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Thread: Random Question Thread     submit to reddit submit to twitter

  1. #1941
    WASTE OF CURRENCY
    I CAN'T I CAN'T I CAN'T

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    Re: Random Question Thread

    I just got Src. Tonban -1 from Tavnazia. Does the "Elemental magic affected by day." bonus increase any when upgrading from NQ tonban to HQ?

  2. #1942
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    Re: Random Question Thread

    Any special way to make wivre skin drop (like horn, tusk..etc)? Or just low drop rate?

  3. #1943
    Sea Torques
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    Re: Random Question Thread

    Quote Originally Posted by Furionstormrage
    Quick gear question, levelling NIN, currently at 63, and I can't see anything worth using over Royal Knights Breeches until Dusk/Byakkos, am I missing anything? (For XP)
    Pahluwan is a decent enough alternative, switched to them yesterday myself. Mostly cause they look better. ;p

  4. #1944
    Relic Shield
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    Re: Random Question Thread

    Thanks for the replys, mostly looking for stuff between 63-72, so I'll just rock Royal Knights or Arhats+1 since I don't have Koga.

    Wivre Skins, I can't find a good way, just seems to be a low drop rate, if anyone knows a "Top Secret" way, share the wealth.

  5. #1945
    Bagel
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    Re: Random Question Thread

    Quote Originally Posted by Furionstormrage
    Quick gear question, levelling NIN, currently at 63, and I can't see anything worth using over Royal Knights Breeches until Dusk/Byakkos, am I missing anything? (For XP)
    Arhat's if the party is more tank-oriented, R.K. Breeches if it's more of a melee burn and you're not as concerned with keeping hate. That's what I did until haidate.

  6. #1946
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    Re: Random Question Thread

    Quote Originally Posted by Kaylia
    Any special way to make wivre skin drop (like horn, tusk..etc)? Or just low drop rate?
    While meriting on THF (and clearing the area a few times) I noticed they tend to be very stingy with drops, I'm usually focused on exping, but in a 3-4 hours xp session I recall 2 "tails" and maybe one skin... so yeah, their drop rate sucks

  7. #1947
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    Re: Random Question Thread

    Quote Originally Posted by Izzy
    I just got Src. Tonban -1 from Tavnazia. Does the "Elemental magic affected by day." bonus increase any when upgrading from NQ tonban to HQ?
    It does not increase dmg, but sure looks pimped.

  8. #1948
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    Re: Random Question Thread

    whitebox>dmg!

  9. #1949
    WASTE OF CURRENCY
    I CAN'T I CAN'T I CAN'T

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    Re: Random Question Thread

    Quote Originally Posted by Fridell
    Quote Originally Posted by Izzy
    I just got Src. Tonban -1 from Tavnazia. Does the "Elemental magic affected by day." bonus increase any when upgrading from NQ tonban to HQ?
    It does not increase dmg, but sure looks pimped.
    FRICK, so basically this thing gives me -1 more enmity when nuking on the proper elemental day? TOTALLY WORTH THE CURRENCY NOW THAT I CAN'T STORE BLM AF!

  10. #1950
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    Re: Random Question Thread

    Ofcourse it is, HQ box ftw, and just relot all your relic+1 gear and store it again hehehe.

  11. #1951
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    Re: Random Question Thread

    Out of all the 3 axes, which ones are set up for a tp pt? Which on main and which on off hand?

    Juggernaut, Woodville's Axe, Maneater

  12. #1952
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    Re: Random Question Thread

    Quote Originally Posted by fobber
    Out of all the 3 axes, which ones are set up for a tp pt? Which on main and which on off hand?

    Juggernaut, Woodville's Axe, Maneater
    For Merit PT

    Woodsvilles - Main Hand - Highest Base Damage for WSs
    Maneater - Off-hand - 5ACC and 18Attack when under 100TP or during a WS
    (All the time in a spam PT)

  13. #1953
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    Re: Random Question Thread

    Quote Originally Posted by Yuri-G
    RDM 62, just came into some money. My friend quit the game, so now I'm sad yet rich I have enough gil for...

    - An Enfeebling Torque and one HQ staff
    - Two HQ staves and a Spider Torque
    - A V. Cloak and a Spider Torque

    Pretty much all my other bases I've got covered, those are the options I'm looking at. At first, it seems like 200 mp per Convert cycle would be priority for XP (which is where the lion's share of my time is spent), but then again, if the party set-up isn't stressing my MP supply that cloak becomes a 900k waste of space. It'd be nice to be 3/4 HQ staves (have Aquilo's already), but it would also be nice to never worry about upgrading my neck slot again for enfeebling.

    Any thoughts?

    Don't listen to their lies. Get the Enfeebling Torque and Auster's Staff. When you can afford it, get either Terra's or Pluto's, then get the other. Yeah, it's "only" two more skill, but at those levels you need all the skill that you can get.

  14. #1954
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    Re: Random Question Thread

    Quote Originally Posted by fobber
    Out of all the 3 axes, which ones are set up for a tp pt? Which on main and which on off hand?

    Juggernaut, Woodville's Axe, Maneater
    Man/Jugg

    30 ATK > 1 Base damage and 1 STR on WS

    30 ATK > 1 Base damage and 1 STR on TP

    (this is comparing to Wood/Man)

  15. #1955
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    Re: Random Question Thread

    Quote Originally Posted by Septimus
    Quote Originally Posted by Yuri-G
    RDM 62, just came into some money. My friend quit the game, so now I'm sad yet rich I have enough gil for...

    - An Enfeebling Torque and one HQ staff
    - Two HQ staves and a Spider Torque
    - A V. Cloak and a Spider Torque

    Pretty much all my other bases I've got covered, those are the options I'm looking at. At first, it seems like 200 mp per Convert cycle would be priority for XP (which is where the lion's share of my time is spent), but then again, if the party set-up isn't stressing my MP supply that cloak becomes a 900k waste of space. It'd be nice to be 3/4 HQ staves (have Aquilo's already), but it would also be nice to never worry about upgrading my neck slot again for enfeebling.

    Any thoughts?

    Don't listen to their lies. Get the Enfeebling Torque and Auster's Staff. When you can afford it, get either Terra's or Pluto's, then get the other. Yeah, it's "only" two more skill, but at those levels you need all the skill that you can get.
    either way, you're on the right track with the selections you're looking at. you've clearly got an idea what a good choice for what purchases to make for your rdm, so just use your judgment. remember, you can always buy some things, screw around with them for a bit, and if you find you're not so happy w/ your choice, sell it back and make another choice. just don't buy an enhancing sword or its ilk else i might have to woop your ass...assuming i can somehow get there before sept does.

  16. #1956
    Ridill
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    Re: Random Question Thread

    Quote Originally Posted by Spekkio
    Quote Originally Posted by Septimus
    Quote Originally Posted by Yuri-G
    RDM 62, just came into some money. My friend quit the game, so now I'm sad yet rich I have enough gil for...

    - An Enfeebling Torque and one HQ staff
    - Two HQ staves and a Spider Torque
    - A V. Cloak and a Spider Torque

    Pretty much all my other bases I've got covered, those are the options I'm looking at. At first, it seems like 200 mp per Convert cycle would be priority for XP (which is where the lion's share of my time is spent), but then again, if the party set-up isn't stressing my MP supply that cloak becomes a 900k waste of space. It'd be nice to be 3/4 HQ staves (have Aquilo's already), but it would also be nice to never worry about upgrading my neck slot again for enfeebling.

    Any thoughts?

    Don't listen to their lies. Get the Enfeebling Torque and Auster's Staff. When you can afford it, get either Terra's or Pluto's, then get the other. Yeah, it's "only" two more skill, but at those levels you need all the skill that you can get.
    either way, you're on the right track with the selections you're looking at. you've clearly got an idea what a good choice for what purchases to make for your rdm, so just use your judgment. remember, you can always buy some things, screw around with them for a bit, and if you find you're not so happy w/ your choice, sell it back and make another choice. just don't buy an enhancing sword or its ilk else i might have to woop your ass...assuming i can somehow get there before sept does.
    Mainly because the Enhancing Sword is overpriced considering there are several better swords options available to Red Mages now. (Joyeuse, Martial Analace, Justice Sword.)

  17. #1957
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    Re: Random Question Thread

    Quote Originally Posted by Septimus
    Mainly because the Enhancing Sword is overpriced considering there are several better swords options available to Red Mages now. (Joyeuse, Martial Analace, Justice Sword.)
    i was more thinking about the driving force behind me wanting to lvl thf; SATAing the bloody melee rdm and brd. your reason's good too though.

  18. #1958
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    Re: Random Question Thread

    speaking of RDM swords, since i dont think i want to put up with the BS that is charybdis (getting help), Dissector/Martial is a nice combo?, any other sword suggestions (cheap suggestions, since i rather blow gil on BLM gear than lolmelee RDM).

  19. #1959
    Ridill
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    Re: Random Question Thread

    Quote Originally Posted by Tajin
    speaking of RDM swords, since i dont think i want to put up with the BS that is charybdis (getting help), Dissector/Martial is a nice combo?, any other sword suggestions (cheap suggestions, since i rather blow gil on BLM gear than lolmelee RDM).
    Honestly, Joyeuse is a saving grace for RDM soloing. Imagine a sword that has Additional effect: DoT and TP * 1.5, that is a Joyeuse. If you were to do that sword combination, you should go Martial Anelace/Dissector since Martial has a higher D value and the TP bonus only applies to the weapon in your main hand.

  20. #1960
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    Re: Random Question Thread

    Quote Originally Posted by Delekii
    40-55 evasion setup + elemental wheel

    55+ dd setup
    You know, I have heard this suggested for a long time now, and I still have a problem with it. With good equipment and enough DW you can DD tank no problem, but that gear isn't available until at least higher levels. Hell, you don't even have Jin at 55. These "tanks" are just basically first vokes like they would be in a 75 party, but they can't do the damage to justify their presence in the party.

    My suggestion is evasion and enmity, until 70+. No one will agree with me, but having several melee jobs at 75 has taught me that 90% of NIN's suck because they think they can keep hate with damage.

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