...how did noone comment on this epic anagram? (I have no problem with Kalia or whoever the fuck TheDiscoBiscuit is, but jesus christ that must've taken some time - and it kind of works in context.)Originally Posted by qatsi2
...how did noone comment on this epic anagram? (I have no problem with Kalia or whoever the fuck TheDiscoBiscuit is, but jesus christ that must've taken some time - and it kind of works in context.)Originally Posted by qatsi2
Archibaldcrane's epic anagram = bargain-priced almanac searchOriginally Posted by archibaldcrane
/cue some 9/11 conspiracy based on an anagram of Condelezza Rice's maiden name
Khamsin plays word-nerd irony game? = Ahem, gay! Misery: Sword and porn linkOriginally Posted by Khamsin
Originally Posted by Rasengan
Based on some parses he posted on Alla, the WAR is either Amina or Keal, but I don't know your server so no idea which it was.Originally Posted by Awoir
what he had said.Originally Posted by Lordwafik
Oh and I dont understand how any of the quotes nynja presented have any bearing on my opinion that really good wars can avg 1k on on ws. All I got was that "normal" ones will be in the 850 range or whatever.
Remind me again but when was I ever talking about decent or normal players. I was merely talking about those OMGWTFHAX wars. And I was told i was full of shit for saying it could happen then presented what 4 parses? or so where wars were well over 950. One of which being 988 on trolls. Shoot me for exaggerating 1.2%.
And yes I was talking about Amina and being a beast and keal was the one present in most parses. lol I showed a parse where amina avg like 960 on Jailor of Love because thats the only parse I had on me.
Regardless, the question was that even good wars cant parse 1k ws on avg, not that "normal" or "decent" wars cant do it. And it was never stipulated that me showing parses where I had 2 brds which added the additional 2x marches on top of our normal 2x minuets didnt count. lol
I was told that it couldnt happen and I showed multiple times that it does and its not that uncommon. I sure hope people dont think march adds to avg ws dmg because then we have a problem (but if thats the case why the outrage from certain folks OMG YOU HAD 2 BRDS THATS WHY HE AVG 200 DMG MORE THAN OTHER WARS).
Perhaps fighters roll and rogues roll made keal uber? I'm not sure it gave him the jump from what others expected from 800 to 988. Thats like a 18% or so increase. If a cor can increase your dmg like that then cors should be the new brd.
Regardless this has gotten silly at this point. I'm sorry if people on your server dont like to play brd or dont like to play brd with you. Perhaps it's a reflection on your skills/equipment as a player? I know lots of people that hate brd but are willing to play in our merits as brd becasue the exp is so good and its free merits that they can use on other jobs. Even as lolthf pre dagger update and even pre ToAU i had no problems getting 2 brd pts.
I dont even play much anymore so none of this really matters much to me but it is entertaining.
lolOriginally Posted by Tdizzle
I found COR to be a gigantic boost on troll. Before I had COR+BRD in my party, I'd broken 1k a massive never (Granted, only 2 merit pts on trolls, and I'm not exactly an amazingly geared WAR). Soon as I had THF+WAR roll, my WS average flew up to 870, with 17 WSs over 1k, including a 1.5k to a PUP and a 1.3k to a Paladin. COR are a huge boost from what few parties I've had with them.Originally Posted by Tdizzle
you're an idiot tdizzle....
You think an enhanced fighters roll and enhanced rogues roll (fyi: when it comes to unenhanced rolls, those two are allready the best to give to melee) wont impact Rampage damage ?? Enhanced Rogues Roll can push a crit hit rate up to the 25-30 percentile, and considering your above average war will be WSing with a decent amount of dex that comes just from str gear (Heca head hands feet, rajas, warwolf, haub, byakkos comes to +42) means on average they're going to crit half their rampage hits, and enhanced Fighter Roll means you're almost guaranteed to double attack every ws.
But you dont see or understand this because you're el idioto.
ROFL?Perhaps it's a reflection on your skills/equipment as a player?
Excluding Cursed-1 (Which I'm not attempting), N.Lg (I dont do kings anymore) and Love Torque (shitty luck for my LS and I work sundays, which is JoL day), I have EVERYTHING I could use for my thief. Well, maybe salvage gear, but theres all of 3 complete pieces amongst all servers, so thats a given. My Thief's potential gearwise is maxed.
As far as my skill as a player, well thats another topic which involves me, Ryko, Aurik, and a parse of me prawning nubs...but like I said, thats another topic.
Keep taking your double minuets though...
I was told that the 2.5-3.0 DMG mod that procs rarely on relics can not go off on WSs at all. I thought it did, jus trying to confirm if it does or not.
First of all... how do you tell it did ?
He probably did SA+WSs on rabbits in Ronfaure until he saw the same number appear multiple times, then saw one that was 2.5x the repeated numbers.Originally Posted by VZX
I haven't seen any good evidence of Relic WS (screenshot) showing the double~triple damage proc in WS. I've seen it proc in barrage , however.
That's the thing. It wouldn't be 2.0x, 2.5x, or 3.0x the WS damage. As I showed in the OP, the damage multiplier only modifies D + fSTR. Thus, you would see a weaponskill which, while higher than a normal WS, would not really be anywhere close to 3x the damage.Originally Posted by Khamsin
Back when I only averaged 900-1100 on MS, one day I did an oddball 1500 on WS during a triple attack, my theory was that the 3x can go off during a double/triple attack during WS, but not on the first hit.Originally Posted by VZX
Edit : Coming to think of it now, the damage is the same if I just crit 2-4x with my triple attack.
The relic proc occuring during WS was always among the earli rumors of Relic Weapons. I've actualli had relic owners tell me their weapon could relic proc on WS... I would say it's pretti well accepted that they cannot. Hard to prove something can't happen though.
If they arent increasing damage by close to those kind of numbers, then there isnt much point having a cor at all - you might aswell get another WAR. Considering the average Corsair Roll (the actual corsair roll for xp i mean) averages out to a 15% or so xp bonus over time, for ONE roll, you would hope that fighters and rogues roll make one hell of a big difference, and simple experimentation will tell you as much - the difference between no rogues roll and rogues roll with a thief in the party is phenominal.Originally Posted by Tdizzle
if you assume 900~1100 as single hit.. then triple damage proc on them would be 2.7k~3.3k. To make it triple attack's triple damage is ~1500, you must assume single hit to be ~500. Or even if you assume triple damage only proc on first hit(3.400 + 150+150). Your consecutive hit would be unbelievably low :/Originally Posted by Lordwafik
What?Originally Posted by VZX
I said I thought the 3x dmg went off triple attack, not it went off on the WS itself.
Triple attack doesnt triple your WS dmg, triple attack gives you extra melee hits on WS, so I'm saying :
WS + Extra hit + Extra hit + Offhand hit : triple attack.
WS + Extra hit and relic proc on this hit + extra hit + offhand hit.
That was my theory about how it just jumped up. Not my WS trippling in dmg, rather the hits during triple attack (which aren't the first stroke of the hit).