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Thread: Random Question Thread     submit to reddit submit to twitter

  1. #2261
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    Re: Random Question Thread

    Quote Originally Posted by Secksi
    50 Drk leveling up now, will probably be used mostly in zerg fights. Which setup would be best with Rune Chopper?

    1-Turban/Homam Body, Hands, Feet/Sable Cuisses/Swift/Blitz/BQ (+184 HP/25% haste/2.5% triple attack)

    2-Turban/Gloom Breastplate/Homam Legs, Hands, Feet/Swift/BQ/Toreador (+192 HP/27% haste)

    3-Turban/Gloom Breastplate/Homam Legs, Hands/Marine F Boots/Swift/Blitz/BQ (+211 HP/25% haste)

    4-Chaos Burgeonet/Homam Body, Legs, Hands, Feet/Swift/Blitz/BQ (+180 HP/23% haste)

    5-Something I'm not thinking of?

    For reference I have all the gear above except the souleater pieces, my other slots will be filled with pole or axe grip/cassie earring/intruder or ethereal/gigant mantle/??? neck/something in ranged or ammo idk. Sorry if some of my math is off I've been up since 4am =\

    I'm pretty sure the answer is 1 or 3, but which in your expierence is best? Thanks
    2, your math is way off but it's 2.

  2. #2262
    Hayleystrator
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    Re: Random Question Thread

    So it's been a couple years since I've seriously played my RDM, and since I've recently decided to bring it back from the dead, I have a few questions regarding rings/earrings/ranged/hMP:

    1) How have the ring setups changed? Do people still use MND/INT rings for enfeebles and switch to +MP for standing or something now?
    2) Before it was 2x Morion and when the MND earrings were introduced, those as well. I'm slowly working up my ABCs for a Loq., but until then, what's good?
    3) Phantom or Hedgehog?
    4) Is not having a full hMP set (outside Houpp. and Dark Staff) frowned upon?
    5) Staff Strap or the +INT/+MND one?

  3. #2263
    Sea Torques
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    Re: Random Question Thread

    These are just my personal experiences, opinions may vary.

    1) Pretty much yes, I wear MP rings most of the time in merits, only swapping in MND rings if I'm casting Para or Slow. I don't even bother to carry INT rings anymore unless I feel like I might have to nuke something, which is uncommon lately. Some people like to use INT for Grav/Blind/Bind but I'm in the "don't think it makes a huge impact on those spells" crowd. If somebody has tests or proof though I'd be all over it.

    2) My "standing" earrings are Loq and Magnetic for cures buffs etc. For enfeebling I have Enfeebling Earring + Geist Earring. I keep a Moldavite (and Wizard's if /BLM) handy as well, but then theres my previous statement about nukes so meh.

    3) I use a Phantom personally, but I would be using Hedgehog if I had the money for it. I can't honestly see the 2 INT on Phantom adding up to anything useful.

    4) I only have +20 in my resting set and it has be adequate so far. I don't find myself resting a whole lot on RDM anyway. The only time I've ever thought to myself "damnit I need to heal MP faster" is when I'm sleep/nuking stuff solo, which I don't do a whole lot anymore.

    5) I use Raptor Strap +1 personally. I can see maybe using a Staff Strap for converting if you felt it warranted the inventory space. With WotG increasing personal inventory I can see a lot of new options opening up.

    Hope at least some of that helps.

  4. #2264
    Relic Weapons
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    Re: Random Question Thread

    Quote Originally Posted by VZX
    Quote Originally Posted by Saraphym
    Quote Originally Posted by Delekii
    4 str on ygk assuming 200tp and assuming 3pdif (what do 2h cap at non crit now?) is about 20-30 extra damage..

    idk, brutal should be giving you DA 5% of the time, so on average you should see an extra 1 DA for every 20 ws..
    unless weapon skills DA proc rate is seperate from normal hits, shouldn't it be 1 DA every 20 hits rather then 20 ws? So if I hit 20 times and ws on say the 10th hit but ws either before or after a DA, the chance to DA becomes a lot lower. Also I think because YGK is 1 hit, DA occurs less often than say during rampage, penta, or even steel cyclone. idk maybe my DA shit is broken cuz on average I see DA proc on YGK about 1/30~40 with +17%. However, when using pole in merits, I see DA proc on penta about 1/15.
    That's because YGK is 1 hit and penta is 5 hit
    You expect DA proc 0.17 time of the time when you do YGK
    When you do Penta, You expect your DA proc .17*5 = .85 time, assuming every hit is DA'ble without limitation
    right, so...to answer my original question. Brutal for YGK, yay or nay?

  5. #2265
    Bagel
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    Re: Random Question Thread

    Quote Originally Posted by Epical
    So it's been a couple years since I've seriously played my RDM, and since I've recently decided to bring it back from the dead, I have a few questions regarding rings/earrings/ranged/hMP:

    1) How have the ring setups changed? Do people still use MND/INT rings for enfeebles and switch to +MP for standing or something now?
    dont really need +mp for standing.. depends on your race I guess. RDM is all about equality for convert in merits, your max mp means diddly squat beyond that. i use mnd/int rings depending on spell, but then I dont need mp rings for convert.
    2) Before it was 2x Morion and when the MND earrings were introduced, those as well. I'm slowly working up my ABCs for a Loq., but until then, what's good?
    whatever you want, its all small fries. loq. for anything that isnt a debuff, stats otherwise. loq is really nice for convert, and there is also a +15 hp mp earring that is nice for convert too. Some people use enfeebling earring for hnms
    3) Phantom or Hedgehog?
    If you have to pick one, probably hedgehog. Swap between them if you have both.
    4) Is not having a full hMP set (outside Houpp. and Dark Staff) frowned upon?
    RDMs barely ever rest. I can honestly say I have never rested on RDM in a merit pt. That said, youll miss the +hmp badly when you DO have to rest.
    5) Staff Strap or the +INT/+MND one?
    Are you having enmity problems? Staff strap. Not having enmity problems? Raptor Strap. I use raptor.

  6. #2266
    VZX
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    Re: Random Question Thread

    Quote Originally Posted by Saraphym
    right, so...to answer my original question. Brutal for YGK, yay or nay?
    I use brutal for YGK

  7. #2267
    Hayleystrator
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    Re: Random Question Thread

    Thanks a lot Theo/Delekii, that helps quite a bit. Everything's pretty much the same as I originally thought with the exception of going all out on a hMP setup... I guess I'll just stick to Dark Staff/Houpp. for now.

  8. #2268
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    Re: Random Question Thread

    Corsair SLugshot:

    Alky/pallas vs. W. hands
    (dont even get into the -agi means -modifier, the str is more than enough to boost the damage significantly)


    Also, how are you setting up your Luzaf ring, corsair roll, Double up macros? I used to use 4 seperate ones but im basically out of space since hitting 70 last night.

    and what body piece do you slug winder in? AF(+8 racc +2 agi), P. body(r. acc +10, increased crit) or black co.(Str+5 agi+5)?

  9. #2269
    Hydra
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    Re: Random Question Thread

    Quote Originally Posted by sephir
    Corsair SLugshot:

    Alky/pallas vs. W. hands
    (dont even get into the -agi means -modifier, the str is more than enough to boost the damage significantly)


    Also, how are you setting up your Luzaf ring, corsair roll, Double up macros? I used to use 4 seperate ones but im basically out of space since hitting 70 last night.

    and what body piece do you slug winder in? AF(+8 racc +2 agi), P. body(r. acc +10, increased crit) or black co.(Str+5 agi+5)?
    Personally I would use W. Hands., W. Hands have a boost of +13ACC over the Alky, and a Boost of 4.5RATT. Yes the STR will probably do more damage on slug, but at a loss of 13ACC? No thanks on Slug.

    For the body piece you would use, this again comes down to ACC. I personally would switch between AF and Black Cot. Depending on Food/Mob/etc. Your going to get the most damage out of Black Cot, but your again losing a lot of ACC in the slot. Just going to clarify that P. body's increased crit will do nothing for Slug.

  10. #2270
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    Re: Random Question Thread

    Quote Originally Posted by Akroma_Seraph
    Quote Originally Posted by sephir
    Corsair SLugshot:

    Alky/pallas vs. W. hands
    (dont even get into the -agi means -modifier, the str is more than enough to boost the damage significantly)


    Also, how are you setting up your Luzaf ring, corsair roll, Double up macros? I used to use 4 seperate ones but im basically out of space since hitting 70 last night.

    and what body piece do you slug winder in? AF(+8 racc +2 agi), P. body(r. acc +10, increased crit) or black co.(Str+5 agi+5)?
    Personally I would use W. Hands., W. Hands have a boost of +13ACC over the Alky, and a Boost of 4.5RATT. Yes the STR will probably do more damage on slug, but at a loss of 13ACC? No thanks on Slug.

    For the body piece you would use, this again comes down to ACC. I personally would switch between AF and Black Cot. Depending on Food/Mob/etc. Your going to get the most damage out of Black Cot, but your again losing a lot of ACC in the slot. Just going to clarify that P. body's increased crit will do nothing for Slug.
    Then there's Denali Body if you can get your hands on that.

  11. #2271
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    Re: Random Question Thread

    Onyx Cuisses or Ares's Flanchard for WS?

    and

    Ares's Flanchard or Homam Cosciales for TP?

  12. #2272
    Smells like Onions
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    Re: Random Question Thread

    Mear or Sushi ?

    (I'm sorry I couldn't handle it and I'm sure that so much people already done that )

    PS : killing himself*


    PS2 : Anyway, what about Fuma Kyahan on Samurai ? The haste gain with Swift Belt and that is cool for the TP Gain ? Ty.

  13. #2273
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    Re: Random Question Thread

    Quote Originally Posted by Fryte
    Onyx Cuisses or Ares's Flanchard for WS?
    Personally I'd go with ares.



    Ares's Flanchard or Homam Cosciales for TP?
    Homam.

  14. #2274
    Relic Weapons
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    Re: Random Question Thread

    Floor 100 nyzul weapons = 1/18 random chance, or 1/6 between the jobs currently there? I noticed fraudo/ffxi/otherlopediaiki had drop listings for all the common jobs people would bring to nyzul

  15. #2275
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    Re: Random Question Thread

    Charge Mantle vs Amemet +1? i'd say amemet +1 but maths might prove me wrong so im asking anyway <,<

  16. #2276
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    Re: Random Question Thread

    A. Mantle +1, 3 reasons, STR+2, doesn't cost 150 coins, and lower level. The difference between 3 atk or 4 atk is trivial, but str and attack in a back slot is more worthwhile.

  17. #2277
    Sea Torques
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    Re: Random Question Thread

    Because I fail at searching.. is there a thread buried somewhere about rules for TP given by spells? Thanks ._.

  18. #2278
    Sea Torques
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    Re: Random Question Thread

    10 tp if it does more than 0 dmg, 0 tp otherwise. pretty sure thats it.

  19. #2279
    Hydra
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    Re: Random Question Thread

    Quote Originally Posted by Casey_
    Floor 100 nyzul weapons = 1/18 random chance, or 1/6 between the jobs currently there? I noticed fraudo/ffxi/otherlopediaiki had drop listings for all the common jobs people would bring to nyzul
    I've seen the weapon of jobs not there drop, so presumably it's 1/18

  20. #2280
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    Re: Random Question Thread

    Quote Originally Posted by Drunkenmonk
    10 tp if it does more than 0 dmg, 0 tp otherwise. pretty sure thats it.
    That and physical blu spells do 10tp per hit that lands.

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