
Originally Posted by
Lordwafik
We're playing FFXI, we're not playing a slot machine. When we kill JoL, we don't want a "Chance" for AV, and when AV pops, we don't want a AV that one day is good and killable, and one day is impossible.
When chance becomes involved in the difficulty of the game, ala, Cells dropping in Salvage, people use it as a scapegoat to complain because they have problems doing it.
On the other hand, if all cells dropped 100% and there was no chance in Salvage at all, people would complain within a few weeks it was too easy and be bored of it.
Not saying I disagree with everything you and Ryko say, but seriously, sometimes its very very hard to see how those who whine could ever be satisfied with the way the game is now. Blaming "chance" for the problems of FFXI is just stupid though, seeing as you know, every single game that has ever been popular with those apart from the "brains of a rodent" gamer group, uses it in similar veins.