at this time though.
Oh, and I purposely didn't include the haste because whether it's 5% or higher doesn't matter, as both sets you mentioned would hit the haste cap. Same for the Store TP for reasons I mentioned before.
That's where you and I are different though. I don't look for a happy medium in gear, I look for the best possible gear for a specific situation. In the case where I'm a DD/tank NIN, I'm wearing the gear with the best possible damage potential because I know I can shadow tank without much trouble if I evade at a 0% rate, and I'd rather ensure I have hate as much as possible by going with the set with the most damage output. This tends to be the frame of mind I have for everything, which is why I'm not wearing defense gear over enmity gear while tanking. And is why I have like 10+ sets of NIN gear. D:Originally Posted by JeanClaudVanDamme
But for the most part in the case of this gear, as I said, I'm not sure what I'd do yet. The evasion could just as easily equate to higher damage output from less time casting shadows, but as to whether it would be significant enough to make that much of a difference on exp mobs... I'm not sure, because evasion tends to be rather unreliable in small amounts for most mobs (having spent a LOT of time trying different mixes of evasion on farming/tanking NIN and often playing a 75THF). This ties to what Wizerd mentioned as well. I'm also not even sure whether or not mixes of usukane could be better than full usukane. Which again, is why I'm unsure on what I'd do. As I said before I'd need to:
1) Find out what % haste it gives.
2) Try it out for myself, because while numbers and factual comparisons are nice on paper they don't mean much until they're taken into real scenarios when the numbers are this close.
Well, as the information I just posted suggested, how amazing it is for MNK is still debatable IMO. I do think it's a fantastic set of gear for any job that can equip but, as to whether it's better is where it gets cloudy at the moment.Originally Posted by JeanClaudVanDamme
And, I have to strongly disagree with the 'SAM getting the least use out of this setup' statement. SAM is the only job that doesn't have any other debatable options available, and also is the only job to really benefit from the Store TP and not lose any attack from using the full set. It also doesn't lose any Haste (in the case of a 5% bonus), gains more Acc than any other job which tends to be more noticeable as a 2h weapon user than as a 1h weapon user, etc (as my earlier gear comparison showed).
The benefit from the evasion can be debated as if you're comparing decked out SAMs to decked out MNKs to decked out NINs, they all will do there fair share of tanking in different situations (of course some more than others but again, it depends). As a SAM I did even before getting GK, and now with GK I'm basically tanking more in any given situation than any of my jobs (with all of them qualifying as "fully equipped/meritted" IMO) aside from probably NIN/DRK on most HNMs.
However, all that evasion/tanking stuff aside, as I said from the start I'm talking strictly from a DD standpoint to begin with. So all that evasion talk is pointless in this conversation anyway as far as my specific point goes. And, considering that, IMO SAM would benefit from it the most.
Most importantly though, the primary reason why I believe this gives SAM the biggest jump in DD performance is that the improvements in this set of gear are focused primarly on faster TP gain; not so much for DoT. If it was focused in improvements on general DoT then it would excel in Attack and maybe Acc/DEX/Haste/Crit-Rate as well (depending) over comparable gear, and in which case I would probably argue that MNK and then NIN would benefit from it the most as their DoT is their strongpoint. However, this is not the case. This set excels more in Store TP/Acc/Haste improvements over the comparisons as shown in my own+Auriks numbers, which are the stats that effect how fast you gain TP the most; the primary strength that all your average SAM's equipment revolves around. This is why you don't see many SAMs pumping attack/DEX/STR builds or anything of the like with much success, because trying to focus on SAM's DoT isn't as effective.
Of course Haste/Acc do improve DoT on MNK and NIN a great deal as well but that's not what I'm arguing. DD MNK and NIN gear are more about balances of haste/acc/att/crit-rate/etc, aka your overall DoT, where SAM gear is more about haste/acc/store TP, aka your TP gain. Which are the exact stats this gear shines in as far as DD output goes.
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