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  1. #21
    Galkasaur
    Join Date
    Jan 2006
    Posts
    507
    BG Level
    5
    FFXI Server
    Valefor

    The luck factor is most annoying because we had a number of wins under our belt & then recently just kept having a horrific time in Qufim/Valk. Finally ended our bad luck streak in Qufim but apparently it will take at least 1 more run to end it in Valk.

  2. #22
    Hydra
    Join Date
    Jun 2005
    Posts
    122
    BG Level
    3

    I like the guys idea about farming for 40 minutes, then trying your hand at the boss lol.

  3. #23
    ¯\(°_o)/¯
    Join Date
    Mar 2006
    Posts
    1,820
    BG Level
    6

    Quote Originally Posted by Jeryhn
    Quote Originally Posted by Sykes
    Quote Originally Posted by Septimus
    Quote Originally Posted by Kooldac
    After others' responces, Garret, just seems like we had pure bad luck.
    Welcome to CoP, where luck trumps skill!™
    Also check out RoZ, where the quality of your bot trumps luck and skill!™
    Hark! ...The clash of two epic titans! Who will prevail and rule the universe with an iron subligar?!

    I've always wanted to use "Hark!" in a sentence.
    What's that make ToAU? Where showing up is all that matters?

  4. #24
    Cerberus
    Join Date
    Jan 2006
    Posts
    415
    BG Level
    4

    Quote Originally Posted by Mofro
    In our experience, if anyone outside Ciratte Christelle's melee range takes hate, she begins to spam her TP moves regardless of whether or not you killed Fairy Ring, and furthermore, she gets her Charmga back as if you never killed Nant'ina.

    What we do now is have tanks between her and the gate, mages on the east side, melee on the west side, and RDM/DRK stunners split up on the east/west sides. Everyone is right next to Ciratte except for WHMs and SMNs, pretty much. We time a tier 4 nuke, then PLDs Provoke and Invincible, BRDs Lullaby the Nightmare Morbols, RDMs Chainspell Stun, and everyone just goes all out balls to the wall. Last time we did Valkurm, Christelle wasn't standing for longer than 30 seconds.

    Also, to address your concern, we killed Nant'ina before he had a chance to use Charmga as well, but we did not experience that problem.

    - Shadida
    We used a similar strat to this today on our first Dy-V win this being our third try. We killed Nant'ina with about 8 minutes left, ran and got to CC with 3 minutes left and got the kill in about 1 minute. Very clean and never the win was never really in doubt. No major TP moves got off.

    What route have some of you gone after clearing? We did Selbina area > Hippos > Manticore. Got a couple belts and/or capes but no -1 AF.

  5. #25
    Galkasaur
    Join Date
    Jan 2006
    Posts
    507
    BG Level
    5
    FFXI Server
    Valefor

    I seriously hate this zone with a passion I thought I would only hold for Qufim.

    Our run last night had about everything go wrong that could go wrong; 1/2 the alliance DC'ing because SE had apparent server issues, an unexpected Manticore link with Nantina which led to not killing him since time was tight from the DC, followed up by the first thing the Megaboss doing instantly upon aggro being Charmga, he then proceeded to spam the shit out of the move so much that I don't think any melees even had a chance to engage it. B A UTIFUL


    In terms of farming paths, typically we have farmed the Hyppo & Manti around CC, we then farm the Manticores on the beach, followed up by the Hyppo's around the VE area. This takes up a good chunk of the remaining time. Can farm Sabotender afterwards if you have some time left & are feeling a bit ballsy, they can be a real bitch to fight though depending on your setup.

  6. #26
    Old Merits
    Join Date
    Oct 2005
    Posts
    1,053
    BG Level
    6
    FFXI Server
    Sylph

    The sheep to the east and northeast are fantastic for farming if you all have Poison Potions.

    - Shadida

  7. #27
    Bagel
    Join Date
    Nov 2005
    Posts
    1,390
    BG Level
    6
    FFXIV Character
    Ellatrix Reatori
    FFXIV Server
    Sargatanas
    FFXI Server
    Fenrir

    I always hit up hippos after the boss since they have always dropped something (even if that something was a bst -1 piece ..).

    Pulling the sheep from the south while on manticore beach is suicide. I will try to go around behind the outpost and pull from the north next time.

    Manticore suck.. they tend to kill people especially your puller.

    As for the boss, I use 4-5 chainstun simultaniously and haven't had a loss yet since I have started doing it this way.

  8. #28
    ٩๏̯͡๏)۶

    Join Date
    Jun 2005
    Posts
    12,248
    BG Level
    9
    FFXI Server
    Asura
    WoW Realm
    Barthilas

    One problem we had with Dynamis - Valkurm, was when the Fly with manticores didn't pop (nor did the manticores). They literally didn't pop for 20 minutes, not a manticore or fly, it was the weirdest dyna glitch we had, and we had to basically speed through fighting nantina/fairy ring.

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