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  1. #161
    Puppetmaster
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    Just how high can you get Healing Breeze WHM/BLU and RDM/BLU?

  2. #162
    The Once and Future Wamoura
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    FFXIV Character
    Rocl Montaigne
    FFXIV Server
    Excalibur
    FFXI Server
    Bahamut
    WoW Realm
    Quel'Thalas

    If you're the only one in dynamis and you kill something does the treasure go to the pool or directly to your inventory?

  3. #163
    Relic Weapons
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    Quote Originally Posted by VZX
    2. I vaguely remember, but I believe protects bonus will get enhanced by Cocoon. Is this true?CMIIW
    3. How about Minne from BRD? does the bonus also get enhanced by Cocoon?
    Umm... help me anyone? Please >.>
    Protect V = DEF +60
    Minne IV (no instrument) = DEF +22
    Cocoon = DEF +50%

    2. WHM75/BLU37, VIT62+3, no equipment, only Cocoon set (VIT+3)

    No Cocoon, No Protect V: DEF125
    No Coocon, Protect V: DEF185
    Cocoon, No Protect V: DEF187
    Cocoon, Protect V: DEF277

    3. BRD75/BLU37, VIT62+3, no equipment, only Cocoon set (VIT+3)

    No Cocoon, No Minne IV: DEF125
    No Cocoon, Minne IV: DEF147
    Cocoon, No Minne IV: DEF187
    Cocoon, Minne IV: DEF 220

    Cocoon does include the effects of Protect and Minne in its calculation for increasing defense.

    Quote Originally Posted by Rocl
    If you're the only one in dynamis and you kill something does the treasure go to the pool or directly to your inventory?
    Into your inventory, assuming you have room for it. Otherwise it should sit in the Treasure Pool until you do make room for it or it times out and is discarded after 5 minutes.

  4. #164
    Relic Weapons
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    Quote Originally Posted by wartortle
    Just how high can you get Healing Breeze WHM/BLU and RDM/BLU?
    The amount of HP healed by Healing Breeze is influenced by VIT, MND, Healing Magic skill, and Cure Potency items. The amount increases more with MND than with VIT, and has diminishing returns.

    Testing on WHM75/BLU37 with a base of MND69:

    Code:
    MND69   HP rec      
    -----   ------      
       +0      173
       +3      175
       +4      176
       +5      177
       +6      178
       +7      178
       +8      179
       +9      180
      +10      180
      +12      180
      +25      183 
      +45*     187
    
    * VIT-12, MND+45
    Practically speaking, with the limits of equipment and possible MND+ sources (Spirited and Logical Etudes, Mind Potion, food, and other equipped spells), your base Healing Breeze will likely find an upper bound of about 200HP. Add in +20-22% Cure Potency from a Templar's Mace or Light/Apollo's Staff and a Noble's/Aristocrat's Tunic, and the maximum possible HP you should see from a WHM75/BLU37 using Healing Breeze with all of that stacked is 240-250HP.

    I don't see a RDM getting above that mark, with access to only a Light/Apollo's Staff.

    In the end, even with no added stats it is certainly not a bad return for a spell that costs only 55MP when you have Curaga costing 60MP and returning only 90ish HP to start.

  5. #165
    Relic Weapons
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    Jul 2006
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    FFXI Server
    Gilgamesh

    Quote Originally Posted by yrpaine
    My random question:
    Why does escape have a 1 min recast timer? figuring it makes you zone and when you zone your spells recast timers are reset. I tried to think of a reason, but it just made my head hurt.
    Sorry for necroposting from the question on page 4, but I didn't see it answered.

    People might abuse Escape? I dunno, but in all honesty, zoning does not reset spell timers. Only changing jobs resets timers.

  6. #166
    Campaign
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    FFXIV Character
    Heart Underblade
    FFXIV Server
    Hyperion
    WoW Realm
    Stormrage

    the "Special Def. Down" from Tomahawk make JoT vulnerable to all type of melee attacks, Yes/No?

  7. #167
    Bagel
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    Quote Originally Posted by Goddess
    Quote Originally Posted by yrpaine
    My random question:
    Why does escape have a 1 min recast timer? figuring it makes you zone and when you zone your spells recast timers are reset. I tried to think of a reason, but it just made my head hurt.
    Sorry for necroposting from the question on page 4, but I didn't see it answered.

    People might abuse Escape? I dunno, but in all honesty, zoning does not reset spell timers. Only changing jobs resets timers.
    No... unless I have gone crazy, I remember doing mazurka, running to a nearby zone and as soon as I zoned was able to mazurka again. I distinctly remember after zoning casting a long recast spell (Probably raise, my memory sucks though) and my /recast showed the recast at about 35 seconds and it was able to cast because I had just zoned.

  8. #168
    Rai
    Rai is offline
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    Quote Originally Posted by SamanosukeShiva
    the "Special Def. Down" from Tomahawk make JoT vulnerable to all type of melee attacks, Yes/No?
    Yes

  9. #169
    Nidhogg
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    Makes it vulnerable to magic damage too, but nothing substantial. More than 0 though lol

  10. #170
    Puppetmaster
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    Matter of opinion I know, but is Cassie Earring a good earring choice for a Taru paladin?

  11. #171
    Campaign
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    W.Leg +Speed stacks with Strider Boots. Yes/No?

  12. #172
    Hydra
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    Quote Originally Posted by SamanosukeShiva
    W.Leg +Speed stacks with Strider Boots. Yes/No?
    No, New salvage piece still needs to be tested.

  13. #173
    Bagel
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    Resin Midwater
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    Gilgamesh
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    Arthas

    True or false?

    No more than one piece of movement speed gear will ever affect how quickly you run. (i.e. If you were a ranger with boots, w.legs, and aketon at home, you'd still only run @12% faster than normal)

  14. #174
    ٩๏̯͡๏)۶

    Join Date
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    True, which is why I am 100% confident that salvage boots and crimson don't stack. Game will pick highest peice most likely, easily tested by a nin wearing nation aketon + nikes.

  15. #175
    RIDE ARMOR
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    Random question:
    WAR75/NIN37 with optimal WS gear TP return will be...16 or 17? considering no misses or DA's.
    I personally get 16 for 5/5, but have a friend who swears he gets 17 every single time on 5/5 and 18 on DA.

    Sorry if this has been answered somewhere already, couldn't find it.


    -Synched

  16. #176
    This isnt going so well guys.
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    Bahamut

    Quote Originally Posted by Synched
    Random question:
    WAR75/NIN37 with optimal WS gear TP return will be...16 or 17? considering no misses or DA's.
    I personally get 16 for 5/5, but have a friend who swears he gets 17 every single time on 5/5 and 18 on DA.

    Sorry if this has been answered somewhere already, couldn't find it.


    -Synched
    I normally get 16, but sometimes I get 17. 16 seems to be my normal and 17 is my double attack on warrior.

  17. #177
    RIDE ARMOR
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    Oh, I forgot to mention this is for Maneater/Ridill setup. both me and my friend have almost the exact same setup, only difference is he's a taru
    Any idea what would make him get 17 regularly?


    -Synched

  18. #178
    VZX
    VZX is offline
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    Asura

    Quote Originally Posted by kazen
    Quote Originally Posted by Synched
    Random question:
    WAR75/NIN37 with optimal WS gear TP return will be...16 or 17? considering no misses or DA's.
    I personally get 16 for 5/5, but have a friend who swears he gets 17 every single time on 5/5 and 18 on DA.

    Sorry if this has been answered somewhere already, couldn't find it.


    -Synched
    I normally get 16, but sometimes I get 17. 16 seems to be my normal and 17 is my double attack on warrior.
    Assuming the normal TP return is 16, then:
    18 is probably double DA. But 17TP every single time sounds unrealistic
    EDIT:
    Oh, I forgot to mention this is for Maneater/Ridill setup. both me and my friend have almost the exact same setup, only difference is he's a taru Confused
    Any idea what would make him get 17 regularly?


    -Synched
    with Suppa? Rajas and Chiv Chain?

  19. #179
    Ruke
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    Quote Originally Posted by Rocl
    If you're the only one in dynamis and you kill something does the treasure go to the pool or directly to your inventory?
    I realize this probably wasn't a serious question! But pretty sure the answer is yes.

    For whatever reason the last person to enter dynamis is the last person to get booted, and when you run out of time all the treasure falls to that person just before they're kicked. So yeah, seems like it would.

    Needs more Rocl soloing a Dynamis run to find out for sure.

  20. #180
    RIDE ARMOR
    Join Date
    May 2006
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    Rajas, Brutal and sea gorget. Suppa for WS? nope.

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