
Originally Posted by
Wintermute
Enhancing or Elemental magic merits for a RDM with capped Enfeebling merits and Slow/ParaII?
Suppose I'm asking how useful Enhancing Magic Merits can be to typical RDM.
Personally...Enhancing would only really benefit En-Spells and Phalanx and thereby only be used in solo play/melee whereas Elemental would probably save me MP on the rare ocassions that I do Nuke and would probably see use in Solo as well as LS Events/Farms.
Stick them all in Elemental then?
elemental will help with your nukes and your elemental enfeeble accuracy, the latter of which can be very significant if you're capable of tuning your int on par with a blm, which shouldn't be that tricky, especially subbing blm. enfeebling, on the other hand, enhances your en-spells, phalanx, and to a far lesser degree (i believe) phalanx2. if you do a lot of salvage/soloing and use phalanx2 heavily for low floor damage mitigation, you might want to go with the enhancing merits, meanwhile, if you find you toss around a fair number of nukes and ele enfeebs, go with the ele merits. bottom line is, i don't think you'll find that either has THAT profound an effect on rdm, though. my view may be slanted, however, due to the fact that i've had capped ele merits from blm since i finished rdm iirc, so take that with a grain of salt.