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  1. #1
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    Ranged weaponskill calculations

    Can anyone remind me of how to calculate the base damage for ranged weapons for WS?

    I'm sure I remember seeing that the damage of ammo is worked into the calculation for weaponskills twice.

    Cheers.

  2. #2
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    ((Weapon+Ammo D) + fSTR2 + WSC) * fTP * PDIF


    fSTR2 does not account for ammo damage, only your base weapon damage. It caps at (D/9) + 8.

    WSC for all RNG WS's is as follows (at L75):

    Marksmanship: 0.84 * (AGI * 0.3)
    Archery: 0.84 * (STR * 0.16) + 0.84 * (AGI * 0.25)

    fTP for Sidewinder/Slug Shot is 5.0
    fTP for Arching/Heavy Shot is 3.5
    fTP for Quested WS is 2.0/2.5/3.0 at 100/200/300% TP

    Namas Arrow (Relic WS) has WSC of: 0.84 * (STR * 0.4) + 0.84 * (AGI * 0.4)
    Namas Arrow has an fTP value of 2.75

    Coronach has WSC of 0.84 * (DEX * 0.4) + 0.84 * (AGI * 0.4)
    Coronach has fTP value of 3.0

  3. #3
    VZX
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    It's 0.83 for Lv74-75, not 0.84
    fSTR2 cap at (int(D/9)+8)*2
    and don't forget to truncate the decimal after you add two attribute %age in WSC as well as after multiplying it by 0.83

  4. #4
    Relic Weapons
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    Does this work with /rng as well?

  5. #5
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    Thanks, thats exactly what I was looking for.

  6. #6
    VZX
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    you can try what I made 1/2 year ago
    http://www.freewebs.com/vzx-01/ranger_calc.xls

  7. #7
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    Quote Originally Posted by VZX
    It's 0.83 for Lv74-75, not 0.84
    fSTR2 cap at (int(D/9)+8)*2
    and don't forget to truncate the decimal after you add two attribute %age in WSC as well as after multiplying it by 0.83
    Could have sworn it was .84, but I know the data and theory behind it has been revised quite a bit since when I memorized the calculations. And yeah, fSTR2 is *2

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