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Thread: Random Question Thread     submit to reddit submit to twitter

  1. #1681
    Yoshi P
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    Re: Random Question Thread

    Quote Originally Posted by aurik
    Quote Originally Posted by Therin
    Okay, so I tested Breeze Gorget vs. Prudence Torque
    Look up margin of error before you do any testing.
    Okay, I get that due to many variables my test is hardly fully accurate for determining which neckpiece is better overall, but with a fairly large sample size like that and pretty clear results, you can't really deny what it says. And of course just because one is better on Colibri doesn't mean it's better on everything else, but the point is for determining what's better for merits (which, gasp, is what I'm doing).

    I'm not gonna butt heads with you but you could at least give me some feedback on what I should do differently and why you think one choice is better than another, because everyone said Breeze Gorget and my test is pointing in the other direction. Care to enlighten?

  2. #1682
    Relic Weapons
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    Re: Random Question Thread

    http://www1.freewebs.com/vzx-01/
    http://www.killingifrit.com/page.php?id ... 65608f7338

    A URL or two has become how I answer every question these days, since just about everything about this game is already known.

  3. #1683
    Cerberus
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    Re: Random Question Thread

    Quote Originally Posted by Jaybar
    My question:
    How much damage reduction % is taken off with Tomahawk? I don't think it's a pure 100% damage reduction removal (when used on elementals). Is it also the same as Angon (-20% damage reduction).
    tomahawk is 33% damage reduction decrease

  4. #1684
    Chram
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    Re: Random Question Thread

    So I dropped my Tamas Ring today and got a Sattva Ring. This is my first time. Do I have to wait 27 days, drop Sattva, and get another one? Or do I drop Sattva and then wait 27 days?

    Can't seem to find a definite answer to this. >_<

  5. #1685
    Bagel
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    Re: Random Question Thread

    As far as Ive read/been told, the 27 day timer starts from when you drop your ring after the first time.

  6. #1686
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    Re: Random Question Thread

    Quote Originally Posted by VZX
    my per hand TP with suppa is 5.0 * (1+.05+.01+.01) = 5.3
    10 = 5.3x2 = Main + off hand
    Vorpal single wield (Perdu hanger) = 4-hit = main + 3x main giving you 1 TP each -> 9 TP
    Vorpal dual wield = 5-hit = (main + sub giving you full TP)+ 2x main giving you 1 TP each -> 14 TP
    Really confused. I'm assuming there's a typo in there because "main + sub + 2x main" doesn't make sense.

    Numbers here are what I used to get on PLD, before I got Justice. Can't remember my normal TP return since Justice. It's probably 13, but since I haven't been paying enough attention to it, I'll just use my old numbers since I know they're correct.

    Main Joy (6.1 TP/hit, standard Vorpal return of 9): 4 hits, main 6.1 + 3 for 1 each = 9.1 return
    Comp/Joy (normal 11/round, standard Vorpal return of 14): 5 hits, main+off 11 + 3 for 1 each = 14

    One issue you run into is that if you do the math, my swords were giving me 5.3 TP each as well, which should only come to 10.3+(3*1)=13.3, but my consistent TP return was 14, without any form of Store TP or Double Attack. The only way to explain that is either that both hits in the Main+Sub round come in addition to the standard 4 hits from Vorpal, or that TP is counted differently when starting from zero. Considering I've never gotten just 10 TP from my first attack round with Comp/Joy, I'd say it's the latter.

  7. #1687
    Sea Torques
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    Re: Random Question Thread

    VZX I reread the thread you linked to, you realize I'm talking about the GAxe WS and not an Axe one right? GAxe only has one "hand", so by that thread it wouldn't get two DAs

  8. #1688
    Hydra
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    Re: Random Question Thread

    Quote Originally Posted by Delekii
    As far as Ive read/been told, the 27 day timer starts from when you drop your ring after the first time.
    Yes, this is what happened to a lsmate. He got Rajas initially and dropped it to get Tamas when SE implimented the ability to switch them. Then he dropped Tamas to get Rajas back when the 2-hander update happened, but found that the 27 day wait started upon dropping his Tamas.

  9. #1689
    VZX
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    Re: Random Question Thread

    Quote Originally Posted by Evelyn
    So compared to, say Rampage, Maneater only, there would still be the same two DA chances? Or does the number of possible DAs change depending on the number of extra hits in the WS?
    Dependant on the number of hit on WS, but 2 DA in 1 WS is by far the max you can get.
    *Not sure how Wafik got his 13% "often" though*

    Quote Originally Posted by Ferien
    Quote Originally Posted by VZX
    my per hand TP with suppa is 5.0 * (1+.05+.01+.01) = 5.3
    10 = 5.3x2 = Main + off hand
    Vorpal single wield (Perdu hanger) = 4-hit = main + 3x main giving you 1 TP each -> 9 TP
    Vorpal dual wield = 5-hit = (main + sub giving you full TP)+ 2x main giving you 1 TP each -> 14 TP
    Really confused. I'm assuming there's a typo in there because "main + sub + 2x main" doesn't make sense.
    Sorry, it was a typo. It suppose to be "+3x main giving you 1 TP each -> 13 TP"
    Numbers here are what I used to get on PLD, before I got Justice. Can't remember my normal TP return since Justice. It's probably 13, but since I haven't been paying enough attention to it, I'll just use my old numbers since I know they're correct.

    Main Joy (6.1 TP/hit, standard Vorpal return of 9): 4 hits, main 6.1 + 3 for 1 each = 9.1 return
    Comp/Joy (normal 11/round, standard Vorpal return of 14): 5 hits, main+off 11 + 3 for 1 each = 14

    One issue you run into is that if you do the math, my swords were giving me 5.3 TP each as well, which should only come to 10.3+(3*1)=13.3, but my consistent TP return was 14, without any form of Store TP or Double Attack. The only way to explain that is either that both hits in the Main+Sub round come in addition to the standard 4 hits from Vorpal, or that TP is counted differently when starting from zero. Considering I've never gotten just 10 TP from my first attack round with Comp/Joy, I'd say it's the latter.
    Probably Joyeuse double swing proc?
    I'm not sure about multi-hit weapon on multi-hit WS

    VZX I reread the thread you linked to, you realize I'm talking about the GAxe WS and not an Axe one right? GAxe only has one "hand", so by that thread it wouldn't get two DAs
    Yeah, I realized.
    You probably got distracted by Wafik question about dual wielding.

    I said multi-hit WS. Raging rush is 3-hit WS;hence, it is a multi-hit WS.
    Armor break is 1-hit WS; hence it is not a multi-hit WS

  10. #1690
    STR-1 DEX-1
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    Re: Random Question Thread

    Quote Originally Posted by Sargas
    Quote Originally Posted by Delekii
    As far as Ive read/been told, the 27 day timer starts from when you drop your ring after the first time.
    Yes, this is what happened to a lsmate. He got Rajas initially and dropped it to get Tamas when SE implimented the ability to switch them. Then he dropped Tamas to get Rajas back when the 2-hander update happened, but found that the 27 day wait started upon dropping his Tamas.
    What he said.

    I dropped my rajas for sattva at first and was surprised to get sattva right away. When I realized I enjoyed having rajas a bit more I dropped my ring and headed back to get another(it was 27 days later). I was surprised again when I got the CS again, but dissapointed very quickly after that to find that I had to wait 27 more days. It tells you how many days you have left after the CS when you check the door everytime thereafter, until you can obtain another ring.

  11. #1691
    Relic Shield
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    Re: Random Question Thread

    Quote Originally Posted by VZX
    Probably Joyeuse double swing proc?
    I'm not sure about multi-hit weapon on multi-hit WS
    Simple: They don't. The only time I've ever seen TP return higher than 9 or 14 is when I'm either /WAR or wearing Brutal Earring. Furthermore, the fact that my opening round of normal attacks, starting from zero, was always 5, 6, 11, or 16 depending on which weapon hit or if Joyeuse proc'd leads me to believe there's more to the TP calculation than what we've figured out.

  12. #1692
    VZX
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    Re: Random Question Thread

    Quote Originally Posted by Ferien
    Quote Originally Posted by VZX
    Probably Joyeuse double swing proc?
    I'm not sure about multi-hit weapon on multi-hit WS
    Simple: They don't. The only time I've ever seen TP return higher than 9 or 14 is when I'm either /WAR or wearing Brutal Earring. Furthermore, the fact that my opening round of normal attacks, starting from zero, was always 5, 6, 11, or 16 depending on which weapon hit or if Joyeuse proc'd leads me to believe there's more to the TP calculation than what we've figured out.
    Then it was Double Attack?

    Hmmm... I think I caught some paradox here (it was late night when I posted my last post, so I didn't notice it)

    Main Joy (6.1 TP/hit, standard Vorpal return of 9): 4 hits, main 6.1 + 3 for 1 each = 9.1 return
    Comp/Joy (normal 11/round, standard Vorpal return of 14): 5 hits, main+off 11 + 3 for 1 each = 14
    If 11 is normal, then TP/hit on each hand should be at least 5.5

    then...
    One issue you run into is that if you do the math, my swords were giving me 5.3 TP each as well, which should only come to 10.3+(3*1)=13.3, but my consistent TP return was 14,
    Why did you say 5.3 TP/hit here?

    without any form of Store TP or Double Attack.
    and... w/o any form of STP or DA.
    Do we still use the same story here? *confused*

  13. #1693
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    Re: Random Question Thread

    Can somebody suggest a decent spot to farm High-Quality Aern Organs solo? I've tried behind the right door at the entrance and end up having to zone ~70% of the time either from a link or from the things becoming too resistant to sleep to actually /heal MP back.

  14. #1694
    I am a Cockwhistle
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    Re: Random Question Thread

    I used to do the left entrance. Be more careful with your pull. Out of the 5 possible types of Aern that can spawn in that room, 3 are magic users for you to Aspir. It's alot easier in duo, but you can still Chain 3/4 them solo.

  15. #1695
    sb
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    Re: Random Question Thread

    Can somebody suggest a decent spot to farm High-Quality Aern Organs solo? I've tried behind the right door at the entrance and end up having to zone ~70% of the time either from a link or from the things becoming too resistant to sleep to actually /heal MP back.
    Each side from the entrance has it's own benefits. The left side (as the above poster said) has more aspirable mobs. The right side has a safer zone (the left you have to click on the door to exit).

    Just to ask are you running out of mp due to reraises? Most people I have duo'd with don't understand that after the kill shot, if you move far enough away, the aern will de-agro upon reraise. Another tip, If there is a drop, the aern will not reraise and it is safe to rest.

    (you might have know both of these already, and if so excuse me if I was being redundant)

  16. #1696
    Chram
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    Re: Random Question Thread

    well.

    comp/joy is a combined delay of 488 - which is either 415 or 391 delay (depending on whether we're talking suppa or not; I'm sorry ferien I can't remember - I think you do though)

    391 delay -> 10 TP per round, 5.0 tp / hit
    415 delay -> 10.6 TP per round, 5.3 tp / hit (ok, so this is agrees with his case if he doesn't have suppa on.)

    rajas would give you 5.5 tp/hit (but I think ferien has sattva)

    just out of curiousity: what food do you usually eat?


    with 5.3 tp/hit, I'd expect 10.6+1+1+1 = 13 tp return.
    I'm almost certain that it doesn't round up. but I'll check it tonight (should be easy enough - naked I'll get 13.8 tp on my first swing.)

    if it truncates, I'll get 13. if it rounds, I'll get 14 and we might have the answer (I'm pretty sure it truncates).

  17. #1697
    Fake Numbers
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    Re: Random Question Thread

    It does truncate to the nearest tenth.

  18. #1698
    Bagel
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    Re: Random Question Thread

    How come you can't auto-translate relic weapon skills?

  19. #1699
    Title: "HUBBLE GOTCHU!" (without the quotes, of course [and without "(without the quotes, of course)", of course], etc)
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    Re: Random Question Thread

    Quote Originally Posted by Res
    How come you can't auto-translate relic weapon skills?
    I blame Bush :/

    But seriously, I've always wondered this myself.

  20. #1700
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    Re: Random Question Thread

    Quote Originally Posted by VZX
    stuff
    Sorry, talking about too many conditions, should have been more clear. My normal Vorpal /NIN, using Company Sword and Joyeuse, without Brutal Earring, returns 14 TP. My normal Vorpal single-wielding Joyeuse yields 9.

    My statement about the 9 or 14 return was based on you guessing that Joyeuse proc'd during WS. Multihit weapons won't, and if I'm subbed anything but WAR or SAM, my TP return doesn't go any higher than 9 or 14.

    The 5.3 TP is from using Company Sword and Joyeuse. 488 combined delay * .80 from DW2 and Suppa = 390 total delay, 195 per hand, which comes out to 5.3 TP per hand. Using this, a 14 TP return Vorpal Blade with no DA or sTP should not be possible, because it should leave me at 13.6 TP and show up only as 13.

    Basically, the gist of my post was: I know what it's supposed to be, but in practice, the numbers don't work, so there's something wrong with one of our assumptions.

    @Amele: Yes, Suppa and Sattva. Having a hard time deciding what I'm going to do once SAM's done though...

    Edit: And apparently the problem was my memory. After going out to make sure I had the right numbers, turns out I didn't. Standard /NIN return is 13, as it should be. Regardless, my original statement still stands, which is that if you got a 16-TP return Vorpal Blade, you either Double Attacked three times, or you got a Double and a Triple (Homam body?). You're getting the same 5.3/hit as I am, with the same WS, so you should be getting the same 13 TP after WS.

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