martial anelace bonus work on BLU spells? >_> (when CA, obviously)
martial anelace bonus work on BLU spells? >_> (when CA, obviously)
Tried 75RNG/34BLU tonight to see if I can do assault with this.
So anyway, to the question:
My RNG with gears below can put defense up to 323
with Cocoon up, I got it to 484Code:Wyvern Helm (30 def) Osode (52 def) Crimson Finger (26 def) Behe Ring NQ and +1 ( 5 def) Amemet+1 ( 8 def) Rk Belt+2 ( 7 def) Pln. Seraweels (36 def) Suzaku Sune-ate (30 def) Total: 194 def
w/o Cocoon, but eating steamed crab (according to somepage : def+27%, capped at 55), I got 389 defense <----????
w/ Cocoon and steamed crab on effect, I got 551 defense (So this conclude Cocoon doesn't take the def bonus from food right?)
My questions are :
1. How the heck I got 389 defense with just eating steamed crab? 389 def - 323 def = 66 def. Its def bonus is larger than what listed in somepage. Is somepage wrong? or I just don't get it how the def bonus from food works?
2. I vaguely remember, but I believe protects bonus will get enhanced by Cocoon. Is this true?CMIIW
3. How about Minne from BRD? does the bonus also get enhanced by Cocoon?
Do you mean the TP return after executing the WS? I've only really started keeping track of this recently when I'm DD'ing on PLD/NIN and I find that if I manage to land all four hits with my Company Sword + Kaskara combo (yeah, I'm a gimp without a Joyeuse) I'll end up with about 16% TP at the end of the WS round. I noticed this when I was out farming up eyes for my Haku cluster (yep, no O-hat, I was blood tank for life until winter '06) and tonberries for TH Knife a really good Vorpal would do around 850-900 dmg and return me 12-16% TP. I'm guessing that when I got higher than 12% TP return after a 4-hit Vorpal I got the TP bonus. Anyways, I think that's what you're talking about. I may be just pulling this out of my ass as DD calculations are not my forte.Originally Posted by Suiram
I did, however, enjoy watching my Vorpals go from the 650-780 range using Hauby+Homam Manopolas to the 900+ range with Byrnie+Enky Bracelets on Tonberry Pursuers.
Vorpal Blade's chance to critical hit increases with TP. I could be wrong, but I think Suiram wants to know how much TP would affect the critical rate on the WS, and not the TP returns from exceptional WS.
Yes, at the time I asked I wanted to determine which would be better for Vorpal Blade, the 6% from Dissector or the TP+100% from Martial Analace, but all the advice I was given suggested that the difference in crit % between 200% and 100% was negligible compared to the 6% bonus from Dissector.
Some one was bragging that you can trio yovras (probably in Avesta thread), and it left me wondering how is that possible?
Our small social LS could use some yovra organs for WS gorgets![]()
Something like tank + rdm + brd? I know Wafik did one with mnk/nin tank. Pretty sure it was on the Ul' ones though (50% drop rate). The problem I see with that is that charm can be annoying :/
With blm x3 + rdm, we managed to kill an Om' one (100% drop rate) by pulling it to the Temenos zone. Nuke the crap out of it until you get hate, zone in, zone back out. Keep Stoneskin and HP up because you might get hit while zoning or by a TP move at some point. Zoning does not make you lose Refresh, but it does reset the timer on Aspir, which you should cast everytime you can. MP will start to run low near the end, don't remember if we had to use 2hrs or not but I don't think so.
They are weak to each other. So Arcana spells get a bonus vs. undead (one reason bludgeon is so powerful early on vs. undead aside from being blunt). Arcana will also take extra damage from undead.Originally Posted by Rocl
I don't have one and haven't tested it, however, the general consensus on the BLU page in Advanced Discussion was that it does not.Originally Posted by Rocl
About Blink:
While soloing bst pets as BLM, sometimes (usually when i also get resisted -_-) the goblin pet, in this case a rabbit, will just hit me, even if blink is up, sometimes once, sometimes twice, and after those hits (and subsequent spell interrupts), the shadows absorb the next two hits.
Any idea why? -I havent really paid attention if those hits going thru are critical or normal-
Because its random. Sometimes a hit will go through, maybe once, maybe twice, and after those hits, your shadows may absorb the next two hits. Or maybe you'll get lucky and no hit will go through and your shadows will absorb the first two hits right away.Originally Posted by Tajin
3 blms should be able to manaburn an ul'yovra. I believe you can manaburn om's with 5 or 6.Originally Posted by Karny
Melee-style is possible as well but is a lot more intense. Ul'Yovras are doable with a tank + 1 support with the right jobs and gear, but much easier with tank + 2 support. Mnk/nin is your best tank here, because yovra don't double-attack so it's easy to keep up shadows, and mnk has a superior dmg/tp ratio and faster dot than a ninja so doesn't have as much trouble overcoming yovra autoregen.
You can also do Oms with 4 people, but you'd better be good.
Yeah there not to bad, i've duo'ed Yorva with me as Nin and a rdm support, however the fight is extremely long (about 25 minutes or so).
As for the Om's i tried them with 6, the setup worked pretty well, war, war, mnk, brd, whm, blm. We had no problems farming them that way, all the melees sub nin.
Someone in my LS has been "soloing" them for his gorget (dual boxing his second character WHM, thus duoing really) as MNK + WHM. Well, the Ul's at least.
i've trioed ul' with nin, thf and whm about 15 minutes of fight (or a bit more, but definitely not 25 minutes)
Om'yovra can be done if you use the wall with 2 BLMs, a refresher, and someone that can either tank it or survive pulling it to exactly the right spot. Of course, this technique is now officially frowned upon by SE, so...I didn't tell you to go do it.
Best place to farm Grah M Chips for a solo blm?
Palace on the way to fortitude got me (smn) and a thf 4 chips.Originally Posted by Seraphise
>_>
Umm... help me anyone? Please >.>Originally Posted by VZX
Steamed Crab 3 60m hHP+2 HP+15 MP+15 VIT+3 DEF+27% (Cap65)
mysterytour.
the final 1def is from the vit, if you added another 1vit of equip you would get 1 more def from it^^
i do not know about cocoon multiplying protect/minne bonus sorry, i can only suggest you switch to blu/whm or blu/brd and check^^;
Alright, that match pretty wellOriginally Posted by mikazuki
Thanks