Poor NQ Behemoth will be all alone tonight![]()
Poor NQ Behemoth will be all alone tonight![]()
Try selling expensive shit during deflation. It fucking sucks. No one wants to buy because they rather wait a few days and buy at a lower price because some prick who can't do math undercuts everyone and the synth is no longer profitable, even with an above average HQ rate. I've said it for a thousand times: Inflation is good as long as it's controlled. When prices double every week, that's bad, but a small rise in price over a few weeks should be normal.Originally Posted by Kyreth
Deflation makes limbus/dynamis much more expensive. Back in the winter of 2005, you could sell 33 stacks of beehive chips @30k/stack and pay for an hourglass. Now it'll take 100+ stacks. My Dyno LS pays for runs by selling 100-pieces. They've hovering around 1-2M gil now, meaning we need a 100 piece to drop every run to break even. That doesn't happen much, so our bank dwindled. If 100-pieces keep dropping in price, dyno is going to be impossible to be self-suficient.
If you do limbus and dyno twice as week, paying for your own entry, that's about 160k a week you have to spend. That's not including the usual stuff like food and meds. Earning 200k/week may be possible, but it's getting tougher. Crafting is full of compition so prices are barely breakeven, even with HQ. NM camping is dull and RMT still control 70% of all money-worthy NMs.
I dunno why why everyone wants prices to go back to 2004. Let me guess: you want a can of soda to be $.25, right? Prices should change over time, so get used to it. Of course, prices caused by hyper-inflation should be lowered to pre-hyperinflation levels.
I take it this has something to do with the recent activity involving mass d/cs and/or bazaar freezing. >_>We would like to report the termination today of multiple accounts held by players involved in the usage of third-party tools or cheats, or engaged in RMT (Real Money Trading) activities.
Based on the results of our investigation, over 4000 PlayOnline accounts were terminated while over 1000 accounts were temporarily suspended.
Details of the violations are as follows:
- Usage of tools that allow enhanced character movement.
Approx. 750 cases
- Usage of tools that circumvent game mechanics with respect to the timing of ability use, etc. in certain areas or at points where Notorious Monsters appear.
Approx. 1900 cases
-Using cheats to automatically repeat a particular action.
Approx. 650 cases
- Accounts from people that were previously confirmed to have RMT connections, or that have violated the user agreements but re-subscribed to PlayOnline.
Approx. 1450 cases
- RMT-related activity
Approx. 250 cases
The termination of these accounts has led to the removal of approximately 50 billion gil from circulation.
In addition to our actions against third-party tools and RMT-related offenses, we have implemented measures to counteract the recent occurrence of automated fishing. Our vigilant GMs, along with programming changes made by the development team, will continue to uphold the policy of fair play within the world of FINAL FANTASY XI.
We would like to remind players that as well as adversely affecting game balance, the use of third-party tools or cheats can also have consequences that are not immediately obvious, such as introducing damaging viruses, and comprising the security of private account details. Usage of third-party tools will not be tolerated within FINAL FANTASY XI, and we will continue to severely penalize any players found to be in violation of the PlayOnline Member Agreement.
As we continue to ensure a fun and balanced environment for FINAL FANTASY XI, we hope that our players enjoy the game as it was intended and take care to avoid involvement in activities that violate the PlayOnline Member Agreement.
Thank you for your continued cooperation and understanding.
read the rest of the line, its completely about fishing so you cant pull black soles up within .1 seconds.
Its normal for prices to fluctuate up and down, inflation and recession. It is not normal for prices to do either of them happen for an extended period of time. 2005 Christmas was not normal. Right now we are in a depression which if you have ever taken a history or economics class you would know is not a good thing. Inflation is absolutely normal in every economy. Stop whining when prices go up. Depression is not normal in any economy.
It needs to be fixed before it can be balanced. The problem everyone has is that the economy has been so unstable the past few years that certain items fluctuate from 50% of history to 1000% in days sometimes in hours.Originally Posted by Valrath
Nobody cares about small inflation, what they care about is the imbalance of gil to where items skyrocket when they don't have the income to support the inflation, it's the gilbuyers that do. Once the economy balances out the consumer and the market will be happy, as they were in 2004.
NPC bought/sold stuff really needs to be fixed. Limbus/Dyna will obviously have to be lowered, but also I think NPCs should buy stuff for more money. They've introduced so many gilsinks and banned so much gil, I don't really see an end to the deflation, except on certain items that RMT crafters manage to keep high (HQ staves are still a mil or more for the most part, while scorp harnesses dropped a shitload). Being able to actually craft random misc crap just to sell to NPCs could really help a lot of people that haven't squirreled away a ton of gil.
You're right, that would help a lot of people...but also the gilsellers. If people take the time to synth up a batch of goods to sell to an NPC for profit, RMT will just create 20 toons per server to do the same. The sad realilty is that any sort of "easy" way to make gil will be exploited by RMT.Originally Posted by Coren
However, I do wish that hourglasses and Cosmo Cleanse were adjusted down slightly. 100K per week on Limbus is starting to bug me.
SE should send us all all a welfare cheque for like 1mil each or something with the money they took out of the economy... sorta like a tax break D;
It's not really a proper depression, it's more a correction of the markets from the insane inflation of 2005. As for all the whiners about Dynamis being too expensive, it's always been 1million gil for an hourglass, all the way back to 2003 when Dynamis came out. Considering that prices are returning to 2004~ prices, I see no reason for SE to change the prices.Originally Posted by Orph
Give the RMT another day and they'll be back in their usual spots, Ulli, kuftal, etc. This is what happened the last banning. What SE needs to realized is RMT have many backup 75 accounts if they get banned.
I love the deflation of items. Gives me a chance to buy everything with all the gil I saved up back in early 2006.
Or they could just make a chain quest with expansion mission requirements that has a wait period that rewards you with a very high amount of gil. Like 1M. And maybe the cost in items to achieve this chain of quests would run you an average of 200k. And if you fail a BC or NM in the chain at any point, the quest is over at that point and you must wait to start it again.
I think if this was done properly to the point that you need some semblence of skill and tactical thinking and zerging was near impossible, it would be more of a pain in the ass for RMT to overcome it to make this money.
I know some people will point to the RMT that farm sea and JoL, but that's a rarity and not the norm.
They could set it up like the Mammet ENM where you talk to the NPC after for your reward.
And to control inflation I'm sure it wouldn't be hard to place a restriction on say, after 3 runs which could be three weeks to a month in wait periods in between you are no longer eligible for the quest, and they just create a new one in a patch in the months to come. Or you are just no longer eligible for a cash reward, but items are available, which people can buy with earned money and the economy is kept afloat.
NPC sell-to prices being higher was one of the first causes of hyperinflation in the beginning. No.Originally Posted by Coren
People are going to have to swallow this- the economy is returning to normal. It'll deflate down to pre-RMT levels and lo and behold, the RMT's will find out the joys of not making money.
And then GTFO. The deflation has a stopping point- the point at which it's profitable to vendor items. That's what the fishbot horde was using to try and artifically reinflate the economy- mass sales to vendor to pump the available Gil supply higher. We won't have a stable or sane economy in the game until they're gone- and starving them is the only way to do it.
Once that happens, we can return to the slow creeping inflation until things are balanced.
Neither of my real accounts got banned. :3
Why would they ban someone who's proven so useful to them?Originally Posted by Taj
Nope, we didn't have RMT back then. People made their money with good, old-fashioned, 100% legit rusty cap botting.Originally Posted by Xavier
I guess you didn't Taj's thread that they banned him for 3 days. I think for one case or both cases but he was still suspended. Regardless if you help SE or not you are fu*ked unless you are on their payrollOriginally Posted by Kyreth
Well, I think they're excuse was that they sorta had to. That's why it was only a suspension instead of a ban.Originally Posted by Nighty
The police will screw you, too, if you help them discover illegal activities through illegal means, or engage in vigilanteism.
Yes well, FFXI is far from real life. I don't like the FFXI and real life analogies. :/ Even though I can't think of another way to make a FFXI analogy, still seems stupid.
RMT are already back on Ramuh. Seven people rank 6 in sky with wiered names. That took only an hour for them to loged on with new accounts.
There's also another five in kuftal tunnel.