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  1. #21
    Fake Numbers
    Join Date
    Jun 2005
    Posts
    78
    BG Level
    2

    Fyi, every time we got to salvage i always /clock and give warning on how much time we have left. You know that you need to plan for Salvage, whether it is for farming or for boss. If you think this is impossible withouht trying it first, then don't go. IMHO you should try the zone and then talk about your experience, don't wait until someone do it and follow them. If you can only complain, then you should just sit back and relax until some of us actually do something about it, and follow them.

    my 2cent

  2. #22
    Yoshi P
    Join Date
    Jul 2005
    Posts
    5,016
    BG Level
    8

    Quote Originally Posted by Khamsin
    If anyone has any real intentions of beating that zone, they'll have to carefully monitor time and guide their farming in the most expedient way possible. You can't slack or waste time at all. More importantly, it might go beyond simply being quick. You might have to prioritize cells and leave the others locked. Naturally, we prioritize already when we decide who gets what cells in what order. But in the end, everyone usually has most things unlocked anyway, our priorities just determine who gets it first. In that zone, you may have to decide that even though you could kill one more mob and get one more cell, you might have to just turn around and move on.
    We pretty much do all of that already anyway.

    1. Ventrilo is required for communication
    2. Jobs and alliance setups are determined in advance and posted on forums.
    3. Cell distribution orders are determined in advance for individual people (not just for individual jobs). That means it's written in stone before we ever start in what order Person A will receive a certain cell with respect to Person B.
    4. A set amount of time is allocated for each floor, and after that amount of time has passed, we immediately head for the exit regardless of whether or not the goal is accomplished.


    We do this in every zone, including Bhaflau. Cell distribution orders change with every run, depending on if the purpose is clear, farm, who is going, etc.

  3. #23
    Fake Numbers
    Join Date
    Jun 2005
    Posts
    78
    BG Level
    2

    same here, every run is planned before hand.
    Ventrillo is awesome tool.

  4. #24
    Hydra
    Join Date
    Nov 2004
    Posts
    133
    BG Level
    3

    I haven't seen any evidence that actions on previous floors affects anything in later floors. At first people though that killing frogs on the first floor of Zhaylom opened doors on the second floor...this proved false. People continue to claim that killing gears on previous floors in Bhauflau weaken the boss...I haven't seen any proof whatsoever to this theory.

    If we go in with our theorizing/testing in these zones, with the knowledge that previous floors affect later floors then it will limit our testing to each individual floors and might speed up the process of discovery. If anyone has any actual proof of prior floors affecting later floors then I would be interested to see it heh.

  5. #25
    Salvage Bans
    Join Date
    Mar 2006
    Posts
    749
    BG Level
    5
    FFXI Server
    Asura

    I believe Aircommand's site says you have to kill the chariots on floor 5 and 6 in order to open the final door to 7.

    This is for Zhayolm.

    For Bhaflau, there appears to be no correlation on "mobs weakening final boss" to me. Not getting some key stats like STR(hate control), VIT (dmg difference appears to be 100-200/hit) plays a greater factor. People may have been focusing too much on "mobs" to notice which equipment/stats that are unlocked for the runs. But I am not ruling out the possibility.

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