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  1. #1901
    Sea Torques
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    Re: Random Question Thread

    Yes get Brutal, but try not to gimp yourself too horribly. It's a great piece of gear, but don't break your character for it. Stuff like Vendor's slops, alright, but don't downgrade something valuable just for say, 10 more coins.

    Do some BCNMs or KS for gil, depending on your server, 10-13k coins, that's 750k minimum, go pop a few Royal Jelly BCNMs and pray you get Utsu Ni or an Archer's Ring.

  2. #1902
    The Once and Future Wamoura
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    Quel'Thalas

    Re: Random Question Thread

    Quote Originally Posted by Amele
    Quote Originally Posted by Alistaire
    1. If you auction a Tredecim Scythe, does it still keep its memory?
    I highly doubt it. I'm fairly certain that items get 'reinitialized' when you get them from the AH.
    I've always heard that the scythe keeps its memory, but then again, I've only ever heard.

  3. #1903
    New Spam Forum
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    Re: Random Question Thread

    Sorry for the noobish question... I generally keep these things within my linkshell, but I haven't been able to get a straight answer from anybody. So without further ado...

    What is the absolute maximum HP/tick DoT from spells you can put on to a mob? I don't have any mage jobs at 75 so I can't test this myself, nor do I know the ins and outs of DoT effects. I can find out which effects stack/don't stack easily enough, but it seems strangely hard to find out how much hp/tick is taken by each effect. My question includes effects from Disseverment.

    Thanks in advance for any responses =)

  4. #1904
    Old Merits
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    Leviathan

    Re: Random Question Thread

    Quote Originally Posted by Kaia
    Sorry for the noobish question... I generally keep these things within my linkshell, but I haven't been able to get a straight answer from anybody. So without further ado...

    What is the absolute maximum HP/tick DoT from spells you can put on to a mob? I don't have any mage jobs at 75 so I can't test this myself, nor do I know the ins and outs of DoT effects. I can find out which effects stack/don't stack easily enough, but it seems strangely hard to find out how much hp/tick is taken by each effect. My question includes effects from Disseverment.

    Thanks in advance for any responses =)
    Disseverment: 18/tick
    Soul Voice Requiem VI w/ Requiem Flute: 20/tick
    Bio II @ 291+ skill: 8/tick
    Light or Dark Ele Debuffs @ 150 INT: 5/tick x3

    So um.. 61HP/tick it seems.

  5. #1905
    Relic Weapons
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    Dec 2006
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    Quetzalcoatl

    Re: Random Question Thread

    Quote Originally Posted by Linsivi
    Quote Originally Posted by Kaia
    Sorry for the noobish question... I generally keep these things within my linkshell, but I haven't been able to get a straight answer from anybody. So without further ado...

    What is the absolute maximum HP/tick DoT from spells you can put on to a mob? I don't have any mage jobs at 75 so I can't test this myself, nor do I know the ins and outs of DoT effects. I can find out which effects stack/don't stack easily enough, but it seems strangely hard to find out how much hp/tick is taken by each effect. My question includes effects from Disseverment.

    Thanks in advance for any responses =)
    Disseverment: 18/tick
    Soul Voice Requiem VI w/ Requiem Flute: 20/tick
    Bio II @ 291+ skill: 8/tick
    Light or Dark Ele Debuffs @ 150 INT: 5/tick x3

    So um.. 61HP/tick it seems.
    + Frost/Rasp/Drown or Burn/Choke/Shock at 4 or 5 per spell, forgot the max, but I know 4 is pretty easy to get.
    So 61+12 or 61+15, assuming the previous is all correct.

  6. #1906
    Chram
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    Re: Random Question Thread

    Quote Originally Posted by zagex
    Quote Originally Posted by Linsivi
    Quote Originally Posted by Kaia
    Sorry for the noobish question... I generally keep these things within my linkshell, but I haven't been able to get a straight answer from anybody. So without further ado...

    What is the absolute maximum HP/tick DoT from spells you can put on to a mob? I don't have any mage jobs at 75 so I can't test this myself, nor do I know the ins and outs of DoT effects. I can find out which effects stack/don't stack easily enough, but it seems strangely hard to find out how much hp/tick is taken by each effect. My question includes effects from Disseverment.

    Thanks in advance for any responses =)
    Disseverment: 18/tick
    Soul Voice Requiem VI w/ Requiem Flute: 20/tick
    Bio II @ 291+ skill: 8/tick
    Light or Dark Ele Debuffs @ 150 INT: 5/tick x3

    So um.. 61HP/tick it seems.
    + Frost/Rasp/Drown or Burn/Choke/Shock at 4 or 5 per spell, forgot the max, but I know 4 is pretty easy to get.
    So 61+12 or 61+15, assuming the previous is all correct.
    These are already accounted for. Frost/Rasp/Drown being the dark ones, and Burn/Choke/Shock being the light ones.

  7. #1907
    New Spam Forum
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    Re: Random Question Thread

    Cool, thanks a lot for the quick replies ^_^

  8. #1908
    Relic Weapons
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    Re: Random Question Thread

    Oops, I didn't quite realize what you'd said by Light and Dark, I don't think of them that way.

  9. #1909
    Fake Numbers
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    Re: Random Question Thread

    Is Souleater damage nulled by Physical Shield?

  10. #1910
    Hydra
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    Re: Random Question Thread

    Quote Originally Posted by Avé
    Any tips on how I can get my NPC to wear the Shinobi Gi outfit? I've been leveling up in Gustaberg lately to try to get it, but I haven't been able to get past the Kenpogi set without it resetting to something else.
    I still have to get my NPC a custom armor, damn so much time without adding anything to NPCs sucks (damn SE add something allready )

    One thing that may make things easier now is that now that NPCs can zone you can see armor changes after zoning instead of waiting a re-summon.

  11. #1911
    Cerberus
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    Re: Random Question Thread

    Quote Originally Posted by Arkanos
    Is Souleater damage nulled by Physical Shield?
    Yeah, we had a K.club DRK 2hr on Ultima and it got nulled by his Melee Shield.

  12. #1912
    Ridill
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    Septimus Atumre
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    Gilgamesh
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    Re: Random Question Thread

    Quote Originally Posted by Vigilia
    Quote Originally Posted by Avé
    Any tips on how I can get my NPC to wear the Shinobi Gi outfit? I've been leveling up in Gustaberg lately to try to get it, but I haven't been able to get past the Kenpogi set without it resetting to something else.
    There's a guide that I found quite helpful on the (boo hiss) Wiki:
    http://wiki.ffxiclopedia.org/wiki/Adven ... _Equipment

    I found sticking to the supposed crystal of that nation quite useful. I.e. for Windurst gear only kill mobs that drop Water crystals (Pugs in Giddeus or crabs anywhere else that's under Windy control really). If you're doing this in Gustaberg for Bastok gear I suggest trying only killing Saplings or Sheep (earth crystal dropping mobs) and definitely lock all other armour pieces except the one you want to change and do them one at a time.
    I personally prefer to kill the beastmen that oppose that nation. (Or goblins if you are going for the beastmen path.) You can go to the starter strongholds and plow through the level 3-23 mobs quickly for the three nation gear. (Or the level 33-36 goblins in Oldton Movalpolos for beastmen gear.)

  13. #1913
    RIDE ARMOR
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    Re: Random Question Thread

    Just want to clear up a little dispute; do "In areas outside nation's control" items like the Resentment Cape work in Lumoria/Limbus zones?

  14. #1914
    D. Ring
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    Re: Random Question Thread

    I know they work in sea. I've never tested it in limbus before since well... i've not entered there yet but you can easily test with any of the lv 65 gloves obtainable with conquest points.

  15. #1915
    E. Body
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    Re: Random Question Thread

    outside of conquest items work in sea i know for sure, and to my knowledge limbus. in addition, they also work great in dynamis, making MC bracelets a supremely effective choice for any blm who has trouble sticking enfeebles in dyna zones. then again, you shouldn't be having trouble in the first place, but that's beside the point. ^^

  16. #1916
    Chram
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    Re: Random Question Thread

    limbus is part of the same region as the rest of lumoria, so if it works in al'taieu it works in limbus.

    likewise: dynamis is all the same region and part of conquest (even if we can't control it) so it works there too.

  17. #1917
    Old Merits
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    Re: Random Question Thread

    After an especially painful wait for besieged to start where morons figured out how to set up a vote...

    Would anyone know how to say "Please forgive the English speaking morons for abusing the shout chat" in japanese?

  18. #1918
    Melee Summoner
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    Re: Random Question Thread

    Sort of with the previous question: Does Outside of Nation's Control mean the ToAU zones too? I remember something about "no" but I can't remember now.

    Spoony Bob: ???/sh???????????????????? or something like that? lol

  19. #1919
    Old Merits
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    Re: Random Question Thread

    Thanks much.

    For outside nation's control, believe it doesn't work for ToAU zones. Pretty sure it has to be in a zone where signet bonuses are in effect.

  20. #1920
    Chram
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    Re: Random Question Thread

    Quote Originally Posted by Kyupi/Kij
    Sort of with the previous question: Does Outside of Nation's Control mean the ToAU zones too? I remember something about "no" but I can't remember now.

    Spoony Bob: ???/sh???????????????????? or something like that? lol
    Outside/Inside own nation's control items do not work in Aht Uhrghan areas. Farewell Rep.Gold Medal and Mst.Cst. Braclets, I hardly knew ye.

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