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  1. #1301
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    Re: Random Question Thread

    aye I've always though of it as the damage adds to MB but the accuracy works anytime. But i do not know of the thread you brought up

  2. #1302
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    Re: Random Question Thread

    Quote Originally Posted by BRP
    Quote Originally Posted by Sendra
    KS99 wyrm, can he flail?
    Yes, for much lulz.

    (For example, if a PLD flashes him as running in, he can draw in everyone(behind him slightly) and use flail. A fun way to start a run! I would suggest a Stun or two at the start to let everyone get into position).
    Get PLD to disband and reinvite asap. He can rejoin pt when he is ready then everyone go and run up and position on feets. Thats what we do and it works awesome. Prevents whole alliance from getting drawn in too.

  3. #1303
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    Re: Random Question Thread

    Quote Originally Posted by bamiman
    Quote Originally Posted by BRP
    Quote Originally Posted by Sendra
    KS99 wyrm, can he flail?
    Yes, for much lulz.

    (For example, if a PLD flashes him as running in, he can draw in everyone(behind him slightly) and use flail. A fun way to start a run! I would suggest a Stun or two at the start to let everyone get into position).
    Get PLD to disband and reinvite asap. He can rejoin pt when he is ready then everyone go and run up and position on feets. Thats what we do and it works awesome. Prevents whole alliance from getting drawn in too.
    A stun sounds like an easier way to do it...

  4. #1304
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    Re: Random Question Thread

    Or just have the PLD run in first and everyone stand at the bottom of the platform, one he breathes everyone runs in >.>

  5. #1305
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    Re: Random Question Thread

    ...or you can stun, which involves about 90% less damage.

  6. #1306
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    Re: Random Question Thread

    Have the mages and any melee run to the sides (around 4 or 8 o'clock with the tank/entrence ramp at 6) of the arena (it can be done with out agro). Once the tank engages, they can move in. I've never seen a draw-in flail in the begining, though I have seen it breath a few time, and those who run in with the tank eat it.

  7. #1307
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    Re: Random Question Thread

    How many people needed for a low-number Simurgh fight?

    LS peep says a THF+Healer can take it but I'm paranoid about Greater Bird Triple Attack moves and such.

  8. #1308
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    Re: Random Question Thread

    Quote Originally Posted by elphaba
    thf+rdm can duo fairly decently, thf+brd+rdm is usually win np.
    A well-geared NIN works fine in place of the THF, that's what I do anyways.

  9. #1309
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    Re: Random Question Thread

    NIN (or possibly a MNK/NIN with good evasion gear) might be better due to more Subtle Blow for duoing purposes. It didn't seem to have TP regen back when I used to fight it. I remember doing it with five people, the hardest part was outclaiming the Sky RMTs who camped it too.

  10. #1310
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    Re: Random Question Thread

    Quote Originally Posted by evilpaul
    NIN (or possibly a MNK/NIN with good evasion gear) might be better due to more Subtle Blow for duoing purposes. It didn't seem to have TP regen back when I used to fight it. I remember doing it with five people, the hardest part was outclaiming the Sky RMTs who camped it too.
    I'm not sure if they ever changed this, but Roc and Simurgh are the 2 most accurate mobs in the game as far as I know. They just plain don't miss. It doesn't make them hard, but you can take a 75 THF and I'd say it'll still have a good 90+% accuracy.

  11. #1311
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    Re: Random Question Thread

    Quote Originally Posted by Kaeko
    Quote Originally Posted by evilpaul
    NIN (or possibly a MNK/NIN with good evasion gear) might be better due to more Subtle Blow for duoing purposes. It didn't seem to have TP regen back when I used to fight it. I remember doing it with five people, the hardest part was outclaiming the Sky RMTs who camped it too.
    I'm not sure if they ever changed this, but Roc and Simurgh are the 2 most accurate mobs in the game as far as I know. They just plain don't miss. It doesn't make them hard, but you can take a 75 THF and I'd say it'll still have a good 90+% accuracy.
    Roc was very accurate when I was farming him. I recently killed Simurgh and it missed me quite often. (I'm a NIN)

  12. #1312
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    Re: Random Question Thread

    Fact of Fiction: Ru'Aun Gardens + Light Weather + Lightday = Groundskeeper (or maybe pot too?) become sight aggro? A few people mentioned this like it was common knowledge, but i've never experienced it that I can remember, or heard any stories of like "Holy shit they all aggro'd us", someone must have an interesting story if this is true?

  13. #1313
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    Re: Random Question Thread

    Quote Originally Posted by shukuffxi
    Fact of Fiction: Ru'Aun Gardens + Light Weather + Lightday = Groundskeeper (or maybe pot too?) become sight aggro? A few people mentioned this like it was common knowledge, but i've never experienced it that I can remember, or heard any stories of like "Holy shit they all aggro'd us", someone must have an interesting story if this is true?
    iirc (go ahead and flame me if i'm wrong) that weather is known to have an impact on aggro radius of mobs. the effect of light weather in sky is to dramatically increase the visual acuity of the dolls in the alcoves, causing them to basically aggro at any distance making the front pathway to the palace, a gauntlet of death.

  14. #1314
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    Re: Random Question Thread

    Quote Originally Posted by Spekkio
    iirc (go ahead and flame me if i'm wrong) that weather is known to have an impact on aggro radius of mobs. the effect of light weather in sky is to dramatically increase the visual acuity of the dolls in the alcoves, causing them to basically aggro at any distance making the front pathway to the palace, a gauntlet of death.
    Logically that kind of makes sense, but i've asked a whole bunch of people, some of who were like "That's total crap, i've done sky for years and that's NEVER happened to me, or anyone I know" and a few who were like "Yes, i've heard that quite a few times as well, but i've never seen it happen, but I believe it's possible". If anyone would know for sure it'd be sky RMT, so need a chinese translator! That, or some people who had it happen to them.

    Personally, I don't believe it's impossible, after all, in Ro'Maeve during certain moon phases you can walk up the stairway in the middle, or dependant on weather, you can trade that R/EX item for your Ark Pentasphere, so the programming to make it happen is probably already there?

  15. #1315
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    Re: Random Question Thread

    lol really I have been in sky running around during light weather never have gotten aggro for them.

  16. #1316
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    Re: Random Question Thread

    Quote Originally Posted by Sev
    lol really I have been in sky running around during light weather never have gotten aggro for them.
    Quote Originally Posted by Shukudai
    Fact of Fiction: Ru'Aun Gardens + Light Weather + Lightday = Groundskeeper (or maybe pot too?) become sight aggro? A few people mentioned this like it was common knowledge, but i've never experienced it that I can remember, or heard any stories of like "Holy shit they all aggro'd us", someone must have an interesting story if this is true?
    I've been there too during light weather, and didn't get any aggro, but never on Lightday (I pay attention everytime there's light weather, but never been on the proper day before)

  17. #1317
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    Re: Random Question Thread

    Wasn't that patched a while back?

  18. #1318
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    Re: Random Question Thread

    lol, <3 the sig bagel

  19. #1319
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    Re: Random Question Thread

    Quote Originally Posted by Necrosis
    lol, <3 the sig bagel
    ^

  20. #1320
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    Re: Random Question Thread

    Couldn't find this on search. Does +counter gear have any effect on Sam's counters with Seigan+Third Eye?

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