i'm going to say early feb first week for notes and a march 18-20th patch release ;x
i'm going to say early feb first week for notes and a march 18-20th patch release ;x
Wasn't Errant released shortly after CoP too? Well, was some good armor in CoP, but so far ToAU has seemed better :3
errant is olde as dirt. way before CoPOriginally Posted by seia
we're about due for another raise on merrit caps too no?
and wtf @ how slow they're releasing TAU missions, its been comming up on a year sice release and the storyline is still going nowhere.
That would be nice, although I'm a little skeptical that we'll ever see an increase for Group I merits.Originally Posted by deivi
Since Valentine event rewards are already in the .dats I've been assuming there probably won't even be a Feb update, no? If there is an update soon not until the 15th at least or early March.
Edited for clarity.
Even the Brady shitegy guide includes Errant set.Originally Posted by Freight
I would like to say they'll do something about all the fishbots...but anyone else remember how long rusty caps went on for before they "made adjustments?" lolz
SE was wrapping up CoP story around this time last year, this update will probably be very heavy story/mission based.
They're going to announce the final expansion: The far east.
I want my fucking Group II merits for BLU. ~_~ </3 SE.Originally Posted by divisortheory
Same, but for PUP >.>
And COR too for the pirate lovers.
They won't be releasing a 'final expansion' anytime soon. In addition, Far East is just as likely as Far South, Far North, and Far West... or any sudden "Near" areas they suddenly want to conjour up.They're going to announce the final expansion: The far east.
if the ToAU end game zone fails to deliver I hope they go back and modernize some of the older content before releasing another lolexpansion.
and shark necklaceOriginally Posted by Krandor
and nightmare gloves
and sirius axe
OPEN THE NEW PART OF TOWN ALREADY YOU ASSHOLES!
Whitegate has lag that is 5 times worse than what Lower Jueno used to be![]()
is that so much to ask for?
Is Imperial AU sector even in the .dat files as an area?Originally Posted by Frisk
(That's an honest question, not sarcasm, btw)
idk, but you know you have problems when SE makes an announcment to GTFO of whitegate because ppl cannot enter and exit freely due to max ppl in zone.
I don't think anything about it even indicates it being an actual zone. If it was I would think those cutscenes when we enter it (not through a flashback or anything, though), would say ==Area: Imperial Ward== or whatever. It's just in the auto-translate like how the Chamber of Passage and a few other Aht Urghan things.Originally Posted by Byrd
Although the Imperial Ward would be a cool place to fight probably, I'm guessing the final battle will take place either a section of Nyzul Isle, a section of the Ashu Talif, or the Hazhalm Testing Grounds, which would be cool since those would be big battlefields, fitting with the expansion's introduction of stuff like Assault and Besieged.
Anyway, SE can easily lower traffic in Whitegate by making the Commonor's Ward (which SE retardedly named Al Zahbi for some odd reason), Jeuno, and other cities more attractive.
I thought they already tried to make other zones more appealing by lowering the AH taxes in other cities. But that seemed to fail, since the bulk of activity lies in ToaU.