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  1. #241
    Sagacious Sundi
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    Just got thinking... Could the Halvung Territory have some gate to Hades? It's the site Cerberus was found and has dahaks (and shadow dragons seem to be from the underworld or something as the old ones were usually found with demons). Ifrit's Cauldron also has the Ash Dragon... it would be pretty lame if the underworld was literally underground... Or maybe I'm just over-analyzing and shadow dragons could just be more underground creatures.

    Maybe the unavailable island on Mount Zhayolm (that isn't the tablet island) will shed more light on this?

  2. #242
    Ridill
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    I forget, but was Emeline the little girl in the intro, and was the assault on Tavnazia due to the Lightbringer, or was Lightbringer's misuse simply an unanticipated cause of its destruction, but the assault was to capture the girl?

    Been awhile since I last saw all these CSs. lol

  3. #243
    Sagacious Sundi
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    Quote Originally Posted by Khamsin
    I forget, but was Emeline the little girl in the intro, and was the assault on Tavnazia due to the Lightbringer, or was Lightbringer's misuse simply an unanticipated cause of its destruction, but the assault was to capture the girl?

    Been awhile since I last saw all these CSs. lol
    Yes, she was the older sister in the opening. The main reason of the attack for the Shadow Lord was probably Emeline. I know very little about San d'Oria, but I would imagine the Lightbringer may have been what convinced the Orcs to lead the attack, since it seems the Kindred were strongarming and offering the other beastmen stuff in order to get them on their side.

  4. #244
    >The Implying
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    Quote Originally Posted by Khamsin
    I forget, but was Emeline the little girl in the intro, and was the assault on Tavnazia due to the Lightbringer, or was Lightbringer's misuse simply an unanticipated cause of its destruction, but the assault was to capture the girl?

    Been awhile since I last saw all these CSs. lol
    Lightbringer caused the Tavnazian penninsula to be ripped off of the Quon continent. Emeline was the girl in the intro... she's also the girl (Matilde) you meet in Selbina in Chapter 6 of CoP, who recalls her time in the Bearclaw Pinnacle.

    As for why the Beastmen attacked Tavnazia, the primary goal was probably Emeline. The orcs probably had an interest in the Lightbringer because their enemies were the San d'Orians.

    EDIT: Sundi-guy beat me to it.

  5. #245
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    I believe that girl in the intro was Emeline, making her Aldo's sister. The assault on Tavnazia was to capture/destroy Lightbringer, because the Orcs fear and loathe the energy it emits. Rochefogne attempted to use Lightbringer to hold them off and ended up levelling the peninsula.

  6. #246
    Sagacious Sundi
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    Could anyone give a summary about why the San d'Orian Kingdom and Orcish Empire are such rivals and what the Lightbringer is? The Orc page on Wikipedia mentions them owning a sacred garden in Ronfaure that was destroyed by the expansion of San d'Oria during the Age of Power, but I can't find anything else like this elsewhere. Since Sandy's final mission is the only one that has you fight beastmen, I would assume that Orcs are the most "evil" of Orcs/Quads/Yags?

  7. #247
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    The Orcs jack Lightbringer because the light from it terrifies them and they steal it in the hopes that they'll be able to destroy it. You're sent along with Trion to recover it, since it's a holy artifact used for the San d'Orian Rites of Succession. When you finally get it back though, they decide to return it to Ranparre's tomb.

    I'm sure there is more to why the Orcs hate the San d'Orians, but as far as I can remember, the Orcs simply lust for bloodshed.

  8. #248
    >The Implying
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    Quote Originally Posted by Murataki
    The Orcs jack Lightbringer because the light from it terrifies them and they steal it in the hopes that they'll be able to destroy it. You're sent along with Trion to recover it, since it's a holy artifact used for the San d'Orian Rites of Succession. When you finally get it back though, they decide to return it to Ranparre's tomb.
    You didn't pay attention to the Sandy storyline. The Rites of Succession were a farce created by Shamonde (the bishop guy) to unsheath Lightbringer. He knows of its power, and he believes its the key to open Paradise.

    As for Orcs vs. San d'Oria, its probably the same as the other two nations... they have their local variety of Beastmen to deal with, and it causes friction between them.

  9. #249
    Sagacious Sundi
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    Did the Orcs really fear it or did they want it for their own use?

  10. #250
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    Quote Originally Posted by Sagacious Sundi
    Did the Orcs really fear it or did they want it for their own use?
    Well, it did blow up Tavnazia. Probably both.

    There's also something that limits the Lightbringer's power. Specifically the Dreamrose that grows in Kuzotz (Rochefogne had one in his pocket when he unsheathed Lightbringer).

  11. #251
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    Quote Originally Posted by Jeryhn
    You didn't pay attention to the Sandy storyline. The Rites of Succession were a farce created by Shamonde (the bishop guy) to unsheath Lightbringer. He knows of its power, and he believes its the key to open Paradise.

    As for Orcs vs. San d'Oria, its probably the same as the other two nations... they have their local variety of Beastmen to deal with, and it causes friction between them.
    I paid attention to the storyline when I finished it about two years ago. I had forgotten all about the Papsque because he's pretty inconsequential in the long run. The point is, the San d'Orians wanted the sword back because it's one of Ranparre's holy artifacts and they'd rather not let the Orcs have it. A weapon of that potential power isn't something you'll want your enemies to keep.

  12. #252
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    Quote Originally Posted by Murataki
    Quote Originally Posted by Jeryhn
    You didn't pay attention to the Sandy storyline. The Rites of Succession were a farce created by Shamonde (the bishop guy) to unsheath Lightbringer. He knows of its power, and he believes its the key to open Paradise.

    As for Orcs vs. San d'Oria, its probably the same as the other two nations... they have their local variety of Beastmen to deal with, and it causes friction between them.
    I paid attention to the storyline when I finished it about two years ago. I had forgotten all about the Papsque because he's pretty inconsequential in the long run. The point is, the San d'Orians wanted the sword back because it's one of Ranparre's holy artifacts and they'd rather not let the Orcs have it.
    Well, there's that. There's also the fact that another Tavnazian atom bomb would hit San d'Oria if it were in the hands of the orcs.

  13. #253
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    Quote Originally Posted by Jeryhn
    Quote Originally Posted by Murataki
    Quote Originally Posted by Jeryhn
    You didn't pay attention to the Sandy storyline. The Rites of Succession were a farce created by Shamonde (the bishop guy) to unsheath Lightbringer. He knows of its power, and he believes its the key to open Paradise.

    As for Orcs vs. San d'Oria, its probably the same as the other two nations... they have their local variety of Beastmen to deal with, and it causes friction between them.
    I paid attention to the storyline when I finished it about two years ago. I had forgotten all about the Papsque because he's pretty inconsequential in the long run. The point is, the San d'Orians wanted the sword back because it's one of Ranparre's holy artifacts and they'd rather not let the Orcs have it.
    Well, there's that. There's also the fact that another Tavnazian atom bomb would hit San d'Oria if it were in the hands of the orcs.
    I think it would have been spiffy for the Orcs to go Hiroshima on the San d'Orian's asses.

  14. #254
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    Wait, so why do you find a protocrystal under Movalpolos?

  15. #255
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    Quote Originally Posted by Jeryhn
    Could be. It'll probably have something to do with the corsair ghosts that Luzaf is leading. Either Odin wants them back in the land of the dead, and unleashed Cerberus to track them down, or he's helping them to achieve their goal... to raze Aht Urghan. I wouldn't find it far off the mark that the corsairs have summoned a projection of Odin that they use to keep the citizens of Aht Urghan in perpetual fear.

    Cerberus was freed to bring the corsairs back down to the land of the dead, but the Trolls seem to have a method of subduing the creature, which explains the alliance between the corsairs and the trolls. Whoever its actual master is, we do not know.
    I'm guessing it's pure brute force in the case of the Trolls. It's an unholy alliance- the Trolls have a cunning and smart force happy to wreak havoc on the Empire, and Luzaf has the only kind of shelter from being dragged back to the lands of the dead and Odin's unkind mercies there is- something more powerful than that three-headed puppy.

    Megomak is in it for power. Butter up the Trolls, keep Luzaf and them together while he looks for ways to exploit the Testing Grounds for himself. Moblins love tinkering with flesh- an alchemical testing ground might as well be Moblin Heaven. Heck, the name alone sounds like "Megalomaniac". And the trolls + ghost corsairs are a perfect distraction to keep the Immortals off his case while he plays with all the toys. I wouldn't be surprised if he's trying to figure out Alexander, too. It makes sense.

    I don't think Luzaf has anything to do with Dark Rider/Odin, other than avoiding him at all costs so he can stay in the living lands to gain revenge.

  16. #256
    Ridill
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    Quote Originally Posted by Priran
    Wait, so why do you find a protocrystal under Movalpolos?
    You don't... but if there was one, maybe it's Alexander's with double light weather or something.

  17. #257
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    Quote Originally Posted by elphaba
    I couldn't find it anywhere...

    in the later ToAU missions, there is a reference to Olduum and Ramuh being tied together. Do what you will with that.. i'm too tired atm ;;
    http://wiki.ffxiclopedia.org/The_Hermit_Ramuh

    Ramuh and Olduum being connected goes back much further than ToAU-the Tribune the story was in predates the NA release of FFXI.

  18. #258
    LD
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    Alexander's protocrystal isn't so much near Movalpolos as it's underground, which is how the moblins found Al'Taieu (at least, that's how it's been presented).
    Moblins are nomadic, they have just come to Gustaberg recently, and they continually search for their deity.
    The reason they came back to Gusta is becuase when they found that promathia statue, they thought that their search was over and that it was a sign for them to join the War against the children of the dawn.
    Where they found the statue I can't say (though, it was probably around the same area they found Al'Taieu), but it seems they moved TO Gusta from Halvung.
    I believe the ones still in Halvung believe that the statue wasn't a sign and they would do better to stick where they are.
    This would explain why there are so few moblins compared to trolls in there and how they found Cerberus, digging deep underground on a continuing search for the "Iron Giant Bathed in Light."

  19. #259
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    I meant mothercrystal. Don't the moblins lead Selh'teus to a mothercrystal beneath Movalpolos, where he merges with Phoenix?

  20. #260
    LD
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    Same thing applies, they found the mothercrystal underground, not under movalpolos.
    Geographically, Al'Taieu's Crystal is somewhere in the Sea of Shu'Meyo, which is why the entire coastline is in a circular shape, because of the meltdown.
    The current location of Movalpolos is near Gustaberg.

    As I said before, Moblins are always digging, so just because you go through Movalpolos to get somewhere doesn't mean you're in the city itself.
    It's like calling an interstate highway part of a major city.

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