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  1. #1
    Yoshi P
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    Question about Jorm's spellcasting.

    Alright, I know wyrms have a specific pattern of -ga casting that they follow, based on time. Anyway, we're going to be trying a small-number Jorm soon and it would be nice to know more info on this pattern so that our RDM/DRK can anticipate when he'll cast Blizzaga, hopefully for a better chance to stun it.

    Can anyone give me some light on this?

    Search didn't give me very good results.

  2. #2
    C A P S UNLEASH THE FURY
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    stun the animation

  3. #3
    RIDE ARMOR
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    Ground strike dat ass with your 1h great sword you playa pimp! lol sorry.

  4. #4
    Yoshi P
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    Quote Originally Posted by Demyn
    Ground strike dat ass with your 1h great sword you playa pimp! lol sorry.
    @_@ Amazing.

    Quote Originally Posted by Xajii
    stun the animation
    k, then we'll just waste stuns on Paralyga (which is too fast to stun) and Ice spikes. Gtfo.

  5. #5
    23 years old
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    Quote Originally Posted by Therin
    Quote Originally Posted by Demyn
    Ground strike dat ass with your 1h great sword you playa pimp! lol sorry.
    @_@ Amazing.
    ROFL

    "Spread em bitch, I got tp!"

    On the ground, it will prioritize spikes first as long as it's down. In the air, uh... beats me. I just stun when I see the text, but I guess I'm one of the faster stunners around

  6. #6
    Pandemonium
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    It's about every 35-40 seconds but this varies depending on if he has slow or elegy or both on. From doing Tiamat one too many times as RDM/DRK, when Tia doesn't have slow or elegy, he'll cast right when my stun recast is up. With the slow stuff on he takes a bit longer. Sometimes he just takes longer than he should to cast, so I wouldn't bank on "predicting" when Jorm is gonna start casting.

    However, blizzaga from jorm is just slow enough that if your rdm is waiting for it and is quick on the trigger finger he should be able to stun it fairly reliably. Should be easier with low numbers since lag will be reduced.

  7. #7
    C A P S UNLEASH THE FURY
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    Quote Originally Posted by Therin
    Quote Originally Posted by Demyn
    Ground strike dat ass with your 1h great sword you playa pimp! lol sorry.
    @_@ Amazing.

    Quote Originally Posted by Xajii
    stun the animation
    k, then we'll just waste stuns on Paralyga (which is too fast to stun) and Ice spikes. Gtfo.
    As far as I know you can't predict which spell he's going to cast although you could predict the intervals on which he will cast; Paralyga in particular seems to be swapped w/ aga3 in his casting pattern. I'm a RDM/DRK and have killed Jorm more than a couple times, and I can tell you that the only way I have managed to stun it every time is by stunning the animation. It doesn't matter if you waste the stun because your stun will be up by the time he casts again as long as you have minimal haste equips/Haste spell on. Especially when you're using more than 1 RDM/DRK and have an order, it's the best way to do it.

    BTW, treating people who try to help you like a total douche isn't the best way to get answers

  8. #8
    Yoshi P
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    Quote Originally Posted by Cephius
    Sometimes he just takes longer than he should to cast, so I wouldn't bank on "predicting" when Jorm is gonna start casting.
    Well, if you can narrow it down to say even a 15 second window when one can expect him to cast it, it would be much better than just waiting for him to start, especially since he could start casting it while your RDM is in the middle of Refreshing or Hasting someone, which could be fairly disastrous if he's on the ground and you only have one or two tanks.

    But anyway, that info is helpful, so thanks. Does anyone else have any input?

    EDIT:

    Quote Originally Posted by Xajii
    Especially when you're using more than 1 RDM/DRK and have an order, it's the best way to do it.

    BTW, treating people who try to help you like a total douche isn't the best way to get answers
    We're probably only going to have one RDM/DRK, since we're trying it with a limited number. Anyway, yeah, I apologize but it sounded very much like you were trying to be a smartass in your first post. Thanks for the more detailed explanation, though.

  9. #9
    Pandemonium
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    Quote Originally Posted by Therin
    Well, if you can narrow it down to say even a 15 second window when one can expect him to cast it, it would be much better than just waiting for him to start, especially since he could start casting it while your RDM is in the middle of Refreshing or Hasting someone, which could be fairly disastrous if he's on the ground and you only have one or two tanks.
    Basically when I'm on stun duty I have time to refresh 2 or 3 people, refresh stoneskin, haste myself maybe or toss a random cure, but then after that I do nothing but camp stun. You might miss a refresh a couple times, but its beats letting the spell go off if you're mid cast. Of course, stunning Firaga 3 on tiamat is a bit more important than stunning blizzaga 3 on jorm, so how you go about it is up to you.

    EDIT: and as someone else already mentioned, he either casts paralyga, blizzaga, or spikes. They're all on the same timer, so once he casts one the timer resets before he casts another.

  10. #10
    Hydra
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    Quote Originally Posted by Cephius
    It's about every 35-40 seconds
    What he said. We did it with 6, our rdm stared at the wall and stunned blizzaga when he saw it in log. The lag isnt nearly as bad with low numbers. After you stun you have about 30 seconds to refresh/slow/stoneskin/jerkoff whatever till you need to be ready again. Good luck

  11. #11
    Sea Torques
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    if you try to "predict", and stun before he gets the spell off, then you'll end up wasting stun and he'll cast the spell anyway. Theres no way to "predict" stun on anything really, and with blizzaga/firaga/GoH/whatever you should have plenty of time to get everything off.

    assuming no lag spikes, fat fingers, etc

  12. #12
    Yoshi P
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    Quote Originally Posted by Evelyn
    if you try to "predict", and stun before he gets the spell off, then you'll end up wasting stun and he'll cast the spell anyway. Theres no way to "predict" stun on anything really, and with blizzaga/firaga/GoH/whatever you should have plenty of time to get everything off.

    assuming no lag spikes, fat fingers, etc
    I don't mean "predict" as in, stun before it goes off or whatever. I just mean, to know when he's about ready to cast so that the RDM doesn't get caught with his pants down doing something else as it goes off (casting Slow, Refresh, Haste, whatever).

  13. #13
    New Spam Forum
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    I'm usually incharge of stunning blizzaga III on jorm for my LS.

    As far as predicting what its casting, I know usually when jorm lands it casts ice spikes if its dispelled from him. Ive seen him cast something else one or two times I think, but its almost always ice spikes so your rdm/drk can start refreshing people, ect. I'm not sure if this is always the case, or if I just get lucky on this, but its something I have always noticed on jorm.

    Also jorm doesn't really cast something back to back, theres usually a 30 second wait between his spells so you can do your buffing between then, prob can get a refresh and haste or two off.

    as far as getting stun off in time, usually I just turn my graphics down as low as I can, chat filters to have most things said in chat log are not shown, and just stun from the menu as soon as I see "Jorm starts casting blizzagaIII".

  14. #14
    Sea Torques
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    have the rdm cast spells after jimmy's casts magic, or when he just flies/lands. His spells are all on a timer, so he'll have enough time to get a refresh or haste off then. Stoneskin, not reccomended unless stun is down.

    Easiest way is to have two rdm/drk, that way one can do stuff while the other is waiting for their stun chance.

  15. #15
    Conejita's Jolly
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    Coming from a PS 2 player, I'd stun manualy it's blizzaga III the mili second it appeared on my chat, since the macro never worked for me.


    Quote Originally Posted by Therin
    We're probably only going to have one RDM/DRK, since we're trying it with a limited number. Anyway, yeah, I apologize but it sounded very much like you were trying to be a smartass in your first post. Thanks for the more detailed explanation, though.
    Have you ever though what to do when your RDM gets hate? Even with a lot of -enmity Jorm would drag me in, but it wasn't disastrous (read: flail). Also, take into account that it was the first we fought it, and perhaps the tanks were missing +emn/etc. gear. In any case, if it turns out that your rdm does have to log out, you'll be about 2 min. 30 sec. w/o a rdm/drk, good luck.

  16. #16
    Sea Torques
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    Honestly for whatever reason, I've found that macros tend to be slower than manually sitting with the arrow ready on the enemy. Just watch for the text and hope for the best is the only advice I can give.

  17. #17
    Melee Summoner
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    I stun with macro on ps2, when we went with 6 i'd stun > refresh pld > haste pld > ss me, next spell if aga 3 stun > refresh me > haste me > ss me.

  18. #18
    Puppetmaster
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    he either casts paralyga, blizzaga, or spikes
    I was under the impression that Jormy also casts Bindga. Might be a kind of added effect though since this is a Wyrm my LS doesn't even bother doing on a regular basis.

  19. #19
    Laeta
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    yes he casts bindga

  20. #20
    C A P S UNLEASH THE FURY
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    it should also be added to this thread

    who cares its jorm

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