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Thread: Random Question Thread     submit to reddit submit to twitter

  1. #1861
    Sea Torques
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    Re: Random Question Thread

    DRK 65 :
    -Vassago's or swith to Darksteel Scythe.
    -Stay with Mythril Grip+1 or go to Claymore Grip (too poor/cheap for Pole Strap atm)

  2. #1862
    VZX
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    Re: Random Question Thread

    Quote Originally Posted by fantasticdan
    Quote Originally Posted by VZX
    Quote Originally Posted by fantasticdan
    Quote Originally Posted by [Vax
    ]I have a question about Sea Gorgets. I used the search but it came up with too many results, and I'm much too tired to look at them all. Forgive me if this has been asked many times before.
    Light gorget; does it cover all the elements of light, (Wind, Thunder, Fire & Light) or does it only cover Transfixion?

    And a second question:
    As a result of having both Light and Dark Gorgets, would you cover every weaponskill that can be used in conjunction with an Elemental Gorget?
    No. Light gorget will only work for WS with transfixion, fusion, or level 3 light (relic) properties. Same thing for dark except compression, gravitation, and level 3 dark instead obviously.

    And no, there is no real reason light and dark gorget require an extra yovra organ.
    IIRC, Flame Gorget doesn't work with Tachi: Kaiten ("can continue Light" property) according to Ruke test.
    Uhm, why would it? Kaiten is light/fragmentation isn't it? I don't see how that relates to flame gorget, or the topic at hand...
    I assume your logic works "This gorget with property x works on specific weapon skills iff the specific weapon skills have skillchain property containing x"

    Transfixion contains Transfixion. hence light gorget works.
    Fusion contains Transfixion and liquefaction. hence both light and flame gorget works.

    The exception is the L3 light property from relic WS;
    Since Kaiten contains L3 light (liquefaction, transfixion, impaction, detonation), then the respective gorgets (flame, light, thunder, breeze gorget) should work on it right? It's not. Ruke test showed the otherwise. Consequently, light, thunder, and breeze gorget shouldn't work on Kaiten for its L3 SC property.

  3. #1863
    Smells like Onions
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    Re: Random Question Thread

    Quote Originally Posted by Evelyn
    trade the quest npc a weapon of the type you want your npc to use. can do it at any time.
    Thank you very much. I initially traded a Tachi and wondered why it would not work. Then I realized that it was not one of the seven tradeable great katanas, and an Uchigatana was accepted XD.

  4. #1864
    Yoshi P
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    Re: Random Question Thread

    Quote Originally Posted by VZX
    I assume your logic works "This gorget with property x works on specific weapon skills iff the specific weapon skills have skillchain property containing x"

    Transfixion contains Transfixion. hence light gorget works.
    Fusion contains Transfixion and liquefaction. hence both light and flame gorget works.

    The exception is the L3 light property from relic WS;
    Since Kaiten contains L3 light (liquefaction, transfixion, impaction, detonation), then the respective gorgets (flame, light, thunder, breeze gorget) should work on it right? It's not. Ruke test showed the otherwise. Consequently, light, thunder, and breeze gorget shouldn't work on Kaiten for its L3 SC property.
    Kaiten has no liquefraction or fusion property, it can not close these weaponskills, so it's obvious flame gorget shouldn't work (and it doesn't.) However Kaiten closes light specifically, not through normal SC means(distortion to fusion), but by level 3 light -> level 3 light. I suppose it's possible SC didn't program gorgets to work with these dark or light properties, but that would be stupid on their part IMO.

  5. #1865
    Sea Torques
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    Re: Random Question Thread

    Quote Originally Posted by Baha
    DRK 65 :
    -Vassago's or swith to Darksteel Scythe.
    get darksteel, even long before 2h buff this held true. the extra base dmg > 5acc

  6. #1866
    Chram
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    Re: Random Question Thread

    Quote Originally Posted by fantasticdan
    Quote Originally Posted by VZX
    I assume your logic works "This gorget with property x works on specific weapon skills iff the specific weapon skills have skillchain property containing x"

    Transfixion contains Transfixion. hence light gorget works.
    Fusion contains Transfixion and liquefaction. hence both light and flame gorget works.

    The exception is the L3 light property from relic WS;
    Since Kaiten contains L3 light (liquefaction, transfixion, impaction, detonation), then the respective gorgets (flame, light, thunder, breeze gorget) should work on it right? It's not. Ruke test showed the otherwise. Consequently, light, thunder, and breeze gorget shouldn't work on Kaiten for its L3 SC property.
    Kaiten has no liquefraction or fusion property, it can not close these weaponskills, so it's obvious flame gorget shouldn't work (and it doesn't.) However Kaiten closes light specifically, not through normal SC means(distortion to fusion), but by level 3 light -> level 3 light. I suppose it's possible SC didn't program gorgets to work with these dark or light properties, but that would be stupid on their part IMO.

    VZX's point is that the gorgets work on the constituent elements (there's no 'distortion gorget') you boost distortion with ice or water, respectively.

    so there's no reason that flame wouldn't work, but light would. (light gorget is 'light' element, not 'light' SC)

  7. #1867
    The Sig...
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    Re: Random Question Thread

    Does anything effect the proc rate on Ice Spikes paralyze?

  8. #1868
    Relic Weapons
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    Re: Random Question Thread

    Quote Originally Posted by Ohemgee
    Does anything effect the proc rate on Ice Spikes paralyze?
    don't know if this is obvious or not, but level seems to be the only definite factor. Same or lower level mobs seem to get paralyzed a lot more.

  9. #1869
    The Once and Future Wamoura
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    Re: Random Question Thread

    Quote Originally Posted by Ohemgee
    Does anything effect the proc rate on Ice Spikes paralyze?
    No conclusive testing, but I've always thought AF2 legs help.

  10. #1870
    Banned.

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    Re: Random Question Thread

    Isn't there some armor that enhances the effect of spikes spells. think it was a IS item?

  11. #1871
    Chram
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    Re: Random Question Thread

    Quote Originally Posted by shihei
    Isn't there some armor that enhances the effect of spikes spells. think it was a IS item?
    Duelist's Tights.

  12. #1872
    Puppetmaster
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    Re: Random Question Thread

    Theres also the Mercenary's Trousers for 24k Imperial standing. And Duelist's Tights only affects spike damage, not proc rate.

  13. #1873
    Old Merits
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    Re: Random Question Thread

    Is there any way to trade more than one of an item to an NPC at the same time through macro/text, like /item <t> with single items.

    Brother's just started and looking to help him bump up his fame early with millioncorn.

  14. #1874
    Hydra
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    Re: Random Question Thread

    Quote Originally Posted by Malinn
    Theres also the Mercenary's Trousers for 24k Imperial standing. And Duelist's Tights only affects spike damage, not proc rate.
    Is there anywhere with proof for this? I've noticed considerable more proc on para effect with ice spikes with duelist than with just without. Damage has always been either 6 or 7.

  15. #1875
    The Once and Future Wamoura
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    Re: Random Question Thread

    Quote Originally Posted by Malinn
    Theres also the Mercenary's Trousers for 24k Imperial standing. And Duelist's Tights only affects spike damage, not proc rate.
    Fairly certain Duelist Tights only affects Blaze spike damage, though I tested(read: messed around with) them a while ago

  16. #1876
    The Sig...
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    Re: Random Question Thread

    I was going to test it while running around getting KS's in Mire (aggroing Chigoes and letting them hit me).


    Most likely INT is a factor, but could be Enhancing as well? MND is paralyze, but eh...

  17. #1877
    Salvage Bans
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    Re: Random Question Thread

    What would be better:
    1)Chaos Roll/Hunter's Roll/March 2x
    2)Chaos Roll/Hunter's Roll/Minuet/March
    3)Chaos Roll/Fighter's Roll/Minuet/Madrigal
    4)Other

    Assuming the following : 2h Gaxe War, Ridill WAR, MNK well geared, RDM and they eat meat. Mamools mostly.

    I've been thinking over this one for a bit here as I started meriting once again, I like choice #1 generally, but also like #2.

  18. #1878
    Hydra
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    Re: Random Question Thread

    Quote Originally Posted by Rocl
    Quote Originally Posted by Malinn
    Theres also the Mercenary's Trousers for 24k Imperial standing. And Duelist's Tights only affects spike damage, not proc rate.
    Fairly certain Duelist Tights only affects Blaze spike damage, though I tested(read: messed around with) them a while ago
    This is what I always thought as well. A reason why I never took them out of safe. I rather nuke in Mahatma with my Ele skill merits =/

  19. #1879
    Relic Weapons
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    Re: Random Question Thread

    Quote Originally Posted by Zarath
    What would be better:
    1)Chaos Roll/Hunter's Roll/March 2x
    2)Chaos Roll/Hunter's Roll/Minuet/March
    3)Chaos Roll/Fighter's Roll/Minuet/Madrigal
    4)Other

    Assuming the following : 2h Gaxe War, Ridill WAR, MNK well geared, RDM and they eat meat. Mamools mostly.

    I've been thinking over this one for a bit here as I started meriting once again, I like choice #1 generally, but also like #2.
    4)Chaos/Corsair/March x2

  20. #1880
    Relic Shield
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    Re: Random Question Thread

    How much Acc does a MNK need w/ merits to eat meat at most merit camps?

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