
Originally Posted by
Sendra
Well, since this is a random question thread, maybe I can join in? D:
As far as modifiers go, would Shura Haidate or Byakko's Haidate be better for Blade: Jin?
(I don't have the Shura to test, and I don't want to waste time/gil if I don't have to.)
Formula, with this assumption: you will land all 3 hits with Blade: Jin an equal amount with either leg piece, as ACC+7 and DEX+15 (ACC+~7) are essentially the same.
Formula for 3-hit WS: (from this thread)
(WeaponDamage + ( YourSTR - MobVIT + X ) / 2 + LevelAdjVariable * ( WeaponSkillModifier1% * WeaponSkillModiferStat1 + WeaponSkillModifier2% * WeaponSkillModifierStat2 ) ) * TPModifier * ( ( YourAttack / MobDefense ) - ( .05 * LevelDifference ) ) * the whole equation again with TPModifier of 1.0 for hit #2 * the whole equation again with TPModifier of 1.0 for hit #3 * the whole equation again with TPModifier of 1.0 for extra hit from Dual Wield
where X comes from this chart:
Code:
STR-VIT: then X =
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
>12 4
6 ~ 11 6
1 ~ 5 7
0 ~ -2 8
-3 ~ -7 9
-8 ~ -15 10
-16 ~ -21 12
<-22 13
whew, that was a mouthful
Now, to fill in those values that are the same in both equations:
WeaponDamage: 39 (Fudo, for the hell of it)
YourSTR: 65 + item bonuses
YourDEX: 65 + item bonuses
MobVIT: Let's take a guess at it being 75
X: 10
LevelAdjVariable: This is just pure code adjustment; at Level 75, this = .83
WeaponSkillModifier1 = STR
WeaponSkillModifier1% = 30%
WeaponSkillModifier2 = DEX
WeaponSkillModifier2% = 30%
TPModifier: Always 1.0 on Blade: Jin (damage doesn't increase with TP, just crit rate)
YourAttack: Let's guess at about 600
MobDefense: Say you're fighting Colibri, then this = 336 (from this thread)
LevelDifference: Colibri = 81, so 81-75 = 6
Shura Haidate: Giving you STR+5 ATK+3 (Hey, lets be generous and round up) which changes X from 10 to 9 as well.
=( 39 + ( 65+5 - 75 + 9) / 2 + .83 * ( .30 * 65+5) + .83 * (.30 * 65 ) ) * 1.0 * ( ( 603 / 336 ) - ( .05 * 6 ) ) * ( 39 + ( 65+5 - 75 + 9) / 2 + .83 * ( .30 * 65+5) + .83 * (.30 * 65 ) ) * 1.0 * ( ( 603 / 336 ) - ( .05 * 6 ) ) * ( 39 + ( 65+5 - 75 + 9 ) / 2 + .83 * ( .30 * 65+5) + .83 * (.30 * 65 ) ) * 1.0 * ( ( 603 / 336 ) - ( .05 * 6 ) ) * ( 39 + ( 65+5 - 75 + 9 ) / 2 + .83 * ( .30 * 65+5) + .83 * (.30 * 65 ) ) * 1.0 * ( ( 603 / 336 ) - ( .05 * 6 ) )
Which is ugly as shit, so I'm going to rewrite it as this:
=( 39 + ( 65+5 - 75 + 9 ) / 2 + .83 * ( .30 * 65+5) + .83 * (.30 * 65 ) ) * 1.0 * ( ( 603 / 336 ) - ( .05 * 6 ) ) * 4
=( 39 + ( 4 / 2) + .83*(.3*70 + .3*65) * 1.0 * ( ( 1.795 - .3 ) ) * 4
=(39 + 2 + .83 * (21 + 19.5) * 1.0 * (1.495) * 4
=(41 + .83 * 40.5) * 1.495 * 4
= 446.197 WS Damage with Shura Haidate
With Byakko's Haidate: Giving you DEX+15 and Crit Rate Bonus of 1.5%
=( 39 + ( 65 - 75 + 10 ) / 2 + .83 * ( .30 * 65) + .83 * (.30 * 65+15 ) ) * 1.0 * ( ( 600 / 336 ) - ( .05 * 6 ) + .015 * 1.0 for extra chance to critical hit ) * 4
=( 39 + ( 5 / 2 ) + .83 * (.3*65 + .3*80) ) * 1.0 * ( (1.786) - .3 + .015 ) * 4
=( 39 + 2.5 + .83 * (19.5 + 24)) * ( 1.486 + .015 ) * 4
=( 41.5 + .83 * 43.5 ) * 1.501 * 4
= 465.942 WS Damage with Byakko's Haidate
SO, IN CONCLUSION:
Byakko's Haidate outdamages Shura Haidate vs. merit-party mobs, by providing a greater increase to the modifier and increasing the chance of critical that outweighs the bonuses from increases STR and attack gained from STR+.
And to clarify, this is in comparing ONLY these two items; it is not saying that DEX+ overrides STR+, in any other case where the numbers on different gear are equal or close (ie STR+3 vs. DEX+4) its probably better to take the STR+ because of the multiple times it is used and because of the attack bonus.
Sorry for all the detail rather than just flat out answering you, but I felt that you would be better served in the long run by understanding why something is better than something else other than just "that's the way it is".
Happy killing!