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Thread: Random Question Thread     submit to reddit submit to twitter

  1. #581
    VZX
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    Re: Random Question Thread

    maybe It's fire

    I remember Ruke Mijin Gakure'd Kirin with Keichan saying "cheating" in chatlog because he used hyoton before?

    not sure, don't quote me (regarding the mijin)

  2. #582
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    Re: Random Question Thread

    Well, seeing as how Mijin can do full damage on Suzaku and Tiamat, I'm a firm believer that it's nonelemental damage.

    I guess one way to test would be to Mijin on JoL when it's in Fire mode to see if it gives HP.

  3. #583
    Chram
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    Re: Random Question Thread

    Quote Originally Posted by Priran
    If by nonelemental or elemental, you mean "is it fire?" then it's nonelemental.

    It's classified differently than Chi Blast/Souleater/Spirits Within nonelemental damage in that in situations the damage from those is nerfed, Mijin is not. For example, on Besieged mobs, it will still do full damage.
    so it's not really typical non-elemental damage.

    is it even magic damage? (like, does any mob resist it?) or is it closer to just a straight 'target loses this much HP' effect?

  4. #584
    Yoshi P
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    Re: Random Question Thread

    You could try on puks on firesday as well with a bst. An elemental spell corresponding to the elemental day gives them 100% TP, but I'm not sure if it applies to elemental JA(or non-damage inducing spells). I guess you could use quickdraw to verify if it does.

  5. #585
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    Re: Random Question Thread

    Quote Originally Posted by Amele
    Quote Originally Posted by Quixon
    Random Question to Nin/Drk's


    What spells are used aside from stun to hold hate? And what's the typical recast time you are looking at once you have reached the haste cap on the stun spell?
    45 / 2 = 22.5 -> 23 seconds (maybe 24, depending on how SE calculates and truncation) you'll achieve this with 50% haste total (you will have 35% haste with double march and haste the spell, so you need to make up at least 15% in gear - additional haste gear will let you drop one of the bard spells)

    our nin/drks use elemental:ni and the occasional bind/sleep/bio - I suppose you could use drain too if you really had a ton of mp. it's pretty much cast whatever is fast and does damage.

    realistically, you could probably hold hate ok with 'just' stun, given that it's approximately the same hate as provoke and has a faster recast with full haste.
    hate to nitpick, but its actually a really bad idea to be using elemental ninjitsu. not only does it not generate much hate, but you're giving the mob 10 tp for a majority of like 1-5 dmg ninjutsus. Bio is also a bad idea for this same reason. stick to stun/bind/sleep/absorb/kuray/hojo spells based on your mp regen.

  6. #586
    Chram
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    Re: Random Question Thread

    Quote Originally Posted by Demetrius*
    Quote Originally Posted by Amele
    Quote Originally Posted by Quixon
    Random Question to Nin/Drk's


    What spells are used aside from stun to hold hate? And what's the typical recast time you are looking at once you have reached the haste cap on the stun spell?
    45 / 2 = 22.5 -> 23 seconds (maybe 24, depending on how SE calculates and truncation) you'll achieve this with 50% haste total (you will have 35% haste with double march and haste the spell, so you need to make up at least 15% in gear - additional haste gear will let you drop one of the bard spells)

    our nin/drks use elemental:ni and the occasional bind/sleep/bio - I suppose you could use drain too if you really had a ton of mp. it's pretty much cast whatever is fast and does damage.

    realistically, you could probably hold hate ok with 'just' stun, given that it's approximately the same hate as provoke and has a faster recast with full haste.
    hate to nitpick, but its actually a really bad idea to be using elemental ninjitsu. not only does it not generate much hate, but you're giving the mob 10 tp for a majority of like 1-5 dmg ninjutsus. Bio is also a bad idea for this same reason. stick to stun/bind/sleep/absorb/kuray/hojo spells based on your mp regen.

    thanks for the tip, I'll pass it along to my nin/drks.

  7. #587
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    Re: Random Question Thread

    Does Ugg. Pendant work with merit MP or do I need to have a base MP pool from a mage sub?

  8. #588
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    Re: Random Question Thread

    I know this has been discussed and tested over and over, but Soil Gorget or Chiv Chain for Rampage? Used search but didn't really find anything close to definitive

  9. #589
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    Re: Random Question Thread

    Quote Originally Posted by Gafgarionn
    I know this has been discussed and tested over and over, but Soil Gorget or Chiv Chain for Rampage? Used search but didn't really find anything close to definitive
    soil

  10. #590
    Blackice
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    Re: Random Question Thread

    Actually that's wrong. Chiv Chain or Charm is best for Rampage, not Soil.

  11. #591
    Yoshi P
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    Re: Random Question Thread

    Quote Originally Posted by Gafgarionn
    I know this has been discussed and tested over and over, but Soil Gorget or Chiv Chain for Rampage? Used search but didn't really find anything close to definitive
    http://www.bluegartr.com/forum/viewt...sd=a&start=360

    I'm not sure how much of the information was lost when BG went down, but there was a good bunch of data in this thread indicating that gorget bonuses only increased the accuracy and damage of the first hit of weaponskills, meaning it shouldn't be very effective for ws like asuran, rampage, vorpal blade, etc., and that torque or PCC would be a better alternative. I imagine c. chain would still edge out gorget for rampage if the data in that thread was true.

  12. #592
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    Re: Random Question Thread

    Quote Originally Posted by spooky
    Quote Originally Posted by Rocl
    Dude my BLM is always styling with weskit, af1 head and nashira legs.
    You need a cool AF2 hat like me, not because it's that good, it will just make you look even hotter, and make all the newbie BLMs really jealous. Also, I was reading your PUP levelling thread, we’re about the same level and I was all set to change servers so we could static to 75 but then you went a quit of me. </3 Rocl. /sulk
    i tend to wear my af2 hat full time. however let me explain why and variations in explaining the question about af1 vs. yigit.

    its my understanding that(and of course all this shit is situational, as any good blm knows) for best results, af1 for tier4s, yigit for am2 and -aga3s. also, say that you're soloing a pudding and doing t4 > b4 > am2, open with the tier4 rather than am2 so that you don't waste the mp from af1/af2.

    personally, as an elvaan blm, i leave my af2 head on for the mp and elemental skill almost full time. the exception to this is on the day that i have an obi for. then i'll adapt my macro to swap in my af1 or yigit for nukes.

    i just hate resists so very very much, and soloing, if that thunder4 lands for 677 dmg, it can mean the difference between not only losing the chain but getting your ass killed. perhaps my mindset will change once i've finished meriting my elemenal skill, but it works very nicely for me. plus it looks freakin awesome on elvaans :D

  13. #593
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    Re: Random Question Thread

    Haven't camped Kings much so...

    What was days for HQ spawn, I know no % chance until day 4...but what was max and what % chance would you say there is for each day? (3-8 days is what I think it is, but not sure)

  14. #594
    Chram
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    Re: Random Question Thread

    I've seen it go to day 10 before.

    there may not be a well defined percentage (I never paid that much attention honestly, just that the camping sure as hell picks up past day 6) except that the likelihood increases each day approaching but never quite reach 'will definitely pop'.

    basically, it's a lottery pop with the NQ after day 4. (and if you've done enough lower level lottery pops, you know how 'late' the mob can be in this sort of spawn system.)

  15. #595
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    Re: Random Question Thread

    Quote Originally Posted by Rocl
    Can someone explain the difference between Yigit Head and AF Hat for BLM? >_> I forget when you're supposed to use Yigit and when you're supposed to use AF head.
    I believe it's only use yigit head if you're magic bursting or casting non-mb AM2, and you can reliably go unresisted. Either way, it matters tens of damage.


    Quote Originally Posted by Amele
    Quote Originally Posted by Priran
    If by nonelemental or elemental, you mean "is it fire?" then it's nonelemental.

    It's classified differently than Chi Blast/Souleater/Spirits Within nonelemental damage in that in situations the damage from those is nerfed, Mijin is not. For example, on Besieged mobs, it will still do full damage.
    so it's not really typical non-elemental damage.

    is it even magic damage? (like, does any mob resist it?) or is it closer to just a straight 'target loses this much HP' effect?
    Mijin works on JoTemperance, so I think it's non-elemental. I remember reading a lj of someone doing a test on it in besieged, and came up with the conclusion that barfire doesn't help, only things like shell, mdb, etc.



    Quote Originally Posted by Vyloan
    Does Ugg. Pendant work with merit MP or do I need to have a base MP pool from a mage sub?

    Wiki says if current mp is is less than or equal 50% of max mp at the time of cast

  16. #596
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    Re: Random Question Thread

    Quote Originally Posted by Kris
    What was days for HQ spawn, I know no % chance until day 4...but what was max and what % chance would you say there is for each day? (3-8 days is what I think it is, but not sure)
    There is no max. Longest I've personally seen was 14 days or so, but there is always a chance for NQ to pop no matter how long it goes.

    Interesting thing though, is that as it gets later and later, you can predict when HQ or NQ will pop. After a few days into window, a friend of mine would give me two windows, one for HQ, one for NQ. She was right every time, and it blew my fucking mind.

  17. #597
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    Re: Random Question Thread

    Does Ugg. Pendant work with merit MP or do I need to have a base MP pool from a mage sub?
    Merited MP works fine with Ugg. Pendant, so long as you can get it to less than half the current. Base MP from a mage sub is not required to activate the latent effect.

    If you're using a job that has no natural MP, say COR/RNG, but have merit MP, you can activate the latent easily by swapping in and out the Cassie Earring, which would convert 50 MP to HP, then back, leaving you at 30/80 thus giving you +MAB for your Quick Draw ability.

  18. #598
    Sagacious Sundi
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    Re: Random Question Thread

    Figured this would be the place to ask it:

    Do you need ToA installed in order to raise chocobos? I've always wondered why they included it on the ToA website even though I think you just need your license. How about that quest where you get the egg or chocobo racing? I think the circuit is considered a ToA area, but you don't actually go to it for the current races.

  19. #599
    JaBlowMe
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    Re: Random Question Thread

    Sorc ring latent

    I have gear swaps that put me at 718hp, which is 74% of my natural hume hp. When I have my zmitts on, I'm at 79% but still at 718hp, I've read that the ring is still active with zmitts on. True or false?

  20. #600
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    Re: Random Question Thread

    Quote Originally Posted by Heywood
    Sorc ring latent

    I have gear swaps that put me at 718hp, which is 74% of my natural hume hp. When I have my zmitts on, I'm at 79% but still at 718hp, I've read that the ring is still active with zmitts on. True or false?
    Under 76% of your base HP with gear on. Any equipment that reads "Converts xx HP to MP" does not count towards your base HP, however gear with -HP does.

    IE:

    You have 1000 HP, and wear Zenith Mitts & Penitent's Rope onry. Your base HP is now 980, since the "converts 50 HP to MP" on the mitts is not counted, but the -20 HP from p.rope is. You'll display as having 930 HP, but the base for purposes of latent is still 980.

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