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  1. #1361
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    Re: Random Question Thread

    Usukane feet are pretty hot if you have them.

  2. #1362
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    Re: Random Question Thread

    Quote Originally Posted by Falaras
    Why do Samurais use Hachiman Kote+1? Like I know a few of the Sams that surf these forums do, Rukenshin, Richardd, ect. But I just don't see why you would take Kote+1 over Sune-ate.
    Stats run down:
    Kote+1 + Fumas = STR+5 Haste+3%
    Okote + Hachiman Feet = Atk+20 STR+2 OR Dusk + Hachiman Feet HAste+3% Atk+5 STR+2.
    So why do Sams continually wear these?
    Store TP +9

  3. #1363
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    Re: Random Question Thread

    Quote Originally Posted by Allundaria
    Quote Originally Posted by Falaras
    Why do Samurais use Hachiman Kote+1? Like I know a few of the Sams that surf these forums do, Rukenshin, Richardd, ect. But I just don't see why you would take Kote+1 over Sune-ate.
    Stats run down:
    Kote+1 + Fumas = STR+5 Haste+3%
    Okote + Hachiman Feet = Atk+20 STR+2 OR Dusk + Hachiman Feet HAste+3% Atk+5 STR+2.
    So why do Sams continually wear these?
    Store TP +9
    Using Store TP+5 and Store TP+9 is the exact same thing if your aiming for a 6 hit. Unless you merit Zanshin I guess?
    Edit: I think I figured it out, the extra +4 Store TP during TP gain phase lets you WS in STR gear instead of Store TP? Please tell me if this is right.

  4. #1364
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    Re: Random Question Thread

    that is correct, you can WS in alky instead of hmn kote and get 16TP back, +17TP x5hit you'd still ended up with 101TP at the 6th hit.

    and i guess relic GK is also have 437 delay, which require abit more store TP to have 6hit set up, but that doesnt matter anymore after you do the 1st kaiten which give like +10 store TP.

  5. #1365
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    Re: Random Question Thread

    I'm not sure about richard, but also keep in mind that Ruke has a relic with 13 less delay than usual gktn.

  6. #1366
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    Re: Random Question Thread

    Ruke also WSs in no Hachiman though, thats how I figured it out was looking at his Livejournal WS setup and thought something was missing. Thanks for the responses guess I need to work on Hkote+1 now.

  7. #1367
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    Re: Random Question Thread

    Does going up a floor in temenos count as zoning?

    Reason I ask is cos we had a stupid moment where we rushed something and 4 peeps died near the tele to the last floor. The remaining handful went up and we expected to be able to get up. Also tonberries did not reset and were constantly making the 'hello, I'll be your aggro for today' noise. Never really come up before >.>. The guys upstairs tried to finish but wiped without any real healing and then the berries reset.

  8. #1368
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    Re: Random Question Thread

    Quote Originally Posted by Eldelphia
    Does going up a floor in temenos count as zoning?

    Reason I ask is cos we had a stupid moment where we rushed something and 4 peeps died near the tele to the last floor. The remaining handful went up and we expected to be able to get up. Also tonberries did not reset and were constantly making the 'hello, I'll be your aggro for today' noise. Never really come up before >.>. The guys upstairs tried to finish but wiped without any real healing and then the berries reset.
    I had the same problem with a floor of Mandys and the answer I got is it happens sometimes, it's a bug type thing.

    Ugh, the forums at the thread or something, was gonna find it, but that's the answer: It happens sometimes.

  9. #1369
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    Re: Random Question Thread

    It's mentioned on the Wiki too.

  10. #1370
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    Re: Random Question Thread

    No-one on for me to test with at the moment, does Minne get multiplied by food/ja?

    I guess similarly for attack and minuet and food/ja as well.

    Just testing on BLU/WAR with a Taco, 326 base def goes to 411 with taco, then 411 + (411*1.25) + (411*1.5) = 718 with both Defender and Cocoon. Is Minne added onto the base pre food? Post food pre-defender?


    Minne 3+4 with +1 instrument give 100def, so can I expect:
    426(429 with taco vit) *1.25 > 536 + 134 + 268 = 938 ?
    326(329) *1.25 > 411 + 100 = 511 + 127 + 255 = 893 ?
    326(329) *1.25 > 411 + 102 + 205 = 718 + 100 = 818 ?

    Not too important, just interested and as I said, no-one on to test minnes with..

  11. #1371
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    Re: Random Question Thread

    Quote Originally Posted by Delekii
    No-one on for me to test with at the moment, does Minne get multiplied by food/ja?

    I guess similarly for attack and minuet and food/ja as well.

    Just testing on BLU/WAR with a Taco, 326 base def goes to 411 with taco, then 411 + (411*1.25) + (411*1.5) = 718 with both Defender and Cocoon. Is Minne added onto the base pre food? Post food pre-defender?


    Minne 3+4 with +1 instrument give 100def, so can I expect:
    426(429 with taco vit) *1.25 > 536 + 134 + 268 = 938 ?
    326(329) *1.25 > 411 + 100 = 511 + 127 + 255 = 893 ?
    326(329) *1.25 > 411 + 102 + 205 = 718 + 100 = 818 ?

    Not too important, just interested and as I said, no-one on to test minnes with..
    On "attack" case, the order is minuet -> atk food -> berserk
    so probably it's the same for defense: minne -> def food -> defender/coccoon

  12. #1372
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    Re: Random Question Thread

    Quick question. What's better: Magic Acc+4 or Int/Mnd+5? (I'm referring to the mage TOAU ring vs snow/aqua depending on spells casted rings btw)

  13. #1373
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    Re: Random Question Thread

    Just two quick random questions.

    1. For KSNM 30 - Operation desert storm, does scrops build a sleep resist rate?

    2. If a negative buff such as Burn/Elegy was casted on a player with stoneskin up, do they get the negative stats?

  14. #1374
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    Re: Random Question Thread

    Quote Originally Posted by fobber
    1. For KSNM 30 - Operation desert storm, does scrops build a sleep resist rate?
    I'm fairly sure no. I've wiped in a manaburn before, and we just reraised and started over with no problems.


    Quote Originally Posted by fobber
    2. If a negative buff such as Burn/Elegy was casted on a player with stoneskin up, do they get the negative stats?
    Yes, you do. Stoneskin will only prevent the -hp on the dots for the elemental debuffs.

  15. #1375
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    Re: Random Question Thread

    Quote Originally Posted by Fayttt
    Quick question. What's better: Magic Acc+4 or Int/Mnd+5? (I'm referring to the mage TOAU ring vs snow/aqua depending on spells casted rings btw)
    4 m.acc give a better accuracy than 5int/mnd according to most test, but I would go with mnd/int for potency, unless it doesnt matter for that spell (aspir, drain, sleep) or stuff that resist a ton.

  16. #1376
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    Re: Random Question Thread

    What is the stun proc rate in the platinium grip (both nq and hq) on the type of mobs like VT-IV, dynamis xar, proto-ultima/omega?

    and for pole and claymoure grip. Which better for gaxe war? (I bet it would be shit is situational for this lol)

  17. #1377
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    Re: Random Question Thread

    Quote Originally Posted by Eldelphia
    Does going up a floor in temenos count as zoning?

    Reason I ask is cos we had a stupid moment where we rushed something and 4 peeps died near the tele to the last floor. The remaining handful went up and we expected to be able to get up. Also tonberries did not reset and were constantly making the 'hello, I'll be your aggro for today' noise. Never really come up before >.>. The guys upstairs tried to finish but wiped without any real healing and then the berries reset.
    As far as I know, going up a floor in limbus doesn't count as zoning. The tonberries still had hate on the people who ported up, but couldn't get to them, so they stayed active at the teleporter until everyone had died and hate was finally reset completely. I believe the dead people could have reraised and ported up without aggro as long as they did nothing else. Performing any sort of action like casting a spell or using an item on themselves would've gotten the tonberries' attention because of the funny alliance hate system in limbus.

  18. #1378
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    Re: Random Question Thread

    Quote Originally Posted by Osede
    What is the stun proc rate in the platinium grip (both nq and hq) on the type of mobs like VT-IV, dynamis xar, proto-ultima/omega?

    and for pole and claymoure grip. Which better for gaxe war? (I bet it would be shit is situational for this lol)
    Tried out the NQ while skilling up on Robber Crabs in Boyahda Tree. Proc'ed once every 2-3 mobs or so, had it proc twice on the same mob only once the whole 2 hours I was there. I know you asked for VT-IT mobs, but I assume the proc rate would only be worse on higher lvl mobs.

  19. #1379
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    Re: Random Question Thread

    Quote Originally Posted by djriceyes
    Quote Originally Posted by Osede
    What is the stun proc rate in the platinium grip (both nq and hq) on the type of mobs like VT-IV, dynamis xar, proto-ultima/omega?

    and for pole and claymoure grip. Which better for gaxe war? (I bet it would be shit is situational for this lol)
    Tried out the NQ while skilling up on Robber Crabs in Boyahda Tree. Proc'ed once every 2-3 mobs or so, had it proc twice on the same mob only once the whole 2 hours I was there. I know you asked for VT-IT mobs, but I assume the proc rate would only be worse on higher lvl mobs.
    someone estimated ~6.25% in one of the patch information threads (not sure which) on the +1 grip. depending on how fast you were killing this might be consistent.

  20. #1380
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    Re: Random Question Thread

    Quote Originally Posted by zagex
    Quote Originally Posted by fobber
    1. For KSNM 30 - Operation desert storm, does scrops build a sleep resist rate?
    I'm fairly sure no. I've wiped in a manaburn before, and we just reraised and started over with no problems.
    i think they do, but i know mob resistance resets if they go unclaimed and heal to full. you can see this in mobs that become grav immune (that immunity builds FAST on many mobs) but if you wipe, reset, and try again, it will forget its immunity.

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