
Originally Posted by
Septimus
I think that elemental merits do more for BLM than Enfeebling Merits do for RDM.
Base 276 skill, +15 from Warlock's Tabard, +4 from Elite Beret (alternatively +5 from the HQ version or +5/+6 magical accuracy from condom cap), +7 from enfeebling torque, and +3 from enfeebling earring (aka stuff you should have if you are serious about RDM) will put you at/over 305 skill which should be more than enough for any standard mobs with HQ staves and gives you plenty of room to work in stat gear.
But when it comes down to brass tacks, you only need 1 or 2 RDMs in an alliance who can stick enfeebles on the hard stuff otherwise people will trip over each other and waste MP. Every BLM who can focus more on INT and MAB because of less resists causes the mob to drop faster.